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Scene graph generation (SGG) aims to understand the visual objects and their semantic relationships from one given image. Until now, lots of SGG datasets with the eyelevel view are released but the SGG dataset with the overhead view is…

Computer Vision and Pattern Recognition · Computer Science 2024-04-12 Yansheng Li , Kun Li , Yongjun Zhang , Linlin Wang , Dingwen Zhang

Graph Neural Networks (GNNs) have received increasing attention in many fields. However, due to the lack of prior graphs, their use for semantic labeling has been limited. Here, we propose a novel architecture called the Self-Constructing…

Computer Vision and Pattern Recognition · Computer Science 2020-04-24 Qinghui Liu , Michael Kampffmeyer , Robert Jenssen , Arnt-Børre Salberg

Scene graph generation has emerged as an important problem in computer vision. While scene graphs provide a grounded representation of objects, their locations and relations in an image, they do so only at the granularity of proposal…

Computer Vision and Pattern Recognition · Computer Science 2021-04-30 Siddhesh Khandelwal , Mohammed Suhail , Leonid Sigal

In this paper, we address the task of semantic-guided scene generation. One open challenge in scene generation is the difficulty of the generation of small objects and detailed local texture, which has been widely observed in global…

Computer Vision and Pattern Recognition · Computer Science 2020-04-01 Hao Tang , Dan Xu , Yan Yan , Philip H. S. Torr , Nicu Sebe

Panoptic Scene Graph Generation (PSG) aims to segment objects and recognize their relations, enabling the structured understanding of an image. Previous methods focus on predicting predefined object and relation categories, hence limiting…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Zijian Zhou , Zheng Zhu , Holger Caesar , Miaojing Shi

Scene graph generation aims to interpret an input image by explicitly modelling the potential objects and their relationships, which is predominantly solved by the message passing neural network models in previous methods. Currently, such…

Computer Vision and Pattern Recognition · Computer Science 2021-12-13 Daqi Liu , Miroslaw Bober , Josef Kittler

Scene graphs (SGs) represent objects and their relationships as structured graphs, enabling applications in image generation, robotics, and 3D understanding. Recent work suggests that conditioning image generation on scene graphs improves…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Rajalaxmi Rajagopalan , Romit Roy Choudhury

Scene Graph Generation (SGG) aims to detect all the visual relation triplets $<$\texttt{sub}, \texttt{pred}, \texttt{obj}$>$ in a given image. With the emergence of various advanced techniques for better utilizing both the intrinsic and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Lin Li , Guikun Chen , Jun Xiao , Yi Yang , Chunping Wang , Long Chen

Graph Neural Networks (GNNs) are important across different domains, such as social network analysis and recommendation systems, due to their ability to model complex relational data. This paper introduces subgraph queries as a new task for…

Machine Learning · Computer Science 2024-08-09 Erfaneh Mahmoudzadeh , Parmis Naddaf , Kiarash Zahirnia , Oliver Schulte

In this paper, we focus on image inpainting task, aiming at recovering the missing area of an incomplete image given the context information. Recent development in deep generative models enables an efficient end-to-end framework for image…

Computer Vision and Pattern Recognition · Computer Science 2018-08-08 Yuhang Song , Chao Yang , Yeji Shen , Peng Wang , Qin Huang , C. -C. Jay Kuo

Despite recent advancements in single-domain or single-object image generation, it is still challenging to generate complex scenes containing diverse, multiple objects and their interactions. Scene graphs, composed of nodes as objects and…

Computer Vision and Pattern Recognition · Computer Science 2021-08-13 Sarthak Garg , Helisa Dhamo , Azade Farshad , Sabrina Musatian , Nassir Navab , Federico Tombari

Recent scene graph generation (SGG) frameworks have focused on learning complex relationships among multiple objects in an image. Thanks to the nature of the message passing neural network (MPNN) that models high-order interactions between…

Artificial Intelligence · Computer Science 2023-07-07 Kanghoon Yoon , Kibum Kim , Jinyoung Moon , Chanyoung Park

Scene graphs are semantic abstraction of images that encourage visual understanding and reasoning. However, the performance of Scene Graph Generation (SGG) is unsatisfactory when faced with biased data in real-world scenarios. Conventional…

Computer Vision and Pattern Recognition · Computer Science 2021-06-09 Jing Yu , Yuan Chai , Yujing Wang , Yue Hu , Qi Wu

Despite the impressive performance of recent unbiased Scene Graph Generation (SGG) methods, the current debiasing literature mainly focuses on the long-tailed distribution problem, whereas it overlooks another source of bias, i.e., semantic…

Computer Vision and Pattern Recognition · Computer Science 2023-07-12 Shuzhou Sun , Shuaifeng Zhi , Qing Liao , Janne Heikkilä , Li Liu

Scene graph generation is a sophisticated task because there is no specific recognition pattern (e.g., "looking at" and "near" have no conspicuous difference concerning vision, whereas "near" could occur between entities with different…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Xiaoguang Chang , Teng Wang , Changyin Sun , Wenzhe Cai

Graph machine learning (GML) has made great progress in node classification, link prediction, graph classification and so on. However, graphs in reality are often structurally imbalanced, that is, only a few hub nodes have a denser local…

Machine Learning · Computer Science 2023-03-27 Zulong Liu , Kejia-Chen , Zheng Liu

Temporal Video Grounding (TVG) aims to localize temporal moments in an untrimmed video that semantically correspond to given natural language queries. Recently, Graph Convolutional Networks (GCN) have been widely adopted in TVG to model…

Computer Vision and Pattern Recognition · Computer Science 2026-05-04 Zhanjie Hu , Bolin Zhang , Jianhua Wang , Jianbo Zheng , Chenchen Yan , Takahiro Komamizu , Ichiro Ide , Jiangbo Qian

Scene Graph Generation (SGG) remains a challenging visual understanding task due to its compositional property. Most previous works adopt a bottom-up two-stage or a point-based one-stage approach, which often suffers from high time…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Rongjie Li , Songyang Zhang , Xuming He

Being able to understand visual scenes is a precursor for many downstream tasks, including autonomous driving, robotics, and other vision-based approaches. A common approach enabling the ability to reason over visual data is Scene Graph…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Ce Zhang , Simon Stepputtis , Joseph Campbell , Katia Sycara , Yaqi Xie

Unbiased scene graph generation (USGG) is a challenging task that requires predicting diverse and heavily imbalanced predicates between objects in an image. To address this, we propose a novel framework peer learning that uses predicate…

Computer Vision and Pattern Recognition · Computer Science 2023-03-07 Liguang Zhou , Junjie Hu , Yuhongze Zhou , Tin Lun Lam , Yangsheng Xu
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