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The application of reinforcement learning (RL) in robotic control is still limited in the environments with sparse and delayed rewards. In this paper, we propose a practical self-imitation learning method named Self-Imitation Learning with…

Machine Learning · Computer Science 2021-05-26 Zhixin Chen , Mengxiang Lin

Imitation Learning (IL) holds great promise for enabling agile locomotion in embodied agents. However, many existing locomotion benchmarks primarily focus on simplified toy tasks, often failing to capture the complexity of real-world…

Machine Learning · Computer Science 2023-12-01 Firas Al-Hafez , Guoping Zhao , Jan Peters , Davide Tateo

We present an approach to robot learning from egocentric human videos by modeling human preferences in a reward function and optimizing robot behavior to maximize this reward. Prior work on reward learning from human videos attempts to…

Robotics · Computer Science 2026-02-13 Mrinal Verghese , Christopher G. Atkeson

A whole-body torque control framework adapted for balancing and walking tasks is presented in this paper. In the proposed approach, centroidal momentum terms are excluded in favor of a hierarchy of high-priority position and orientation…

Robotics · Computer Science 2017-07-27 Marie Charbonneau , Gabriele Nava , Francesco Nori , Daniele Pucci

This paper presents an innovative distributed bio-inspired posture control strategy for a humanoid, employing a balance control system DEC (Disturbance Estimation and Compensation). Its inherently modular structure could potentially lead to…

Systems and Control · Computer Science 2020-04-01 Vittorio Lippi , Fabio Molinari , Thomas Seel

Whole-body geometric calibration of humanoid robots using classical robot calibration methods is a timeconsuming and experimentally burdensome task. However, despite its significance for accurate control and simulation, it is often…

Robotics · Computer Science 2025-07-23 Thanh D V Nguyen , Vincent Bonnet , Pierre Fernbach , David Daney , Florent Lamiraux

Humanoid whole-body loco-manipulation promises transformative capabilities for daily service and warehouse tasks. While recent advances in general motion tracking (GMT) have enabled humanoids to reproduce diverse human motions, these…

Robotics · Computer Science 2025-10-09 Siheng Zhao , Yanjie Ze , Yue Wang , C. Karen Liu , Pieter Abbeel , Guanya Shi , Rocky Duan

Safety-critical control is essential for humanoid robots operating in complex human-centered environments, where physical safety constraints such as joint limits, self-collision avoidance, obstacle avoidance, and workspace boundaries must…

Robotics · Computer Science 2026-05-26 Kwanwoo Lee , Sanghyuk Park , Gyeongjae Park , Myeong-Ju Kim , Jaeheung Park

This work focuses on generating realistic, physically-based human behaviors from multi-modal inputs, which may only partially specify the desired motion. For example, the input may come from a VR controller providing arm motion and body…

Robotics · Computer Science 2025-02-11 Aayam Shrestha , Pan Liu , German Ros , Kai Yuan , Alan Fern

Learning-based methods have proven useful at generating complex motions for robots, including humanoids. Reinforcement learning (RL) has been used to learn locomotion policies, some of which leverage a periodic reward formulation. This work…

Robotics · Computer Science 2024-09-13 William Thibault , Vidyasagar Rajendran , William Melek , Katja Mombaur

From loco-motion to dextrous manipulation, humanoid robots have made remarkable strides in demonstrating complex full-body capabilities. However, the majority of current robot learning datasets and benchmarks mainly focus on stationary…

Humanoid locomotion is a key skill to bring humanoids out of the lab and into the real-world. Many motion generation methods for locomotion have been proposed including reinforcement learning (RL). RL locomotion policies offer great…

Robotics · Computer Science 2024-07-09 William Thibault , William Melek , Katja Mombaur

We introduce MuJoCo Playground, a fully open-source framework for robot learning built with MJX, with the express goal of streamlining simulation, training, and sim-to-real transfer onto robots. With a simple "pip install playground",…

We model Human-Robot-Interaction (HRI) scenarios as linear dynamical systems and use Model Predictive Control (MPC) with mixed integer constraints to generate human-aware control policies. We motivate the approach by presenting two…

Human-Computer Interaction · Computer Science 2017-01-17 Steven Jens Jorgensen , Orion Campbell , Travis Llado , Donghyun Kim , Junhyeok Ahn , Luis Sentis

Enforcing balance of multi-limbed robots in multiple non-coplanar unilateral contact settings is challenging when a subset of such contacts are also induced in motion tasks. The first contribution of this paper is in enhancing the…

Robotics · Computer Science 2021-10-22 Julien Roux , Saeid Samadi , Eisoku Kuroiwa , Takahide Yoshiike , Abderrahmane Kheddar

This paper presents a reactive controller for planar manipulation tasks that leverages machine learning to achieve real-time performance. The approach is based on a Model Predictive Control (MPC) formulation, where the goal is to find an…

Robotics · Computer Science 2018-09-05 Francois Robert Hogan , Eudald Romo Grau , Alberto Rodriguez

Generally, humanoid robots usually suffer significant impact force when walking or running in a non-predefined environment that could easily damage the actuators due to high stiffness. In recent years, the usages of passive, compliant…

Robotics · Computer Science 2022-01-25 Anh Khoa Lanh Luu , Van Tu Duong , Huy Hung Nguyen , Sang Bong Kim , Tan Tien Nguyen

Recent advancements in reinforcement learning (RL) have led to significant progress in humanoid robot locomotion, simplifying the design and training of motion policies in simulation. However, the numerous implementation details make…

Robotics · Computer Science 2025-06-19 Yushi Wang , Penghui Chen , Xinyu Han , Feng Wu , Mingguo Zhao

Humanoid robots have great potential for real-world applications due to their ability to operate in environments built for humans, but their deployment is hindered by the challenge of controlling their underlying high-dimensional nonlinear…

Robotics · Computer Science 2025-02-24 Sergio A. Esteban , Vince Kurtz , Adrian B. Ghansah , Aaron D. Ames

Recent progress in text-conditioned human motion generation has been largely driven by diffusion models trained on large-scale human motion data. Building on this progress, recent methods attempt to transfer such models for character…

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