Related papers: Boosting Gaze Object Prediction via Pixel-level Su…
We present a foveated object detector (FOD) as a biologically-inspired alternative to the sliding window (SW) approach which is the dominant method of search in computer vision object detection. Similar to the human visual system, the FOD…
In order to meaningfully interact with the world, robot manipulators must be able to interpret objects they encounter. A critical aspect of this interpretation is pose estimation: inferring quantities that describe the position and…
In this work, we tackle the problem of instance segmentation, the task of simultaneously solving object detection and semantic segmentation. Towards this goal, we present a model, called MaskLab, which produces three outputs: box detection,…
Currently, task-oriented grasp detection approaches are mostly based on pixel-level affordance detection and semantic segmentation. These pixel-level approaches heavily rely on the accuracy of a 2D affordance mask, and the generated grasp…
In this paper, we propose in our novel generative framework the use of Generative Adversarial Networks (GANs) to generate features that provide robustness for object detection on reduced quality images. The proposed GAN-based Detection of…
Recent efforts in deploying Deep Neural Networks for object detection in real world applications, such as autonomous driving, assume that all relevant object classes have been observed during training. Quantifying the performance of these…
Fine-grained open-vocabulary object detection (FG-OVD) aims to detect novel object categories described by attribute-rich texts. While existing open-vocabulary detectors show promise at the base-category level, they underperform in…
Camouflaged Object Detection (COD) aims to segment objects that are highly integrated with the background in terms of color, texture, and structure, making it a highly challenging task in computer vision. Although existing methods introduce…
Gaze detection and head orientation are an important part of many advanced human-machine interaction applications. Many systems have been proposed for gaze detection. Typically, they require some form of user cooperation and calibration.…
Weakly supervised visual grounding aims to predict the region in an image that corresponds to a specific linguistic query, where the mapping between the target object and query is unknown in the training stage. The state-of-the-art method…
Real-time object detection in AR/VR systems faces critical computational constraints, requiring sub-10\,ms latency within tight power budgets. Inspired by biological foveal vision, we propose a two-stage pipeline that combines…
In recent years, online Video Instance Segmentation (VIS) methods have shown remarkable advancement with their powerful query-based detectors. Utilizing the output queries of the detector at the frame-level, these methods achieve high…
Self-supervised detection and segmentation of foreground objects aims for accuracy without annotated training data. However, existing approaches predominantly rely on restrictive assumptions on appearance and motion. For scenes with dynamic…
Appearance-based gaze estimation provides relatively unconstrained gaze tracking. However, subject-independent models achieve limited accuracy partly due to individual variations. To improve estimation, we propose a novel gaze decomposition…
Recently, video object segmentation (VOS) networks typically use memory-based methods: for each query frame, the mask is predicted by space-time matching to memory frames. Despite these methods having superior performance, they suffer from…
Gaze and face tracking algorithms have traditionally battled a compromise between computational complexity and accuracy; the most accurate neural net algorithms cannot be implemented in real time, but less complex real-time algorithms…
Semantic mapping based on the supervised object detectors is sensitive to image distribution. In real-world environments, the object detection and segmentation performance can lead to a major drop, preventing the use of semantic mapping in…
Reasoning human object interactions is a core problem in human-centric scene understanding and detecting such relations poses a unique challenge to vision systems due to large variations in human-object configurations, multiple co-occurring…
6D object pose estimation, which predicts the transformation of an object relative to the camera, remains challenging for unseen objects. Existing approaches typically rely on explicitly constructing feature correspondences between the…
Self-supervised Object Segmentation (SOS) aims to segment objects without any annotations. Under conditions of multi-camera inputs, the structural, textural and geometrical consistency among each view can be leveraged to achieve…