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We present a novel method for populating 3D indoor scenes with virtual humans that can navigate in the environment and interact with objects in a realistic manner. Existing approaches rely on training sequences that contain captured human…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Kaifeng Zhao , Yan Zhang , Shaofei Wang , Thabo Beeler , Siyu Tang

Recovering 3D human mesh in the wild is greatly challenging as in-the-wild (ITW) datasets provide only 2D pose ground truths (GTs). Recently, 3D pseudo-GTs have been widely used to train 3D human mesh estimation networks as the 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-04-12 Gyeongsik Moon , Hongsuk Choi , Sanghyuk Chun , Jiyoung Lee , Sangdoo Yun

Handwritten mathematical expression recognition (HMER) is challenging in image-to-text tasks due to the complex layouts of mathematical expressions and suffers from problems including over-parsing and under-parsing. To solve these, previous…

Computer Vision and Pattern Recognition · Computer Science 2024-03-06 Yutian Liu , Wenjun Ke , Jianguo Wei

Although the recent rapid evolution of 3D generative neural networks greatly improves 3D shape generation, it is still not convenient for ordinary users to create 3D shapes and control the local geometry of generated shapes. To address…

Computer Vision and Pattern Recognition · Computer Science 2023-05-10 Xin-Yang Zheng , Hao Pan , Peng-Shuai Wang , Xin Tong , Yang Liu , Heung-Yeung Shum

Tremendous amounts of expensive annotated data are a vital ingredient for state-of-the-art 3d hand pose estimation. Therefore, synthetic data has been popularized as annotations are automatically available. However, models trained only with…

Computer Vision and Pattern Recognition · Computer Science 2018-07-17 Masoud Abdi , Ehsan Abbasnejad , Chee Peng Lim , Saeid Nahavandi

We present PercHead, a model for single-image 3D head reconstruction and disentangled 3D editing - two tasks that are inherently challenging due to ambiguity in plausible explanations for the same input. At the heart of our approach lies…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Antonio Oroz , Matthias Nießner , Tobias Kirschstein

Recovering 3D face models from 2D in-the-wild images has gained considerable attention in the computer vision community due to its wide range of potential applications. However, the lack of ground-truth labeled datasets and the complexity…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Danling Cao

Transformer based methods have enabled users to create, modify, and comprehend text and image data. Recently proposed Large Reconstruction Models (LRMs) further extend this by providing the ability to generate high-quality 3D models with…

Computer Vision and Pattern Recognition · Computer Science 2025-01-09 Kunal Kathare , Ankit Dhiman , K Vikas Gowda , Siddharth Aravindan , Shubham Monga , Basavaraja Shanthappa Vandrotti , Lokesh R Boregowda

The sophisticated sense of touch of the human hand significantly contributes to our ability to safely, efficiently, and dexterously manipulate arbitrary objects in our environment. Robotic and prosthetic devices lack refined, tactile…

Robotics · Computer Science 2021-08-02 Xiaying Wang , Fabian Geiger , Vlad Niculescu , Michele Magno , Luca Benini

Recovering world space 4D motion of two interacting hands from egocentric video is a fundamental capability for supervising robot policy learning, where wrist trajectories track the end-effector and finger articulations specify the grasp…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Huajian Zeng , Chaohua Yao , Yuantai Zhang , Jiaqi Yang , Rolandos Alexandros Potamias , Xingxing Zuo

Recently, Transformer-based image restoration networks have achieved promising improvements over convolutional neural networks due to parameter-independent global interactions. To lower computational cost, existing works generally limit…

Computer Vision and Pattern Recognition · Computer Science 2023-02-06 Jiale Zhang , Yulun Zhang , Jinjin Gu , Yongbing Zhang , Linghe Kong , Xin Yuan

Hand-Object Interaction (HOI) is gaining significant attention, particularly with the creation of numerous egocentric datasets driven by AR/VR applications. However, third-person view HOI has received less attention, especially in terms of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Arya Farkhondeh , Samy Tafasca , Jean-Marc Odobez

Multi-ID customization is an interesting topic in computer vision and attracts considerable attention recently. Given the ID images of multiple individuals, its purpose is to generate a customized image that seamlessly integrates them while…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Jiawei Lin , Guanlong Jiao , Jianjin Xu

Region-instructed layout control in text-to-image generation is highly practical, yet existing methods suffer from limitations: (i) training-based approaches inherit data bias and often degrade image quality, and (ii) current techniques…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Ruidong Chen , Yancheng Bai , Xuanpu Zhang , Jianhao Zeng , Lanjun Wang , Dan Song , Lei Sun , Xiangxiang Chu , Anan Liu

Real-time 3D hand forecasting is a critical component for fluid human-computer interaction in applications like AR and assistive robotics. However, existing methods are ill-suited for these scenarios, as they typically require offline…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Ruicong Liu , Yifei Huang , Liangyang Ouyang , Caixin Kang , Yoichi Sato

Reconstructing 3D hand mesh robustly from a single image is very challenging, due to the lack of diversity in existing real-world datasets. While data synthesis helps relieve the issue, the syn-to-real gap still hinders its usage. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Hao Xu , Haipeng Li , Yinqiao Wang , Shuaicheng Liu , Chi-Wing Fu

Manually annotating accurate 3D hand poses is extremely time-consuming and labor-intensive. Existing self-supervised hand pose estimation methods leverage the discrepancy between input images and rendered outputs, or multi-view consistency…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Tianhao Han , Haoyang Zhang , Liang Xie , Haochen Chang , Kun Gao , Yuan Cheng , Pengfei Ren , Erwei Yin

Multi-view hand mesh reconstruction is a critical task for applications in virtual reality and human-computer interaction, but it remains a formidable challenge. Although existing multi-view hand reconstruction methods achieve remarkable…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Jian Yang , Jiakun Li , Guoming Li , Zhen Shen , Huai-Yu Wu , Zhaoxin Fan , Heng Huang

Estimating the articulated 3D hand-object pose from a single RGB image is a highly ambiguous and challenging problem, requiring large-scale datasets that contain diverse hand poses, object types, and camera viewpoints. Most real-world…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Kailin Li , Lixin Yang , Xinyu Zhan , Jun Lv , Wenqiang Xu , Jiefeng Li , Cewu Lu

Real-world image manipulation has achieved fantastic progress in recent years. GAN inversion, which aims to map the real image to the latent code faithfully, is the first step in this pipeline. However, existing GAN inversion methods fail…

Computer Vision and Pattern Recognition · Computer Science 2023-05-19 Bangrui Jiang , Zhenhua Guo , Yujiu Yang
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