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Related papers: NudgeRank: Digital Algorithmic Nudging for Persona…

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The ability to shape health behaviors of large populations automatically, across wearable types and disease conditions at scale has tremendous potential to improve global health outcomes. We designed and implemented an AI driven platform…

Human-Computer Interaction · Computer Science 2024-02-12 Jodi Chiam , Aloysius Lim , Cheryl Nott , Nicholas Mark , Ankur Teredesai , Sunil Shinde

Food-choices and eating-habits directly contribute to our long-term health. This makes the food recommender system a potential tool to address the global crisis of obesity and malnutrition. Over the past decade, artificial-intelligence and…

Human-Computer Interaction · Computer Science 2021-10-15 Mansura A Khan , Khalil Muhammad , Barry Smyth , David Coyle

The utilization of digital health has increased recently, and these services provide extensive guidance to encourage users to exercise frequently by setting daily exercise goals to promote a healthy lifestyle. These comprehensive guides…

Machine Learning · Computer Science 2024-03-05 Ji Fang , Vincent CS Lee , Hao Ji , Haiyan Wang

Wearables activity trackers are becoming widely adopted to understand individual behavior. Understanding behavior may help in self-regulation such as self-monitoring, goal-setting, self-corrective, etc.; Nevertheless, challenges exist in…

Human-Computer Interaction · Computer Science 2022-09-02 Ruochun Wang , Amani Abusafia , Abdallah Lakhdari , Athman Bouguettaya

Recommender systems are nowadays a pervasive part of our online user experience, where they either serve as information filters or provide us with suggestions for additionally relevant content. These systems thereby influence which…

Human-Computer Interaction · Computer Science 2021-01-14 Mathias Jesse , Dietmar Jannach

We present a scalable, AI-powered system that identifies and extracts evidence-based behavioral nudges from unstructured biomedical literature. Nudges are subtle, non-coercive interventions that influence behavior without limiting choice,…

Nudging is a behavioral strategy aimed at influencing people's thoughts and actions. Nudging techniques can be found in many situations in our daily lives, and these nudging techniques can targeted at human fast and unconscious thinking,…

This is an audit framework for AI-nudging. Unlike the static form of nudging usually discussed in the literature, we focus here on a type of nudging that uses large amounts of data to provide personalized, dynamic feedback and interfaces.…

Computers and Society · Computer Science 2023-04-28 Marianna Ganapini , Enrico Panai

We propose and create an incentive based recommendation algorithm aimed at improving the lifestyle of diabetic patients. This algorithm is integrated into a real world mobile application to provide personalized health recommendations.…

Human-Computer Interaction · Computer Science 2025-04-22 Wasim Abbas , Hafiz Syed Muhammad Bilal , Asim Abbas , Muhammad Afzal , Je-Hoon Lee

Recent advances in remote patient monitoring (RPM) systems can recognize various human activities to measure vital signs, including subtle motions from superficial vessels. There is a growing interest in applying artificial intelligence…

Machine Learning · Computer Science 2022-09-29 Thanveer Shaik , Xiaohui Tao , Niall Higgins , Raj Gururajan , Yuefeng Li , Xujuan Zhou , U Rajendra Acharya

Consistent physical inactivity poses a major global health challenge. Mobile health (mHealth) interventions, particularly Just-in-Time Adaptive Interventions (JITAIs), offer a promising avenue for scalable, personalized physical activity…

We propose a new approach for building recommender systems by adapting surrogate-assisted interactive genetic algorithms. A pool of user-evaluated items is used to construct an approximative model which serves as a surrogate fitness…

Neural and Evolutionary Computing · Computer Science 2019-08-09 Thomas Gabor , Philipp Altmann

Growing awareness of wellness has prompted people to consider whether their dietary patterns align with their health and fitness goals. In response, researchers have introduced various wearable dietary monitoring systems and dietary…

Human-Computer Interaction · Computer Science 2026-02-10 Zhihan Jiang , Running Zhao , Lin Lin , Yue Yu , Handi Chen , Xinchen Zhang , Xuhai Xu , Yifang Wang , Xiaojuan Ma , Edith C. H. Ngai

Multi-behavior recommendation predicts items a user may purchase by analyzing diverse behaviors like viewing, adding to a cart, and purchasing. Existing methods fall into two categories: representation learning and graph ranking.…

Information Retrieval · Computer Science 2025-02-18 Geonwoo Ko , Minseo Jeon , Jinhong Jung

Promoting healthy lifestyle behaviors remains a major public health concern, particularly due to their crucial role in preventing chronic conditions such as cancer, heart disease, and type 2 diabetes. Mobile health applications present a…

Machine Learning · Computer Science 2024-05-24 Aishwarya Mandyam , Matthew Jörke , William Denton , Barbara E. Engelhardt , Emma Brunskill

Recommender system research has oftentimes focused on approaches that operate on large-scale datasets containing millions of user interactions. However, many small businesses struggle to apply state-of-the-art models due to their very…

Previous studies have found that nudging is key to promoting altruism in human-human interaction. However, in social robotics, there is still a lack of study on confirming the effect of nudging on altruism. In this paper, we apply two nudge…

Human-Computer Interaction · Computer Science 2021-10-04 Chenlin Hang , Tetsuo Ono , Seiji Yamada

The continuous expansion of digital learning environments has catalyzed the demand for intelligent systems capable of providing personalized educational content. While current exercise recommendation frameworks have made significant…

Information Retrieval · Computer Science 2026-04-22 Rong Fu , Zijian Zhang , Haiyun Wei , Jiekai Wu , Kun Liu , Xianda Li , Haoyu Zhao , Yang Li , Yongtai Liu , Ziming Wang , Rui Lu , Simon Fong

Our research aims to develop interactive, social agents that can coach people to learn new tasks, skills, and habits. In this paper, we focus on coaching sedentary, overweight individuals (i.e., trainees) to exercise regularly. We employ…

Human-Computer Interaction · Computer Science 2020-09-14 Shiwali Mohan , Anusha Venkatakrishnan , Andrea Hartzler

Unhealthy behaviors, e.g., physical inactivity and unhealthful food choice, are the primary healthcare cost drivers in developed countries. Pervasive computational, sensing, and communication technology provided by smartphones and…

Machine Learning · Computer Science 2021-01-29 Arash Mahyari , Peter Pirolli
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