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The increasing use of Artificial Intelligence (AI) by students in learning presents new challenges for assessing their learning outcomes in project-based learning (PBL). This paper introduces a co-design study to explore the potential of…

Human-Computer Interaction · Computer Science 2024-01-30 Chengbo Zheng , Kangyu Yuan , Bingcan Guo , Reza Hadi Mogavi , Zhenhui Peng , Shuai Ma , Xiaojuan Ma

The high efficiency and quality of artwork generated by Artificial Intelligence (AI) has created new concerns and challenges for human artists. In particular, recent improvements in generative AI have made it difficult for people to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Meien Li , Mark Stamp

Blind and Visually Impaired (BVI) Individuals face significant challenges in science due to the discipline's reliance on visual elements such as graphs, diagrams, and laboratory work. Traditional learning materials, such as Braille and…

Physics Education · Physics 2025-11-25 Ludovic Petitdemange , Salomé Nashed

Multimodal large language models (MLLMs) are changing how Blind and Low Vision (BLV) people access visual information. Unlike traditional visual interpretation tools that only provide descriptions, MLLM-enabled applications offer…

Human-Computer Interaction · Computer Science 2026-02-20 Ricardo E. Gonzalez Penuela , Crescentia Jung , Sharon Y Lin , Ruiying Hu , Shiri Azenkot

Explainable Artificial Intelligence (XAI) is critical for ensuring trust and accountability, yet its development remains predominantly visual. For blind and low-vision (BLV) users, the lack of accessible explanations creates a fundamental…

Human-Computer Interaction · Computer Science 2026-05-05 Abu Noman Md Sakib , Protik Dey , Zijie Zhang , Taslima Akter

Despite the recent surge of research efforts to make data visualizations accessible to people who are blind or have low vision (BLV), how to support BLV people's data analysis remains an important and challenging question. As refreshable…

Human-Computer Interaction · Computer Science 2025-01-17 Samuel Reinders , Matthew Butler , Ingrid Zukerman , Bongshin Lee , Lizhen Qu , Kim Marriott

As robotic technologies evolve, their potential in artistic creation becomes an increasingly relevant topic of inquiry. This study explores how professional abstract artists perceive and experience co-creative interactions with an…

Human-Computer Interaction · Computer Science 2025-10-13 Francesca Cocchella , Nilay Roy Choudhury , Eric Chen , Patrícia Alves-Oliveira

Large multimodal models (LMMs) have enabled new AI-powered applications that help people with visual impairments (PVI) receive natural language descriptions of their surroundings through audible text. We investigated how this emerging…

Human-Computer Interaction · Computer Science 2025-02-25 Jingyi Xie , Rui Yu , He Zhang , Syed Masum Billah , Sooyeon Lee , John M. Carroll

Interactive storytelling is vital for preschooler development. While children's interactive partners have traditionally been their parents and teachers, recent advances in artificial intelligence (AI) have sparked a surge of AI-based…

Human-Computer Interaction · Computer Science 2024-09-04 Yuling Sun , Jiaju Chen , Bingsheng Yao , Jiali Liu , Dakuo Wang , Xiaojuan Ma , Yuxuan Lu , Ying Xu , Liang He

Artificial Intelligence (AI) chatbots powered by a large language model (LLM) are entering young children's learning and play, yet little is known about how young children construe these agents or how such construals relate to engagement.…

Human-Computer Interaction · Computer Science 2025-12-04 Pilyoung Kim , Jenna H. Chin , Yun Xie , Nolan Brady , Tom Yeh , Sujin Yang

We investigated the potential and limitations of generative artificial intelligence (AI) in reflecting the authors' cognitive processes through creative expression. The focus is on the AI-generated artwork's ability to understand human…

Artificial Intelligence · Computer Science 2023-04-27 Yoon Kyung Lee , Yong-Ha Park , Sowon Hahn

3D-printed models are increasingly used to provide people who are blind or have low vision (BLV) with access to maps, educational materials, and museum exhibits. Recent research has explored interactive 3D-printed models (I3Ms) that…

Human-Computer Interaction · Computer Science 2025-02-21 Samuel Reinders , Matthew Butler , Kim Marriott

The rapid growth of virtual reality (VR) has led to increased use of social VR platforms for interaction. However, these platforms lack adequate features to support blind and low vision (BLV) users, posing significant challenges in…

Human-Computer Interaction · Computer Science 2026-03-31 Jazmin Collins , Kaylah Myranda Nicholson , Yusuf Khadir , Andrea Stevenson Won , Shiri Azenkot

This position paper is part of a long-term research project on human-machine co-creativity with older adults. The goal is to investigate how robots and AI-generated content can contribute to older adults' creative experiences, with a focus…

Human-Computer Interaction · Computer Science 2023-09-14 Marianne Bossema , Rob Saunders , Somaya Ben Allouch

Video-based learning (VBL) has become a dominant method for learning practical skills, yet accessibility guidelines provide limited guidance for users with cognitive differences. In particular, challenges that individuals with Borderline…

Human-Computer Interaction · Computer Science 2026-02-10 Hyehyun Chu , Seungju Kim , Chen Zhou , Yu-Kai Hung , Saelyne Yang , Hyun W. Ka , Juho Kim

Experiential AI is proposed as a new research agenda in which artists and scientists come together to dispel the mystery of algorithms and make their mechanisms vividly apparent. It addresses the challenge of finding novel ways of opening…

Computers and Society · Computer Science 2019-08-08 Drew Hemment , Ruth Aylett , Vaishak Belle , Dave Murray-Rust , Ewa Luger , Jane Hillston , Michael Rovatsos , Frank Broz

Multimodal Large Language Models (MLLMs) show remarkable progress across many visual-language tasks; however, their capacity to evaluate artistic expression remains limited. Aesthetic concepts are inherently abstract and open-ended, and…

Artificial Intelligence · Computer Science 2025-12-16 Mingrui Ye , Chanjin Zheng , Zengyi Yu , Chenyu Xiang , Zhixue Zhao , Zheng Yuan , Helen Yannakoudakis

Iteratively building and testing machine learning models can help children develop creativity, flexibility, and comfort with machine learning and artificial intelligence. We explore how children use machine teaching interfaces with a team…

Machine Learning · Computer Science 2021-09-29 Utkarsh Dwivedi , Jaina Gandhi , Raj Parikh , Merijke Coenraad , Elizabeth Bonsignore , Hernisa Kacorri

Understanding how children design and what they value in AI interfaces that allow them to explicitly train their models such as teachable machines, could help increase such activities' impact and guide the design of future technologies. In…

Human-Computer Interaction · Computer Science 2023-09-28 Utkarsh Dwivedi , Salma Elsayed-ali , Elizabeth Bonsignore , Hernisa Kacorri

Meaningful social interaction is vital to well-being, yet Blind and Low Vision (BLV) individuals face persistent barriers when collaborating with sighted peers due to inaccessible visual cues. While most wearable assistive technologies…

Human-Computer Interaction · Computer Science 2026-04-09 Jieqiong Ding , Yumo Zhang , Xiuqi Tommy Zhu , Kaige Yang , Yuqing Wei , Shiyi Wang , Yishan Liu , Yang Jiao