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Recently, Multimodal Large Language Models (MLLMs) have been used as agents to control keyboard and mouse inputs by directly perceiving the Graphical User Interface (GUI) and generating corresponding commands. However, current agents…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Dongping Chen , Yue Huang , Siyuan Wu , Jingyu Tang , Liuyi Chen , Yilin Bai , Zhigang He , Chenlong Wang , Huichi Zhou , Yiqiang Li , Tianshuo Zhou , Yue Yu , Chujie Gao , Qihui Zhang , Yi Gui , Zhen Li , Yao Wan , Pan Zhou , Jianfeng Gao , Lichao Sun

Recently, Graph Neural Networks (GNNs) have gained popularity in a variety of real-world scenarios. Despite the great success, the architecture design of GNNs heavily relies on manual labor. Thus, automated graph neural network (AutoGNN)…

Machine Learning · Computer Science 2021-12-03 Zhili Wang , Shimin Di , Lei Chen

Machine Learning (ML) is becoming more prevalent in the systems we use daily. Yet designers of these systems are under-equipped to design with these technologies. Recently, interactive visualizations have been used to present ML concepts to…

Human-Computer Interaction · Computer Science 2020-09-15 Chelsea M. Myers , Jiachi Xie , Jichen Zhu

Recent advances in GenAI have enabled automation in data visualization, allowing users to generate visual representations using natural language. However, existing systems primarily focus on automation, overlooking users' varying expertise…

Human-Computer Interaction · Computer Science 2025-04-10 Kathrin Schnizer , Sven Mayer

Visual blends combine elements from two distinct visual concepts into a single, integrated image, with the goal of conveying ideas through imaginative and often thought-provoking visuals. Communicating abstract concepts through visual…

Human-Computer Interaction · Computer Science 2025-02-25 Zhida Sun , Zhenyao Zhang , Yue Zhang , Min Lu , Dani Lischinski , Daniel Cohen-Or , Hui Huang

Over the last decade, Computer Vision, the branch of Artificial Intelligence aimed at understanding the visual world, has evolved from simply recognizing objects in images to describing pictures, answering questions about images, aiding…

Computer Vision and Pattern Recognition · Computer Science 2021-11-16 Ranjay Krishna , Mitchell Gordon , Li Fei-Fei , Michael Bernstein

Systems with both language comprehension and generation capabilities can benefit from the tight connection between the two. This work studies coupling comprehension and generation with focus on continually learning from interaction with…

Computation and Language · Computer Science 2024-08-29 Mustafa Omer Gul , Yoav Artzi

Visual-language reasoning, driving knowledge, and value alignment are essential for advanced autonomous driving systems. However, existing approaches largely rely on data-driven learning, making it difficult to capture the complex logic…

Robotics · Computer Science 2026-03-13 Zhongyu Xia , Wenhao Chen , Yongtao Wang , Ming-Hsuan Yang

To obtain advanced interaction between autonomous robots and users, robots should be able to distinguish their state space representations (i.e., world models). Herein, a novel method was proposed for estimating the user's world model based…

Robotics · Computer Science 2023-01-11 Tatsuya Sakai , Takayuki Nagai

We provide a dataset that enables the creation of learning agents that can build knowledge graph-based world models of interactive narratives. Interactive narratives -- or text-adventure games -- are partially observable environments…

Computation and Language · Computer Science 2021-06-18 Prithviraj Ammanabrolu , Mark O. Riedl

Recent approaches have achieved great success in image generation from structured inputs, e.g., semantic segmentation, scene graph or layout. Although these methods allow specification of objects and their locations at image-level, they…

Computer Vision and Pattern Recognition · Computer Science 2020-08-28 Ke Ma , Bo Zhao , Leonid Sigal

Machine learning models that first learn a representation of a domain in terms of human-understandable concepts, then use it to make predictions, have been proposed to facilitate interpretation and interaction with models trained on…

Machine Learning · Computer Science 2020-12-08 Isaac Lage , Finale Doshi-Velez

With recent advances in multi-modal foundation models, the previously text-only large language models (LLM) have evolved to incorporate visual input, opening up unprecedented opportunities for various applications in visualization. Our work…

Human-Computer Interaction · Computer Science 2023-12-08 Shusen Liu , Haichao Miao , Zhimin Li , Matthew Olson , Valerio Pascucci , Peer-Timo Bremer

This study aims to develop an adaptive learning platform that leverages generative AI to automate assessment creation and feedback delivery. The platform provides self-correcting tests and personalised feedback that adapts to each learners…

Human-Computer Interaction · Computer Science 2025-11-07 Riya Gill , Ievgeniia Kuzminykh , Maher Salem , Bogdan Ghita

Graphical User Interface (GUI) agents can automate complex tasks across digital environments, but their development is hindered by the scarcity of high-quality trajectory data for training. Existing approaches rely on expensive human…

Computation and Language · Computer Science 2025-03-04 Yiheng Xu , Dunjie Lu , Zhennan Shen , Junli Wang , Zekun Wang , Yuchen Mao , Caiming Xiong , Tao Yu

Existing multi-agent video generation systems use LLM agents to orchestrate neural video generators, producing visually impressive but semantically unreliable outputs with no ground truth annotations. We present an agentic system that…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Nicolae Cudlenco , Mihai Masala , Marius Leordeanu

With the advancement of generative models, the synthesis of different sensory elements such as music, visuals, and speech has achieved significant realism. However, the approach to generate multi-sensory outputs has not been fully explored,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-22 Minheng Ni , Chenfei Wu , Huaying Yuan , Zhengyuan Yang , Ming Gong , Lijuan Wang , Zicheng Liu , Wangmeng Zuo , Nan Duan

We introduce RealPlay, a neural network-based real-world game engine that enables interactive video generation from user control signals. Unlike prior works focused on game-style visuals, RealPlay aims to produce photorealistic, temporally…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Wenqiang Sun , Fangyun Wei , Jinjing Zhao , Xi Chen , Zilong Chen , Hongyang Zhang , Jun Zhang , Yan Lu

Advancements in the capabilities of Large Language Models (LLMs) have created a promising foundation for developing autonomous agents. With the right tools, these agents could learn to solve tasks in new environments by accumulating and…

Artificial Intelligence · Computer Science 2025-05-16 Petr Anokhin , Nikita Semenov , Artyom Sorokin , Dmitry Evseev , Andrey Kravchenko , Mikhail Burtsev , Evgeny Burnaev

Large Language Models have rapidly advanced in their ability to interpret and generate natural language. In enterprise settings, they are frequently augmented with closed-source domain knowledge to deliver more contextually informed…

Computation and Language · Computer Science 2025-12-03 Tanmay Agrawal