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The appearance of a human in clothing is driven not only by the pose but also by its temporal context, i.e., motion. However, such context has been largely neglected by existing monocular human modeling methods whose neural networks often…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Hansol Lee , Junuk Cha , Yunhoe Ku , Jae Shin Yoon , Seungryul Baek

Hierarchies allow feature sharing between objects at multiple levels of representation, can code exponential variability in a very compact way and enable fast inference. This makes them potentially suitable for learning and recognizing a…

Computer Vision and Pattern Recognition · Computer Science 2014-08-26 Sanja Fidler , Marko Boben , Ales Leonardis

Human motion prediction is a challenging and important task in many computer vision application domains. Existing work only implicitly models the spatial structure of the human skeleton. In this paper, we propose a novel approach that…

Computer Vision and Pattern Recognition · Computer Science 2019-10-22 Emre Aksan , Manuel Kaufmann , Otmar Hilliges

Reconstructing people, objects, and their interactions in 3D is a long-standing goal for intelligent systems. Often the input is RGB video from a moving camera, making the task ill-posed; depth is ambiguous, humans and objects occlude each…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Lixin Xue , Chengwei Zheng , Georgios Paschalidis , Chen Guo , Manuel Kaufmann , Juan Zarate , Dimitrios Tzionas

We introduce Neural Deformation Graphs for globally-consistent deformation tracking and 3D reconstruction of non-rigid objects. Specifically, we implicitly model a deformation graph via a deep neural network. This neural deformation graph…

Computer Vision and Pattern Recognition · Computer Science 2020-12-04 Aljaž Božič , Pablo Palafox , Michael Zollhöfer , Justus Thies , Angela Dai , Matthias Nießner

Understanding, reasoning, and manipulating semantic concepts of images have been a fundamental research problem for decades. Previous work mainly focused on direct manipulation on natural image manifold through color strokes, key-points,…

Computer Vision and Pattern Recognition · Computer Science 2018-08-29 Seunghoon Hong , Xinchen Yan , Thomas Huang , Honglak Lee

High-fidelity human 3D models can now be learned directly from videos, typically by combining a template-based surface model with neural representations. However, obtaining a template surface requires expensive multi-view capture systems,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-04 Shih-Yang Su , Timur Bagautdinov , Helge Rhodin

Neural shape models can represent complex 3D shapes with a compact latent space. When applied to dynamically deforming shapes such as the human hands, however, they would need to preserve temporal coherence of the deformation as well as the…

Computer Vision and Pattern Recognition · Computer Science 2021-10-06 Binbin Xu , Lingni Ma , Yuting Ye , Tanner Schmidt , Christopher D. Twigg , Steven Lovegrove

Skeleton generation is essential for animating 3D assets, but current deep learning methods remain limited: they cannot handle the growing structural complexity of modern models and offer minimal controllability, creating a major bottleneck…

We propose novel motion representations for animating articulated objects consisting of distinct parts. In a completely unsupervised manner, our method identifies object parts, tracks them in a driving video, and infers their motions by…

Computer Vision and Pattern Recognition · Computer Science 2021-04-26 Aliaksandr Siarohin , Oliver J. Woodford , Jian Ren , Menglei Chai , Sergey Tulyakov

Animating an object in 3D often requires an articulated structure, e.g. a kinematic chain or skeleton of the manipulated object with proper skinning weights, to obtain smooth movements and surface deformations. However, existing models that…

Computer Vision and Pattern Recognition · Computer Science 2023-04-17 Tianshu Kuai , Akash Karthikeyan , Yash Kant , Ashkan Mirzaei , Igor Gilitschenski

Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D motion representation and a powerful learning model are two key factors influencing recognition performance. In this paper we introduce a new…

Computer Vision and Pattern Recognition · Computer Science 2018-12-31 Huy-Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

3D models of manufactured objects are important for populating virtual worlds and for synthetic data generation for vision and robotics. To be most useful, such objects should be articulated: their parts should move when interacted with.…

Graphics · Computer Science 2022-06-20 Xianghao Xu , Yifan Ruan , Srinath Sridhar , Daniel Ritchie

Current 3D representations like meshes, voxels, point clouds, and NeRF-based neural implicit fields exhibit significant limitations: they are often task-specific, lacking universal applicability across reconstruction, generation, editing,…

Graphics · Computer Science 2025-07-17 Tielong Wang , Yuxuan Xiong , Jinfan Liu , Zhifan Zhang , Ye Chen , Yue Shi , Bingbing Ni

Human bodies exhibit various shapes for different identities or poses, but the body shape has certain similarities in structure and thus can be embedded in a low-dimensional space. This paper presents an autoencoder-like network…

Computer Vision and Pattern Recognition · Computer Science 2020-04-20 Boyi Jiang , Juyong Zhang , Jianfei Cai , Jianmin Zheng

We propose 3Deformer, a general-purpose framework for interactive 3D shape editing. Given a source 3D mesh with semantic materials, and a user-specified semantic image, 3Deformer can accurately edit the source mesh following the shape…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Hao Su , Xuefeng Liu , Jianwei Niu , Ji Wan , Xinghao Wu

Most of the classical denoising methods restore clear results by selecting and averaging pixels in the noisy input. Instead of relying on hand-crafted selecting and averaging strategies, we propose to explicitly learn this process with deep…

Computer Vision and Pattern Recognition · Computer Science 2019-04-16 Xiangyu Xu , Muchen Li , Wenxiu Sun

In this paper, we propose a novel approach to 3D deformable object manipulation leveraging a deep neural network called DeformerNet. Controlling the shape of a 3D object requires an effective state representation that can capture the full…

Robotics · Computer Science 2021-07-20 Bao Thach , Alan Kuntz , Tucker Hermans

We present a new approach to 3D object representation where a neural network encodes the geometry of an object directly into the weights and biases of a second 'mapping' network. This mapping network can be used to reconstruct an object by…

Machine Learning · Computer Science 2020-04-07 Eric Mitchell , Selim Engin , Volkan Isler , Daniel D Lee

The ability to generate novel, diverse, and realistic 3D shapes along with associated part semantics and structure is central to many applications requiring high-quality 3D assets or large volumes of realistic training data. A key challenge…

Graphics · Computer Science 2019-08-05 Kaichun Mo , Paul Guerrero , Li Yi , Hao Su , Peter Wonka , Niloy Mitra , Leonidas J. Guibas