Related papers: Settling the Pass Complexity of Approximate Matchi…
Recent advances in dynamic graph processing have enabled the analysis of highly dynamic graphs with change at rates as high as millions of edge changes per second. Solutions in this domain, however, have been demonstrated only for…
We develop a new algorithmic technique that allows to transfer some constant time approximation algorithms for general graphs into random order streaming algorithms. We illustrate our technique by proving that in random order streams with…
In this paper we provide an algorithm for maintaining a $(1-\epsilon)$-approximate maximum flow in a dynamic, capacitated graph undergoing edge additions. Over a sequence of $m$-additions to an $n$-node graph where every edge has capacity…
Depth first search (DFS) tree is a fundamental data structure for solving various graph problems. The classical DFS algorithm requires $O(m+n)$ time for a graph having $n$ vertices and $m$ edges. In the streaming model, an algorithm is…
We study the problem of finding a maximum matching in a graph given by an input stream listing its edges in some arbitrary order, where the quantity to be maximized is given by a monotone submodular function on subsets of edges. This…
We present faster algorithms for approximate maximum flow in undirected graphs with good separator structures, such as bounded genus, minor free, and geometric graphs. Given such a graph with $n$ vertices, $m$ edges along with a recursive…
The semi-streaming model is a variant of the streaming model frequently used for the computation of graph problems. It allows the edges of an $n$-node input graph to be read sequentially in $p$ passes using $\tilde{O}(n)$ space. In this…
The problem of finding locally dense components of a graph is an important primitive in data analysis, with wide-ranging applications from community mining to spam detection and the discovery of biological network modules. In this paper we…
Subgraph counting is a fundamental primitive in graph processing, with applications in social network analysis (e.g., estimating the clustering coefficient of a graph), database processing and other areas. The space complexity of subgraph…
We present two deterministic dynamic algorithms for the maximum matching problem. (1) An algorithm that maintains a $(2+\epsilon)$-approximate maximum matching in general graphs with $O(\text{poly}(\log n, 1/\epsilon))$ update time. (2) An…
We study the fully dynamic maximum matching problem. In this problem, the goal is to efficiently maintain an approximate maximum matching of a graph that is subject to edge insertions and deletions. Our focus is on algorithms that maintain…
We study fully dynamic algorithms for maximum matching. This is a well-studied problem, known to admit several update-time/approximation trade-offs. For instance, it is known how to maintain a 1/2-approximate matching in $\log^{O(1)} n$…
Set cover, over a universe of size $n$, may be modelled as a data-streaming problem, where the $m$ sets that comprise the instance are to be read one by one. A semi-streaming algorithm is allowed only $O(n\, \mathrm{poly}\{\log n, \log…
We consider the problem of estimating the value of max cut in a graph in the streaming model of computation. At one extreme, there is a trivial $2$-approximation for this problem that uses only $O(\log n)$ space, namely, count the number of…
As graphs continue to grow in size, we seek ways to effectively process such data at scale. The model of streaming graph processing, in which a compact summary is maintained as each edge insertion/deletion is observed, is an attractive one.…
In 2013, Orlin proved that the max flow problem could be solved in $O(nm)$ time. His algorithm ran in $O(nm + m^{1.94})$ time, which was the fastest for graphs with fewer than $n^{1.06}$ arcs. If the graph was not sufficiently sparse, the…
We give an $\widetilde{O}(\sqrt{n})$-space single-pass $0.483$-approximation streaming algorithm for estimating the maximum directed cut size (Max-DICUT) in a directed graph on $n$ vertices. This improves over an $O(\log n)$-space $4/9 <…
We present a general framework of designing efficient dynamic approximate algorithms for optimization on undirected graphs. In particular, we develop a technique that, given any problem that admits a certain notion of vertex sparsifiers,…
We present dynamic algorithms with polylogarithmic update time for estimating the size of the maximum matching of a graph undergoing edge insertions and deletions with approximation ratio strictly better than $2$. Specifically, we obtain a…
We introduce the poly-streaming model, a generalization of streaming models of computation in which $k$ processors process $k$ data streams containing a total of $N$ items. The algorithm is allowed $O\left(f(k)\cdot M_1\right)$ space, where…