Related papers: Distortion Recovery: A Two-Stage Method for Guitar…
Given the recent advances in music source separation and automatic mixing, removing audio effects in music tracks is a meaningful step toward developing an automated remixing system. This paper focuses on removing distortion audio effects…
Consumer-grade music recordings such as those captured by mobile devices typically contain distortions in the form of background noise, reverb, and microphone-induced EQ. This paper presents a deep learning approach to enhance low-quality…
Enhancing the sound quality of historical music recordings is a long-standing problem. This paper presents a novel denoising method based on a fully-convolutional deep neural network. A two-stage U-Net model architecture is designed to…
In the production of modern music, the musical characteristics of the guitar or keyboard amplifier play an integral role in the creative process. This article explores the physics of music with an emphasis on the role of distortion in the…
Music recordings often suffer from audio quality issues such as excessive reverberation, distortion, clipping, tonal imbalances, and a narrowed stereo image, especially when created in non-professional settings without specialized equipment…
The restoration of nonlinearly distorted audio signals, alongside the identification of the applied memoryless nonlinear operation, is studied. The paper focuses on the difficult but practically important case in which both the nonlinearity…
The three-dimensional reconstruction of vocal folds in medicine usually involves endoscopy and an approach to extract depth information like structured light or stereo matching of images. The resulting mesh can accurately represent the…
Restoring degraded music signals is essential to enhance audio quality for downstream music manipulation. Recent diffusion-based music restoration methods have demonstrated impressive performance, and among them, diffusion posterior…
A method for sound field decomposition based on neural networks is proposed. The method comprises two stages: a sound field separation stage and a single-source localization stage. In the first stage, the sound pressure at microphones…
Modeling the natural contour of fundamental frequency (F0) plays a critical role in music audio synthesis. However, transcribing and managing multiple F0 contours in polyphonic music is challenging, and explicit F0 contour modeling has not…
We present a self-supervised speech restoration method without paired speech corpora. Because the previous general speech restoration method uses artificial paired data created by applying various distortions to high-quality speech corpora,…
Phase retrieval aims to recover a signal from magnitude or power spectra measurements. It is often addressed by considering a minimization problem involving a quadratic cost function. We propose a different formulation based on Bregman…
We propose a novel neural network model for music signal processing using vector product neurons and dimensionality transformations. Here, the inputs are first mapped from real values into three-dimensional vectors then fed into a…
Breakthroughs in text-to-music generation models are transforming the creative landscape, equipping musicians with innovative tools for composition and experimentation like never before. However, controlling the generation process to…
Guitar-related machine listening research involves tasks like timbre transfer, performance generation, and automatic transcription. However, small datasets often limit model robustness due to insufficient acoustic diversity and musical…
Phase retrieval (PR) aims to recover a signal from the magnitudes of a set of inner products. This problem arises in many audio signal processing applications which operate on a short-time Fourier transform magnitude or power spectrogram,…
We explore two approaches to creatively altering vocal timbre using Differentiable Digital Signal Processing (DDSP). The first approach is inspired by classic cross-synthesis techniques. A pretrained DDSP decoder predicts a filter for a…
Synthesizing performing guitar sound is a highly challenging task due to the polyphony and high variability in expression. Recently, deep generative models have shown promising results in synthesizing expressive polyphonic instrument sounds…
In this paper, we propose a two-step training procedure for source separation via a deep neural network. In the first step we learn a transform (and it's inverse) to a latent space where masking-based separation performance using oracles is…
Removing reverb from reverberant music is a necessary technique to clean up audio for downstream music manipulations. Reverberation of music contains two categories, natural reverb, and artificial reverb. Artificial reverb has a wider…