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Trial-and-error based reinforcement learning (RL) has seen rapid advancements in recent times, especially with the advent of deep neural networks. However, the majority of autonomous RL algorithms require a large number of interactions with…

Systems and Control · Computer Science 2018-02-23 Sanket Kamthe , Marc Peter Deisenroth

We study the problem of detecting and localizing multiple changes in the mean parameter of a Banach space-valued time series. The goal is to construct a collection of narrow confidence intervals, each containing at least one (or exactly…

Statistics Theory · Mathematics 2025-11-11 Tim Kutta , Holger Dette , Shixuan Wang

Variable selection, also known as feature selection in machine learning, plays an important role in modeling high dimensional data and is key to data-driven scientific discoveries. We consider here the problem of detecting influential…

Methodology · Statistics 2014-09-24 Bo Jiang , Jun S. Liu

Multi-scene reinforcement learning involves training the RL agent across multiple scenes / levels from the same task, and has become essential for many generalization applications. However, the inclusion of multiple scenes leads to an…

Machine Learning · Computer Science 2020-11-26 Jaskirat Singh , Liang Zheng

We study the dynamics of a family of replicator maps, depending on two parameters. Such studies are motivated by the analysis of the dynamics of evolutionary games under selections. From the dynamics viewpoint, we prove the existence of…

Dynamical Systems · Mathematics 2024-12-24 Sergey Kryzhevich , Yiwei Zhang , Magdalena Chmara

Reinforcement learning (RL) typically models the interaction between the agent and environment as a Markov decision process (MDP), where the rewards that guide the agent's behavior are always observable. However, in many real-world…

Artificial Intelligence · Computer Science 2025-05-15 Montaser Mohammedalamen , Michael Bowling

Generative adversarial network (GAN) is among the most popular deep learning models for learning complex data distributions. However, training a GAN is known to be a challenging task. This is often attributed to the lack of correlation…

Machine Learning · Computer Science 2020-12-15 Sahil Sidheekh , Aroof Aimen , Vineet Madan , Narayanan C. Krishnan

The replicator equation is interpreted as a continuous inference equation and a formal similarity between the discrete replicator equation and Bayesian inference is described. Further connections between inference and the replicator…

Dynamical Systems · Mathematics 2010-05-05 Marc Harper

We study a general class of fully coupled backward-forward stochastic differential equations of mean-field type (MF-BFSDE). We derive existence and uniqueness results for such a system under weak monotonicity assumptions and without the…

Probability · Mathematics 2020-03-03 Yinggu Chen , Boualem Djehiche , Said Hamadene

We consider three distinct discrete-time models of learning and evolution in games: a biological model based on intra-species selective pressure, the dynamics induced by pairwise proportional imitation, and the exponential / multiplicative…

Dynamical Systems · Mathematics 2024-02-27 Fryderyk Falniowski , Panayotis Mertikopoulos

We study the generalized conditional gradient (GCG) method for time-dependent second-order mean field games (MFG) with local coupling terms. While explicit convergence rates of the GCG method were previously established only for globally…

Numerical Analysis · Mathematics 2026-01-27 Haruka Nakamura , Norikazu Saito

Mean field games (MFG) and mean field control problems (MFC) are frameworks to study Nash equilibria or social optima in games with a continuum of agents. These problems can be used to approximate competitive or cooperative games with a…

Optimization and Control · Mathematics 2021-06-28 Andrea Angiuli , Jean-Pierre Fouque , Mathieu Lauriere

This paper provides a unifying view of a wide range of problems of interest in machine learning by framing them as the minimization of functionals defined on the space of probability measures. In particular, we show that generative…

Machine Learning · Computer Science 2019-05-21 Casey Chu , Jose Blanchet , Peter Glynn

Inverse problems are ubiquitous in nature, arising in almost all areas of science and engineering ranging from geophysics and climate science to astrophysics and biomechanics. One of the central challenges in solving inverse problems is…

Machine Learning · Statistics 2022-09-21 Dhruv V Patel , Deep Ray , Assad A Oberai

The linear Markov Decision Process (MDP) framework offers a principled foundation for reinforcement learning (RL) with strong theoretical guarantees and sample efficiency. However, its restrictive assumption-that both transition dynamics…

Machine Learning · Statistics 2025-06-03 Sinian Zhang , Kaicheng Zhang , Ziping Xu , Tianxi Cai , Doudou Zhou

We study the multi-strategy stochastic evolutionary game with death-birth updating in expanding spatial populations of size $N\to \infty$. The model is a voter model perturbation. For typical populations, we require perturbation strengths…

Probability · Mathematics 2021-01-13 Yu-Ting Chen

When a spatial process is recorded over time and the observation at a given time instant is viewed as a point in a function space, the result is a time series taking values in a Banach space. To study the spatio-temporal extremal dynamics…

Probability · Mathematics 2010-01-20 Thomas Meinguet , Johan Segers

The main difficulty that arises in the analysis of most machine learning algorithms is to handle, analytically and numerically, a large number of interacting random variables. In this Ph.D manuscript, we revisit an approach based on the…

Disordered Systems and Neural Networks · Physics 2021-03-11 Benjamin Aubin

A Coefficient Inverse Problem (CIP) of the determination of a coefficient of the Mean Field Games System (MFGS) of the second order is considered. The input data are generated by a single measurement event. Lateral Cauchy data, i.e.…

Analysis of PDEs · Mathematics 2023-07-03 Michael V. Klibanov

In multi-agent dynamic games, the Nash equilibrium state trajectory of each agent is determined by its cost function and the information pattern of the game. However, the cost and trajectory of each agent may be unavailable to the other…

Multiagent Systems · Computer Science 2023-01-05 Jingqi Li , Chih-Yuan Chiu , Lasse Peters , Somayeh Sojoudi , Claire Tomlin , David Fridovich-Keil