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With the recent advances in video and 3D understanding, novel 4D spatio-temporal methods fusing both concepts have emerged. Towards this direction, the Ego4D Episodic Memory Benchmark proposed a task for Visual Queries with 3D Localization…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Jinjie Mai , Abdullah Hamdi , Silvio Giancola , Chen Zhao , Bernard Ghanem

We present EgoFun3D, a coordinated task formulation, dataset, and benchmark for modeling interactive 3D objects from egocentric videos. Interactive objects are of high interest for embodied AI but scarce, making modeling from readily…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Weikun Peng , Denys Iliash , Manolis Savva

Pretraining egocentric vision-language models has become essential to improving downstream egocentric video-text tasks. These egocentric foundation models commonly use the transformer architecture. The memory footprint of these models…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Hector A. Valdez , Kyle Min , Subarna Tripathi

Being able to map the activities of others into one's own point of view is one fundamental human skill even from a very early age. Taking a step toward understanding this human ability, we introduce EgoExoLearn, a large-scale dataset that…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Yifei Huang , Guo Chen , Jilan Xu , Mingfang Zhang , Lijin Yang , Baoqi Pei , Hongjie Zhang , Lu Dong , Yali Wang , Limin Wang , Yu Qiao

This technical report presents our solution, EgoAdapt (Egocentric Adaptation via Category, Calibration, and Consistency), to the CVPR 2026 HD-EPIC VQA challenge. HD-EPIC evaluates whether a vision-language model can reason over realistic…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Zhiwei Chen , Yupeng Hu , Zixu Li , Zhiheng Fu , Guozhi Qiu , Weili Guan , Liqiang Nie

Multimodal Large Language Models (MLLMs) struggle with complex video QA benchmarks like HD-EPIC VQA due to ambiguous queries/options, poor long-range temporal reasoning, and non-standardized outputs. We propose a framework integrating…

Computer Vision and Pattern Recognition · Computer Science 2026-01-16 Sicheng Yang , Yukai Huang , Shitong Sun , Weitong Cai , Jiankang Deng , Jifei Song , Zhensong Zhang

In this report, we present our champion solutions for the three egocentric video localization tracks of the Ego4D Episodic Memory Challenge at CVPR 2025. All tracks require precise localization of the interval within an untrimmed egocentric…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Yisen Feng , Haoyu Zhang , Qiaohui Chu , Meng Liu , Weili Guan , Yaowei Wang , Liqiang Nie

We present Ego-1K, a large-scale collection of time-synchronized egocentric multiview videos designed to advance neural 3D video synthesis and dynamic scene understanding. The dataset contains nearly 1,000 short egocentric videos captured…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Jae Yong Lee , Daniel Scharstein , Akash Bapat , Hao Hu , Andrew Fu , Haoru Zhao , Paul Sammut , Xiang Li , Stephen Jeapes , Anik Gupta , Lior David , Saketh Madhuvarasu , Jay Girish Joshi , Jason Wither

Existing Video Corpus Moment Retrieval (VCMR) is limited to coarse-grained understanding, which hinders precise video moment localization when given fine-grained queries. In this paper, we propose a more challenging fine-grained VCMR…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Houlun Chen , Xin Wang , Hong Chen , Zeyang Zhang , Wei Feng , Bin Huang , Jia Jia , Wenwu Zhu

Action recognition is currently one of the top-challenging research fields in computer vision. Convolutional Neural Networks (CNNs) have significantly boosted its performance but rely on fixed-size spatio-temporal windows of analysis,…

Computer Vision and Pattern Recognition · Computer Science 2020-08-27 Alejandro López-Cifuentes , Marcos Escudero-Viñolo , Jesús Bescós

Video Question Answering (VideoQA) is a task that requires a model to analyze and understand both the visual content given by the input video and the textual part given by the question, and the interaction between them in order to produce a…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Alex Falcon , Oswald Lanz , Giuseppe Serra

We present EgoExo-Fitness, a new full-body action understanding dataset, featuring fitness sequence videos recorded from synchronized egocentric and fixed exocentric (third-person) cameras. Compared with existing full-body action…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Yuan-Ming Li , Wei-Jin Huang , An-Lan Wang , Ling-An Zeng , Jing-Ke Meng , Wei-Shi Zheng

Video-language pre-training (VLP) has become increasingly important due to its ability to generalize to various vision and language tasks. However, existing egocentric VLP frameworks utilize separate video and language encoders and learn…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Shraman Pramanick , Yale Song , Sayan Nag , Kevin Qinghong Lin , Hardik Shah , Mike Zheng Shou , Rama Chellappa , Pengchuan Zhang

Perceiving the world from both egocentric (first-person) and exocentric (third-person) perspectives is fundamental to human cognition, enabling rich and complementary understanding of dynamic environments. In recent years, allowing the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Yuping He , Yifei Huang , Guo Chen , Lidong Lu , Baoqi Pei , Jilan Xu , Tong Lu , Yoichi Sato

We introduce EgoTextVQA, a novel and rigorously constructed benchmark for egocentric QA assistance involving scene text. EgoTextVQA contains 1.5K ego-view videos and 7K scene-text aware questions that reflect real user needs in outdoor…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Sheng Zhou , Junbin Xiao , Qingyun Li , Yicong Li , Xun Yang , Dan Guo , Meng Wang , Tat-Seng Chua , Angela Yao

The emergence of low-cost personal mobiles devices and wearable cameras and the increasing storage capacity of video-sharing websites have pushed forward a growing interest towards first-person videos. Since most of the recorded videos…

Computer Vision and Pattern Recognition · Computer Science 2017-08-17 Michel Melo Silva , Washington Luis Souza Ramos , Joao Pedro Klock Ferreira , Mario Fernando Montenegro Campos , Erickson Rangel Nascimento

Egocentric vision is essential for both human and machine visual understanding, particularly in capturing the detailed hand-object interactions needed for manipulation tasks. Translating third-person views into first-person views…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Junho Park , Andrew Sangwoo Ye , Taein Kwon

Video retrieval (VR) involves retrieving the ground truth video from the video database given a text caption or vice-versa. The two important components of compositionality: objects & attributes and actions are joined using correct syntax…

Computer Vision and Pattern Recognition · Computer Science 2024-06-12 Avinash Madasu , Vasudev Lal

Egocentric, or first-person vision which became popular in recent years with an emerge in wearable technology, is different than exocentric (third-person) vision in some distinguishable ways, one of which being that the camera wearer is…

Computer Vision and Pattern Recognition · Computer Science 2016-10-11 Jessica Finocchiaro , Aisha Urooj Khan , Ali Borji

In this paper, we address the challenge of understanding human activities from an egocentric perspective. Traditional activity recognition techniques face unique challenges in egocentric videos due to the highly dynamic nature of the head…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Zachary Chavis , Stephen J. Guy , Hyun Soo Park
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