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Ongoing MeV telescopes such as INTEGRAL/SPI and Fermi/GBM, and proposed telescopes including the recently accepted COSI and the e-ASTROGAM and AMEGO missions, provide another window in understanding transients. Their signals contain…
The computational complexity of naive, sampling-based uncertainty quantification for 3D partial differential equations is extremely high. Multilevel approaches, such as multilevel Monte Carlo (MLMC), can reduce the complexity significantly,…
Monte Carlo simulation studies are at the core of the modern applied, computational, and theoretical statistical literature. Simulation is a broadly applicable research tool, used to collect data on the relative performance of methods or…
Monte Carlo simulations of hard-sphere (HS) crystal grown on a square patterned wall under gravity have been performed. While previous simulations were performed with step-wise controlled gravity, in the present simulations constant gravity…
The thermal lines method for the evaluation of vibrational expectation values of electronic observables [B. Monserrat, Phys. Rev. B 93, 014302 (2016)] was recently proposed as a physically motivated approximation offering balance between…
Accurate angular quadratures are crucial for the numerical solution of three-dimensional (3D) radiative transfer problems, especially when the spectral line polarisation produced by the scattering of anisotropic radiation is included. There…
We perform a comparison between two radiative transfer algorithms commonly employed in hydrodynamical calculations of star formation: grey flux limited diffusion and the hybrid scheme, in addition we compare these algorithms to results from…
We describe a novel adaptive ray tracing scheme to solve the equation of radiative transfer around point sources in hydrodynamical simulations. The angular resolution adapts to the local hydrodynamical resolution and hence is of use for…
Radiative transfer describes the propagation of electromagnetic radiation through an interacting medium. This process is often simulated by the use of the Monte Carlo method, which involves the probabilistic determination and tracking of…
We present a new continuum 3D radiative transfer code, MCFOST, based on a Monte-Carlo method. MCFOST can be used to calculate (i) monochromatic images in scattered light and/or thermal emission, (ii) polarisation maps, (iii) interferometric…
Magnetohydrodynamic (MHD) simulations are indispensable research infrastructure in astrophysics today. In order to satisfy the solenoidal constraint of the MHD equations on discretized grids, modern simulation codes often employ either…
Bridging theory and observations is a key task to understand galaxy formation and evolution. With the advent of state-of-the-art observational facilities, an accurate modelling of galaxy observables through radiative transfer simulations…
A novel hybrid Monte Carlo transport scheme is demonstrated in a scene with solar illumination, scattering and absorbing 2D atmosphere, a textured reflecting mountain, and a small detector located in the sky (mounted on a satellite or a…
A Monte Carlo model of radiative transfer in multi-phase dusty media is applied to the situation of stars and clumpy dust in a sphere or a disk. The distribution of escaping and absorbed photons are shown for various filling factors and…
We tackle the problem of goal-directed graph construction: given a starting graph, a budget of modifications, and a global objective function, the aim is to find a set of edges whose addition to the graph achieves the maximum improvement in…
We present results of global 3D MHD simulations of disk accretion to a rotating star with dipole and more complex magnetic fields using a Godunov-type code based on the "cubed sphere" grid developed earlier in our group. We describe the…
We describe an efficient Monte Carlo algorithm for a restricted class of scattering problems in radiation transfer. This class includes many astrophysically interesting problems, including the scattering of ultraviolet and visible light by…
Radiative transfer modelling is part of many astrophysical simulations and is used to make synthetic observations and to assist analysis of observations. We concentrate on the modelling of the radio lines emitted by the interstellar medium.…
A new code for evaluation of light absorption and scattering by interstellar dust grains is presented. The radiative transfer problem is solved using ray-tracing algorithm in a self-consistent and highly efficient way. The code demonstrates…
We demonstrate the application of our 3D radiative transfer framework in the model atmosphere code PHOENIX/3D for a number of spectrum synthesis calculations for very different conditions. The 3DRT framework discussed in the previous papers…