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Realistic scene reconstruction in driving scenarios poses significant challenges due to fast-moving objects. Most existing methods rely on labor-intensive manual labeling of object poses to reconstruct dynamic objects in canonical space and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Ruida Zhang , Chengxi Li , Chenyangguang Zhang , Xingyu Liu , Haili Yuan , Yanyan Li , Xiangyang Ji , Gim Hee Lee

Reconstructing the surfaces of deformable objects from correspondences between a 3D template and a 2D image is well studied under Shape-from-Template (SfT) methods; however, existing approaches break down when topological changes accompany…

Computer Vision and Pattern Recognition · Computer Science 2025-11-06 Kevin Manogue , Tomasz M Schang , Dilara Kuş , Jonas Müller , Stefan Zachow , Agniva Sengupta

We propose a method for in-hand 3D scanning of an unknown object with a monocular camera. Our method relies on a neural implicit surface representation that captures both the geometry and the appearance of the object, however, by contrast…

Computer Vision and Pattern Recognition · Computer Science 2023-06-23 Shreyas Hampali , Tomas Hodan , Luan Tran , Lingni Ma , Cem Keskin , Vincent Lepetit

We build the first system to address the problem of reconstructing in-scene object manipulation from a monocular RGB video. It is challenging due to ill-posed scene reconstruction, ambiguous hand-object depth, and the need for physically…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Dixuan Lin , Tianyou Wang , Zhuoyang Pan , Yufu Wang , Lingjie Liu , Kostas Daniilidis

Much progress has been made in the supervised learning of 3D reconstruction of rigid objects from multi-view images or a video. However, it is more challenging to reconstruct severely deformed objects from a single-view RGB image in an…

Computer Vision and Pattern Recognition · Computer Science 2022-01-25 Jie Mei , Jingxi Yu , Suzanne Romain , Craig Rose , Kelsey Magrane , Graeme LeeSon , Jenq-Neng Hwang

Learning to reconstruct 3D shapes using 2D images is an active research topic, with benefits of not requiring expensive 3D data. However, most work in this direction requires multi-view images for each object instance as training…

Computer Vision and Pattern Recognition · Computer Science 2021-07-14 Bo Peng , Wei Wang , Jing Dong , Tieniu Tan

Generative models have achieved significant progress in advancing 2D image editing, demonstrating exceptional precision and realism. However, they often struggle with consistency and object identity preservation due to their inherent…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Yuhuan Xie , Aoxuan Pan , Ming-Xian Lin , Wei Huang , Yi-Hua Huang , Xiaojuan Qi

Grounding object affordance is fundamental to robotic manipulation as it establishes the critical link between perception and action among interacting objects. However, prior works predominantly focus on predicting single-object affordance,…

Robotics · Computer Science 2025-09-09 Tongxuan Tian , Xuhui Kang , Yen-Ling Kuo

Due to inevitable noises introduced during scanning and quantization, 3D reconstruction via RGB-D sensors suffers from errors both in geometry and texture, leading to artifacts such as camera drifting, mesh distortion, texture ghosting, and…

Computer Vision and Pattern Recognition · Computer Science 2022-09-13 Jingbo Zhang , Ziyu Wan , Jing Liao

Joint reconstruction of 3D human and object from a single image is an active research area, with pivotal applications in robotics and digital content creation. Despite recent advances, existing approaches suffer from two fundamental…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Hyeongjin Nam , Daniel Sungho Jung , Kyoung Mu Lee

Object detectors achieve strong performance under nominal imaging conditions but can fail silently when exposed to blur, noise, compression, adverse weather, or resolution changes. In safety-critical settings, it is therefore insufficient…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Stefan Becker , Simon Weiss , Wolfgang Hübner , Michael Arens

Recent advances in 3D Gaussian Splatting (3DGS) have achieved state-of-the-art results for novel view synthesis. However, efficiently capturing high-fidelity reconstructions of specific objects within complex scenes remains a significant…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Haiyi Li , Qi Chen , Denis Kalkofen , Hsiang-Ting Chen

3D reconstruction plays an increasingly important role in modern photogrammetric systems. Conventional satellite or aerial-based remote sensing (RS) platforms can provide the necessary data sources for the 3D reconstruction of large-scale…

Computer Vision and Pattern Recognition · Computer Science 2023-05-19 San Jiang , Yaxin Li , Duojie Weng , Kan You , Wu Chen

6D object pose estimation for unseen objects is essential in robotics but traditionally relies on trained models that require large datasets, high computational costs, and struggle to generalize. Zero-shot approaches eliminate the need for…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Melvin Reka , Tessa Pulli , Markus Vincze

With the rapid development of computer graphics and vision, several three-dimensional (3D) reconstruction techniques have been proposed and used to obtain the 3D representation of objects in the form of point cloud models, mesh models, and…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Rui Wang

Recently, 3D Gaussian Splatting (3DGS) has demonstrated impressive novel view synthesis results, while allowing the rendering of high-resolution images in real-time. However, leveraging 3D Gaussians for surface reconstruction poses…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Zehao Yu , Torsten Sattler , Andreas Geiger

Deformable surface tracking from monocular images is well-known to be under-constrained. Occlusions often make the task even more challenging, and can result in failure if the surface is not sufficiently textured. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2015-09-28 Dat Tien Ngo , Sanghuyk Park , Anne Jorstad , Alberto Crivellaro , Chang Yoo , Pascal Fua

We address the problem of estimating the shape of a person's head, defined as the geometry of the complete head surface, from a video taken with a single moving camera, and determining the alignment of the fitted 3D head for all video…

Computer Vision and Pattern Recognition · Computer Science 2022-03-08 Tejas Mane , Aylar Bayramova , Kostas Daniilidis , Philippos Mordohai , Elena Bernardis

We introduce ORIGEN, the first zero-shot method for 3D orientation grounding in text-to-image generation across multiple objects and diverse categories. While previous work on spatial grounding in image generation has mainly focused on 2D…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Yunhong Min , Daehyeon Choi , Kyeongmin Yeo , Jihyun Lee , Minhyuk Sung

The 3D Gaussian Splatting technique has significantly advanced the construction of radiance fields from multi-view images, enabling real-time rendering. While point-based rasterization effectively reduces computational demands for…

Computer Vision and Pattern Recognition · Computer Science 2024-06-27 Jiaze Li , Zhengyu Wen , Luo Zhang , Jiangbei Hu , Fei Hou , Zhebin Zhang , Ying He