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It has been observed in many studies that female students in general are unwilling to undertake a course of study in ICT. Recent literature has also pointed out that undermining the prejudices of girls with respect to these disciplines is…
This paper presents results from the design and testing of an educational version of Quantum Moves, a Scientific Discovery Game that allows players to help solve authentic scientific challenges in the effort to develop a quantum computer.…
Gamification and Serious Games are progressively being used over a host of fields, particularly to support education. Such games provide a new way to engage students with content and can complement more traditional approaches to learning.…
This paper presents a game based on storytelling, in which the players are faced with ethical dilemmas related to software engineering specific issues. The players' choices have consequences on how the story unfolds and could lead to…
Girls remain underrepresented in computing, and rural contexts often compound barriers of access, language, and gender norms. Prior work in computing education highlights that confidence and belonging can shape participation, yet most…
Networking is central to careers in computer science, where a globally distributed and diverse community increasingly collaborates across institutional and geographic boundaries, often in hybrid and remote settings. However, access to…
This paper presents initiatives aimed at fostering female involvement in the realm of computing and endeavoring to inspire more women to pursue careers in these fields. The Meninas++ Project coordinates activities at both the high school…
Leveraging the prevailing interest in computer games among college students, both for entertainment and as a possible career path, is a major reason for the increasing prevalence of computer game design courses in computer science…
Skills in the field of computer science (CS) are increasingly in demand. Often traditional teaching approaches are not sufficient to teach complex computational concepts. Interactive and digital learning experiences have been shown as…
The ubiquity of technology in our daily lives and the economic stability of the technology sector in recent years, especially in areas with a computer science footing, has led to an increase in computer science enrollment in many parts of…
Contributing to OSS projects can help students to enhance their skills and expand their professional networks. However, novice contributors often feel discouraged due to various barriers. Gamification techniques hold the potential to foster…
Programming courses in computing science are important because they are often the first introduction to computer programming for many students. Many university students are overwhelmed with the information they must learn for an…
Women in computer science and software engineering continue to face structural and cultural barriers affecting recognition, collaboration, and career progression. Existing environments often reinforce competition, tokenism, and exclusion,…
Teaching assembly programming is a fundamental component of undergraduate computer science education, yet many students struggle with its abstract and low-level concepts. Existing learning tools, such as simulators and visualisers, support…
Gender imbalance in computing education is a well-known issue around the world. The term "leaky pipeline" is often used to describe the lack of retention of women before they progress to senior roles. Numerous initiatives have targeted the…
Games are a popular form of entertainment. However, many computer games present unnecessary barriers to players with sensory, motor and cognitive impairments. In order to overcome such pitfalls, an awareness of their impact and a…
Management education scholarship has long outlined the need to enhance student engagement and participation in business schools, using more innovative teaching practices. This is increasingly motivating scholars to strive for more…
The new capabilities of generative artificial intelligence tools Generative AI, such as ChatGPT, allow users to interact with the system in intuitive ways, such as simple conversations, and receive (mostly) good-quality answers. These…
In recent years, there has been considerable effort to promote gender balance in the academic environment of Computer Science (CS). However, there is still a gender gap at all CS academic levels: from students, to PhD candidates, to faculty…
The number of women in technical fields is far below the average number of males, especially in developed countries. Gender differences in STEM are already present in secondary schools in students aged between 12 to 15 years. Adolescence is…