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Advances in 3D generation have facilitated sequential 3D model generation (a.k.a 4D generation), yet its application for animatable objects with large motion remains scarce. Our work proposes AnimatableDreamer, a text-to-4D generation…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Xinzhou Wang , Yikai Wang , Junliang Ye , Zhengyi Wang , Fuchun Sun , Pengkun Liu , Ling Wang , Kai Sun , Xintong Wang , Bin He

We present TexFusion (Texture Diffusion), a new method to synthesize textures for given 3D geometries, using large-scale text-guided image diffusion models. In contrast to recent works that leverage 2D text-to-image diffusion models to…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Tianshi Cao , Karsten Kreis , Sanja Fidler , Nicholas Sharp , Kangxue Yin

In this paper, we study Text-to-3D content generation leveraging 2D diffusion priors to enhance the quality and detail of the generated 3D models. Recent progress (Magic3D) in text-to-3D has shown that employing high-resolution (e.g., 512 x…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Jinbo Wu , Xiaobo Gao , Xing Liu , Zhengyang Shen , Chen Zhao , Haocheng Feng , Jingtuo Liu , Errui Ding

Text- or image-to-3D generators and 3D scanners can now produce 3D assets with high-quality shapes and textures. These assets typically consist of a single, fused representation, like an implicit neural field, a Gaussian mixture, or a mesh,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Minghao Chen , Roman Shapovalov , Iro Laina , Tom Monnier , Jianyuan Wang , David Novotny , Andrea Vedaldi

Recent breakthroughs in text-to-image generation has shown encouraging results via large generative models. Due to the scarcity of 3D assets, it is hardly to transfer the success of text-to-image generation to that of text-to-3D generation.…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Yiming Chen , Zhiqi Li , Peidong Liu

The ability to generate virtual environments is crucial for applications ranging from gaming to physical AI domains such as robotics, autonomous driving, and industrial AI. Current learning-based 3D reconstruction methods rely on the…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Sherwin Bahmani , Tianchang Shen , Jiawei Ren , Jiahui Huang , Yifeng Jiang , Haithem Turki , Andrea Tagliasacchi , David B. Lindell , Zan Gojcic , Sanja Fidler , Huan Ling , Jun Gao , Xuanchi Ren

Recent advances in diffusion models such as ControlNet have enabled geometrically controllable, high-fidelity text-to-image generation. However, none of them addresses the question of adding such controllability to text-to-3D generation. In…

Computer Vision and Pattern Recognition · Computer Science 2023-09-08 Sungwon Hwang , Junha Hyung , Jaegul Choo

Recent advancements in 3D generation have leveraged synthetic datasets with ground truth 3D assets and predefined cameras. However, the potential of adopting real-world datasets, which can produce significantly more realistic 3D scenes,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-26 Xinyang Li , Zhangyu Lai , Linning Xu , Yansong Qu , Liujuan Cao , Shengchuan Zhang , Bo Dai , Rongrong Ji

Scene text detection techniques have garnered significant attention due to their wide-ranging applications. However, existing methods have a high demand for training data, and obtaining accurate human annotations is labor-intensive and…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Ling Fu , Zijie Wu , Yingying Zhu , Yuliang Liu , Xiang Bai

Recent text-to-scene generation approaches largely reduced the manual efforts required to create 3D scenes. However, their focus is either to generate a scene layout or to generate objects, and few generate both. The generated scene layout…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Zhenggang Tang , Yuehao Wang , Yuchen Fan , Jun-Kun Chen , Yu-Ying Yeh , Kihyuk Sohn , Zhangyang Wang , Qixing Huang , Alexander Schwing , Rakesh Ranjan , Dilin Wang , Zhicheng Yan

Large-scale text-guided image diffusion models have shown astonishing results in text-to-image (T2I) generation. However, applying these models to synthesize textures for 3D geometries remains challenging due to the domain gap between 2D…

Computer Vision and Pattern Recognition · Computer Science 2024-09-30 Jiawei Lu , Yingpeng Zhang , Zengjun Zhao , He Wang , Kun Zhou , Tianjia Shao

Recent breakthroughs in text-to-4D generation rely on pre-trained text-to-image and text-to-video models to generate dynamic 3D scenes. However, current text-to-4D methods face a three-way tradeoff between the quality of scene appearance,…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Sherwin Bahmani , Ivan Skorokhodov , Victor Rong , Gordon Wetzstein , Leonidas Guibas , Peter Wonka , Sergey Tulyakov , Jeong Joon Park , Andrea Tagliasacchi , David B. Lindell

We present Diff3F as a simple, robust, and class-agnostic feature descriptor that can be computed for untextured input shapes (meshes or point clouds). Our method distills diffusion features from image foundational models onto input shapes.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Niladri Shekhar Dutt , Sanjeev Muralikrishnan , Niloy J. Mitra

We present DreamCraft3D, a hierarchical 3D content generation method that produces high-fidelity and coherent 3D objects. We tackle the problem by leveraging a 2D reference image to guide the stages of geometry sculpting and texture…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Jingxiang Sun , Bo Zhang , Ruizhi Shao , Lizhen Wang , Wen Liu , Zhenda Xie , Yebin Liu

Controllable generation of 3D assets is important for many practical applications like content creation in movies, games and engineering, as well as in AR/VR. Recently, diffusion models have shown remarkable results in generation quality of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Philipp Schröppel , Christopher Wewer , Jan Eric Lenssen , Eddy Ilg , Thomas Brox

In this paper, we propose an effective two-stage approach named Grounded-Dreamer to generate 3D assets that can accurately follow complex, compositional text prompts while achieving high fidelity by using a pre-trained multi-view diffusion…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Xiaolong Li , Jiawei Mo , Ying Wang , Chethan Parameshwara , Xiaohan Fei , Ashwin Swaminathan , CJ Taylor , Zhuowen Tu , Paolo Favaro , Stefano Soatto

Text-to-3D synthesis has recently emerged as a new approach to sampling 3D models by adopting pretrained text-to-image models as guiding visual priors. An intriguing but underexplored problem with existing text-to-3D methods is that 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Uy Dieu Tran , Minh Luu , Phong Ha Nguyen , Khoi Nguyen , Binh-Son Hua

The ability to generate diverse 3D articulated head avatars is vital to a plethora of applications, including augmented reality, cinematography, and education. Recent work on text-guided 3D object generation has shown great promise in…

Computer Vision and Pattern Recognition · Computer Science 2023-07-12 Alexander W. Bergman , Wang Yifan , Gordon Wetzstein

Recently, there has been a significant advancement in text-to-image diffusion models, leading to groundbreaking performance in 2D image generation. These advancements have been extended to 3D models, enabling the generation of novel 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Jangho Park , Gihyun Kwon , Jong Chul Ye

Recent innovations on text-to-3D generation have featured Score Distillation Sampling (SDS), which enables the zero-shot learning of implicit 3D models (NeRF) by directly distilling prior knowledge from 2D diffusion models. However, current…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Yang Chen , Yingwei Pan , Haibo Yang , Ting Yao , Tao Mei