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The games research community has developed substantial knowledge on designing engaging experiences that draw players in. Surprisingly, less is known about player \textit{dis}engagement, with existing work predominantly addressing…

Human-Computer Interaction · Computer Science 2024-06-04 Dmitry Alexandrovsky , Kathrin Gerling , Merlin Steven Opp , Christopher Benjamin Hahn , Max V. Birk , Meshaiel Alsheail

Exploration is crucial in the design process and is known for its essential role in fostering creativity and enhancing design outcomes. Within design teams, exploration evolves into co-exploration, a collaborative and dynamic practice that…

Human-Computer Interaction · Computer Science 2025-10-03 Xinhui Ye , Joep Frens , Jun Hu

Our study's concern is about how to enlarge the scope of the virtual museum concept from the mediation activities as they are carried out in today's digital planetariums to training activities dedicated to the public. We assume that these…

Physics Education · Physics 2013-11-13 Walter Guyot , Helene Courtois M. , Jacques Toussaint

Nowadays, interactive technologies are used almost everywhere. As a result, designers need to increasingly make them "socially acceptable". Previous work recommends "subtle" forms of interaction to increase social acceptability and avoid…

Human-Computer Interaction · Computer Science 2022-10-27 Alarith Uhde , Tim zum Hoff , Marc Hassenzahl

Comprehensive forecasts of space tourism demand are crucial for businesses to optimize strategies and customer experiences in this burgeoning industry. Traditional methods struggle to capture the complex factors influencing an individual's…

Machine Learning · Computer Science 2025-03-19 Tan-Hanh Pham , Jingchen Bi , Rodrigo Mesa-Arango , Kim-Doang Nguyen

How do we create ethical and equitable experiences on global platforms? How might UX designers and developers incorporate reflexive practices--a continuous self-evaluation of one's assumptions and biases--to mitigate assumptions and…

Human-Computer Interaction · Computer Science 2025-09-23 Alicia E. Boyd , Danielle Cummings , Angie Zhang

Mars is the next frontier for the space explorers to demonstrate the extent of human presence in space beyond low-earth orbit. Both government and private space industries have been fascinated by Mars quest to attempt a crewed expedition to…

Instrumentation and Methods for Astrophysics · Physics 2021-03-31 Malaya Kumar Biswal M , Ramesh Naidu Annavarapu

Our interactions with technology do not just shape our individual experiences. They also affect people around us. Although previous research has addressed such "witness" experiences, the actual effect of interaction design on the witness…

Human-Computer Interaction · Computer Science 2023-07-13 Alarith Uhde , Tim zum Hoff , Marc Hassenzahl

Space-filling designs are commonly used in computer experiments to fill the space of inputs so that the input-output relationship can be accurately estimated. However, in certain applications such as inverse design or feature-based…

Methodology · Statistics 2023-09-08 Shangkun Wang , Adam P. Generale , Surya R. Kalidindi , V. Roshan Joseph

In a so-called overpopulated world, sustainable consumption is of existential importance.However, the expanding spectrum of product choices and their production complexity challenge consumers to make informed and value-sensitive decisions.…

Computers and Society · Computer Science 2020-12-07 Thomas Asikis , Johannes Klinglmayr , Dirk Helbing , Evangelos Pournaras

Currently, the development of the metaverse lies in the hands of industry. Citizens have little influence on this process. Instead, to do justice to the pluralism of (digital) societies, we should strive for an open discourse including many…

With increasing demands for flexible work models, many IT organizations have adapted to hybrid work that promises enhanced team productivity as well as work satisfaction. To achieve productive engineering practice, collaborative product…

Software Engineering · Computer Science 2023-05-01 Zhendong Wang , Yi-Hung Chou , Kayla Fathi , Tobias Schimmer , Peter Colligan , David Redmiles , Rafael Prikladnicki

Social anxiety is a prevalent mental health condition that can significantly impact overall well-being and quality of life. Despite its widespread effects, adequate support or treatment for social anxiety is often insufficient. Advances in…

Robotics · Computer Science 2025-11-06 Vesna Poprcova , Iulia Lefter , Martijn Warnier , Frances Brazier

Machines, from artificially intelligent digital assistants to embodied robots, are becoming more pervasive in everyday life. Drawing on feminist science and technology studies (STS) perspectives, we demonstrate how machine designers are not…

Human-Computer Interaction · Computer Science 2021-02-02 Kelly B. Wagman , Lisa Parks

As Digital Transformation and innovation driven by Information and Communication Technology (ICT) continue to mark the evolution of society, ethics emerges as a central concern not only in terms of the outcomes and implications of…

Human-Computer Interaction · Computer Science 2024-07-08 Leonor Tejo , Paula Alexandra Silva

The problem of destination accessibility is a vital concern in the sustainable tourism development in the emerging regions due to the increasing numbers of tourism business growth in the recent times. Tourism is one of the potential foreign…

Computers and Society · Computer Science 2013-02-22 Arunasalam Sambhanthan , Alice Good

Designing a controllable airship for non-expert users or preemptively evaluating the performance of desired airships has always been a very challenging problem. This paper explores the blimp design parameter space from the aspect of the…

Systems and Control · Electrical Eng. & Systems 2021-11-25 Zhaoliang Zheng , Jiahao Li , Parth Agrawal , Zhao Lei , Aaron John-Sabu , Ankur Mehta

Population aging and the ubiquity of technology in everyday life have made designing solutions for older adults a necessity. User-centered and participatory design approaches include elderly users in the software development process to some…

This paper focuses on the use of knowledge possessed by designers. Data collection was based on observations (by the cognitive ergonomics researcher) and simultaneous verbalisations (by the designers) in empirical studies conducted in the…

Human-Computer Interaction · Computer Science 2007-11-09 Willemien Visser

Imagining what life on other planets, and intelligent life in particular, may be like is a long-running theme in human culture. It is a manifestation of the innate human curiosity about the Cosmos, and it has inspired numerous works of art…

Instrumentation and Methods for Astrophysics · Physics 2026-02-10 S. G. Djorgovski
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