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Generative Adversarial Networks (GANs) have become exceedingly popular in a wide range of data-driven research fields, due in part to their success in image generation. Their ability to generate new samples, often from only a small amount…
We present a wav-to-wav generative model for the task of singing voice conversion from any identity. Our method utilizes both an acoustic model, trained for the task of automatic speech recognition, together with melody extracted features…
Generative models able to synthesize layouts of different kinds (e.g. documents, user interfaces or furniture arrangements) are a useful tool to aid design processes and as a first step in the generation of synthetic data, among other…
Flow-based models have proven successful for time-series generation, particularly when defined in lower-dimensional latent spaces that enable efficient sampling. However, how to design latent representations with desirable equivariance…
While sparse autoencoders (SAEs) successfully extract interpretable features from language models, applying them to audio generation faces unique challenges: audio's dense nature requires compression that obscures semantic meaning, and…
Discovering and exploring the underlying structure of multi-instrumental music using learning-based approaches remains an open problem. We extend the recent MusicVAE model to represent multitrack polyphonic measures as vectors in a latent…
Latent space is one of the key concepts in generative AI, offering powerful means for creative exploration through vector manipulation. However, diffusion models like Stable Diffusion lack the intuitive latent vector control found in GANs,…
The recent success of raw audio waveform synthesis models like WaveNet motivates a new approach for music synthesis, in which the entire process --- creating audio samples from a score and instrument information --- is modeled using…
Deep generative models provide a systematic way to learn nonlinear data distributions, through a set of latent variables and a nonlinear "generator" function that maps latent points into the input space. The nonlinearity of the generator…
Acoustic-gravity waves (hereafter AGWs) in ocean have received much interest recently, mainly with respect to early detection of tsunamis as they travel at near the speed of sound in water which makes them ideal candidates for early…
Improving controllability or the ability to manipulate one or more attributes of the generated data has become a topic of interest in the context of deep generative models of music. Recent attempts in this direction have relied on learning…
Use a parametric representation of audio to train a generative model in the interest of obtaining more flexible control over the generated sound.
This paper introduces WaveGrad, a conditional model for waveform generation which estimates gradients of the data density. The model is built on prior work on score matching and diffusion probabilistic models. It starts from a Gaussian…
Generating high-quality speech efficiently remains a key challenge for generative models in speech synthesis. This paper introduces VQalAttent, a lightweight model designed to generate fake speech with tunable performance and…
Most music generation models directly generate a single music mixture. To allow for more flexible and controllable generation, the Multi-Source Diffusion Model (MSDM) has been proposed to model music as a mixture of multiple instrumental…
Achieving nuanced and accurate emulation of human voice has been a longstanding goal in artificial intelligence. Although significant progress has been made in recent years, the mainstream of speech synthesis models still relies on…
The forthcoming communication systems are advancing towards improved flexibility in various aspects. Improved flexibility is crucial to cater diverse service requirements. This letter proposes a novel waveform design scheme that exploits…
Currently, many multi-speaker speech synthesis and voice conversion systems address speaker variations with an embedding vector. Modeling it directly allows new voices outside of training data to be synthesized. GMM based approaches such as…
In this work, we propose WaveFlow, a small-footprint generative flow for raw audio, which is directly trained with maximum likelihood. It handles the long-range structure of 1-D waveform with a dilated 2-D convolutional architecture, while…
In audio-related creative tasks, sound designers often seek to extend and morph different sounds from their libraries. Generative audio models, capable of creating audio using examples as references, offer promising solutions. By masking…