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Recent works in spatiotemporal radiance fields can produce photorealistic free-viewpoint videos. However, they are inherently unsuitable for interactive streaming scenarios (e.g. video conferencing, telepresence) because have an inevitable…
Recent methods for synthesizing 3D-aware face images have achieved rapid development thanks to neural radiance fields, allowing for high quality and fast inference speed. However, existing solutions for editing facial geometry and…
Recent advances in diffusion models such as ControlNet have enabled geometrically controllable, high-fidelity text-to-image generation. However, none of them addresses the question of adding such controllability to text-to-3D generation. In…
Implicit radiance functions emerged as a powerful scene representation for reconstructing and rendering photo-realistic views of a 3D scene. These representations, however, suffer from poor editability. On the other hand, explicit…
In this paper, we present the decomposed triplane-hash neural radiance fields (DT-NeRF), a framework that significantly improves the photorealistic rendering of talking faces and achieves state-of-the-art results on key evaluation datasets.…
In this paper, we propose Generalizable and Animatable Gaussian head Avatar (GAGAvatar) for one-shot animatable head avatar reconstruction. Existing methods rely on neural radiance fields, leading to heavy rendering consumption and low…
We present a novel framework for generating high-quality, animatable 4D avatar from a single image. While recent advances have shown promising results in 4D avatar creation, existing methods either require extensive multiview data or…
Creating human avatars is a highly desirable yet challenging task. Recent advancements in radiance field rendering have achieved unprecedented photorealism and real-time performance for personalized dynamic human avatars. However, these…
Recent methods for audio-driven talking head synthesis often optimize neural radiance fields (NeRF) on a monocular talking portrait video, leveraging its capability to render high-fidelity and 3D-consistent novel-view frames. However, they…
Style transfer for human face has been widely researched in recent years. Majority of the existing approaches work in 2D image domain and have 3D inconsistency issue when applied on different viewpoints of the same face. In this paper, we…
Neural Radiance Field (NeRF) regresses a neural parameterized scene by differentially rendering multi-view images with ground-truth supervision. However, when interpolating novel views, NeRF often yields inconsistent and visually non-smooth…
Numerous emerging deep-learning techniques have had a substantial impact on computer graphics. Among the most promising breakthroughs are the rise of Neural Radiance Fields (NeRFs) and Gaussian Splatting (GS). NeRFs encode the object's…
Considering the problem of novel view synthesis (NVS) from only a set of 2D images, we simplify the training process of Neural Radiance Field (NeRF) on forward-facing scenes by removing the requirement of known or pre-computed camera…
Audio-driven talking head generation is advancing from 2D to 3D content. Notably, Neural Radiance Field (NeRF) is in the spotlight as a means to synthesize high-quality 3D talking head outputs. Unfortunately, this NeRF-based approach…
We present a method for estimating neural scenes representations of objects given only a single image. The core of our method is the estimation of a geometric scaffold for the object and its use as a guide for the reconstruction of the…
Neural rendering techniques combining machine learning with geometric reasoning have arisen as one of the most promising approaches for synthesizing novel views of a scene from a sparse set of images. Among these, stands out the Neural…
We present PVSeRF, a learning framework that reconstructs neural radiance fields from single-view RGB images, for novel view synthesis. Previous solutions, such as pixelNeRF, rely only on pixel-aligned features and suffer from feature…
Neural Radiance Fields (NeRF) have been proposed for photorealistic novel view rendering. However, it requires many different views of one scene for training. Moreover, it has poor generalizations to new scenes and requires retraining or…
Neural Radiance Fields (NeRF) coupled with GANs represent a promising direction in the area of 3D reconstruction from a single view, owing to their ability to efficiently model arbitrary topologies. Recent work in this area, however, has…
Existing talking avatar methods typically adopt an image-to-video pipeline conditioned on a static reference image within the same scene as the target generation. This restricted, single-view perspective lacks sufficient temporal and…