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Virtual character animation and movement synthesis have advanced rapidly during recent years, especially through a combination of extensive motion capture datasets and machine learning. A remaining challenge is interactively simulating…

Semi-supervised and unsupervised systems provide operators with invaluable support and can tremendously reduce the operators load. In the light of the necessity to process large volumes of video data and provide autonomous decisions, this…

Machine Learning · Statistics 2017-09-20 Olga Isupova , Danil Kuzin , Lyudmila Mihaylova

We treat the problem of autonomous acquisition of manipulation skills where problem-solving strategies are initially available only for a narrow range of situations. We propose to extend the range of solvable situations by autonomous…

Robotics · Computer Science 2017-06-28 Simon Hangl , Vedran Dunjko , Hans J. Briegel , Justus Piater

Robots in dynamic environments need fast, accurate models of how objects move in their environments to support agile planning. In sports such as ping pong, analytical models often struggle to accurately predict ball trajectories with spins…

Robotics · Computer Science 2025-02-24 Qingyu Xiao , Zixuan Wu , Matthew Gombolay

Recent diffusion-based methods have achieved impressive results on animating images of human subjects. However, most of that success has built on human-specific body pose representations and extensive training with labeled real videos. In…

Graphics · Computer Science 2025-03-21 Zeqi Gu , Difan Liu , Timothy Langlois , Matthew Fisher , Abe Davis

Skilled robot task learning is best implemented by predictive action policies due to the inherent latency of sensorimotor processes. However, training such predictive policies is challenging as it involves finding a trajectory of motor…

Robotics · Computer Science 2017-03-03 Ali Ghadirzadeh , Atsuto Maki , Danica Kragic , Mårten Björkman

Active learning theories and methods have been extensively studied in classical statistical learning settings. However, deep active learning, i.e., active learning with deep learning models, is usually based on empirical criteria without…

Machine Learning · Computer Science 2022-11-22 Haonan Wang , Wei Huang , Ziwei Wu , Andrew Margenot , Hanghang Tong , Jingrui He

In complex manipulation scenarios (e.g. tasks requiring complex interaction of two hands or in-hand manipulation), generalization is a hard problem. Current methods still either require a substantial amount of (supervised) training data and…

Robotics · Computer Science 2017-08-15 Simon Hangl , Emre Ugur , Sandor Szedmak , Justus Piater

Planning has been very successful for control tasks with known environment dynamics. To leverage planning in unknown environments, the agent needs to learn the dynamics from interactions with the world. However, learning dynamics models…

Machine Learning · Computer Science 2019-06-06 Danijar Hafner , Timothy Lillicrap , Ian Fischer , Ruben Villegas , David Ha , Honglak Lee , James Davidson

Robotic manipulation tasks often rely on static cameras for perception, which can limit flexibility, particularly in scenarios like robotic surgery and cluttered environments where mounting static cameras is impractical. Ideally, robots…

Robotics · Computer Science 2025-09-18 Xiatao Sun , Francis Fan , Yinxing Chen , Daniel Rakita

Grasping an object when it is in an ungraspable pose is a challenging task, such as books or other large flat objects placed horizontally on a table. Inspired by human manipulation, we address this problem by pushing the object to the edge…

Robotics · Computer Science 2023-02-28 Hao Zhang , Hongzhuo Liang , Lin Cong , Jianzhi Lyu , Long Zeng , Pingfa Feng , Jianwei Zhang

We describe an algorithm for motion planning based on expert demonstrations of a skill. In order to teach robots to perform complex object manipulation tasks that can generalize robustly to new environments, we must (1) learn a…

Robotics · Computer Science 2016-02-16 Chris Paxton , Marin Kobilarov , Gregory D. Hager

In table tennis, the rotation (spin) of the ball plays a crucial role. A table tennis match will feature a variety of strokes. Each generates different amounts and types of spin. To develop a robot that can compete with a human player, the…

Computer Vision and Pattern Recognition · Computer Science 2020-11-09 Jonas Tebbe , Lukas Klamt , Yapeng Gao , Andreas Zell

In previous research, we developed methods to train decision trees (DT) as agents for reinforcement learning tasks, based on deep reinforcement learning (DRL) networks. The samples from which the DTs are built, use the environment's state…

Machine Learning · Computer Science 2024-12-09 Raphael C. Engelhardt , Marcel J. Meinen , Moritz Lange , Laurenz Wiskott , Wolfgang Konen

Understanding how animals learn is a central challenge in neuroscience, with growing relevance to the development of animal- or human-aligned artificial intelligence. However, existing approaches tend to assume fixed parametric forms for…

Machine Learning · Computer Science 2026-02-06 Yuhan Helena Liu , Victor Geadah , Jonathan Pillow

Given the task of positioning a ball-like object to a goal region beyond direct reach, humans can often throw, slide, or rebound objects against the wall to attain the goal. However, enabling robots to reason similarly is non-trivial.…

Robots deployed in many real-world settings need to be able to acquire new skills and solve new tasks over time. Prior works on planning with skills often make assumptions on the structure of skills and tasks, such as subgoal skills, shared…

Robotics · Computer Science 2022-04-15 Jacky Liang , Mohit Sharma , Alex LaGrassa , Shivam Vats , Saumya Saxena , Oliver Kroemer

Predicting the outcomes of cyber-physical systems with multiple human interactions is a challenging problem. This article reviews a game theoretical approach to address this issue, where reinforcement learning is employed to predict the…

Multiagent Systems · Computer Science 2019-10-14 Mert Albaba , Yildiray Yildiz

Data-driven character animation techniques rely on the existence of a properly established model of motion, capable of describing its rich context. However, commonly used motion representations often fail to accurately encode the full…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Nefeli Andreou , Andreas Aristidou , Yiorgos Chrysanthou

Human athletes demonstrate versatile and highly-dynamic tennis skills to successfully conduct competitive rallies with a high-speed tennis ball. However, reproducing such behaviors on humanoid robots is difficult, partially due to the lack…