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Related papers: Agile Minds, Innovative Solutions, and Industry-Ac…

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Project-based learning (PBL) is a student-centered and learn-by-doing approach that organizes learning around projects. While entrepreneurship and PBL in SE education are thrilling research topics, there seems to be very little work…

Software Engineering · Computer Science 2021-02-03 Leonardo Humberto Silva , Renata Xavier Castro , Marice Costa Guimaraes

Lean R&D has been used at PUC-Rio to foster industry-academia collaboration in innovation projects across multiple sectors. This industrial experience paper describes recent experiences and evaluation results from applying Lean R&D in…

Software Engineering · Computer Science 2025-01-22 Marcos Kalinowski , Lucas Romao , Ariane Rodrigues , Clarissa Barbosa , Hugo Villamizar , Simone D. J. Barbosa , Helio Lopes

The traditional teaching of software engineering is focused on technical skills. Active strategies, where students experience content and interact with reality, are effective. The market demands new skills in the digital transformation,…

Computers and Society · Computer Science 2024-09-04 David de Oliveira Lemes , Ezequiel França dos Santos , Eduardo Romanek , Celso Fujimoto , Adriano Felix Valente

Problem-Based Learning (PBL) has significantly impacted biomedical engineering (BME) education since its introduction in the early 2000s, effectively enhancing critical thinking and real-world knowledge application among students. With…

Computers and Society · Computer Science 2026-03-06 Micky C. Nnamdi , J. Ben Tamo , Benoit Marteau , Wenqi Shi , May D. Wang

[Background] Well-formulated Software Engineering (SE) research problems are essential for bridging the gap between industry-academia. Lean Research Inception (LRI) aims to support this activity. [Goal] Apply LRI to support SE students in…

Software Engineering · Computer Science 2026-03-23 Anrafel Fernandes Pereira , Tatiane Ornelas , Allysson Allex Araujo , Marcos Kalinowski

When executed well, project-based learning (PBL) engages students' intrinsic motivation, encourages students to learn far beyond a course's limited curriculum, and prepares students to think critically and maturely about the skills and…

Computers and Society · Computer Science 2025-03-11 Gati Aher , Robin Schmucker , Tom Mitchell , Zachary C. Lipton

The rapid advancement of large language models (LLMs) is fundamentally reshaping software engineering (SE), driving a paradigm shift in both academic research and industrial practice. While top-tier SE venues continue to show sustained or…

Software Engineering · Computer Science 2025-12-18 Hang Yu , Yuzhou Lai , Li Zhang , Xiaoli Lian , Fang Liu , Yanrui Dong , Ting Zhang , Zhi Jin , David Lo

Modern software systems require various capabilities to meet architectural and operational demands, such as the ability to scale automatically and recover from sudden failures. Self-adaptive software systems have emerged as a critical focus…

Software Engineering · Computer Science 2025-04-16 Mingyang Xu , Ryan Zheng He Liu , Mark Stoodley , Ladan Tahvildari

Active Learning (AL) is a well-known teaching method in engineering because it allows to foster learning and critical thinking of the students by employing debate, hands-on activities, and experimentation. However, most educational results…

Computers and Society · Computer Science 2024-06-04 Jonathan Álvarez Ariza

Medical education increasingly emphasizes students' ability to apply knowledge in real-world clinical settings, focusing on evidence-based clinical reasoning and differential diagnoses. Problem-based learning (PBL) addresses traditional…

Human-Computer Interaction · Computer Science 2025-03-11 Yuansong Xu , Yuheng Shao , Jiahe Dong , Shaohan Shi , Chang Jiang , Quan Li

The discipline of Software Engineering (SE) allows students to understand specific concepts or problems while designing software. Empowering students with the necessary knowledge and skills for the software industry is challenging for…

Software Engineering · Computer Science 2025-03-25 Tiago P. Bonetti , Williamson Silva , Thelma E. Colanzi

Problem-based learning (PBL) is a constructivist learner-centered instructional approach based on the analysis, resolution and discussion of a given problem. It can be applied to any subject, indeed it is especially useful for the teaching…

History and Overview · Mathematics 2011-11-17 Marina Cazzola

Project-based learning (PBL) is an instructional method that is very helpful in nurturing students' creativity, but it requires significant time and energy from both students and teachers. Large language models (LLMs) have been proven to…

Human-Computer Interaction · Computer Science 2024-04-08 Siyu Zha , Yuehan Qiao , Qingyu Hu , Zhongsheng Li , Jiangtao Gong , Yingqing Xu

Project-Based Learning (PBL) is a teaching technique in which authentic, real-world projects are used as the primary vehicle to drive the student's learning experience. This technique has been found to be very effective, but its overall…

Computers and Society · Computer Science 2017-12-19 James Taylor

High-quality education helps in finding a job - but student skills heterogeneity and student reluctance to move towards a professional attitude are important barriers to employability. We re-engineered some of the technical courses of a…

Software Engineering · Computer Science 2015-01-08 Vincent Ribaud , Philippe Saliou

Project-Based Learning (PBL) involves a variety of highly correlated multimodal data, making it a vital educational approach within STEM disciplines. With the rapid development of multimodal large language models (MLLMs), researchers have…

Computation and Language · Computer Science 2025-11-04 Xinyi Wu , Yanhao Jia , Qinglin Zhang , Yiran Qin , Luwei Xiao , Shuai Zhao

In an era where learning is considered a problem, we decided to go for problems for the sake of learning! The purpose of this study was to throw light on the issues involved in two forms of PBL viz., Case Study Based PBL and Research Based…

Computers and Society · Computer Science 2014-10-20 S. M. Jacob , B. Issac

Context: Quantitative studies can identify statistical predictors of training quality, but they often fail to capture what professionals themselves consider genuinely useful learning experiences and why. Objective: This study qualitatively…

Software Engineering · Computer Science 2026-04-08 Rodrigo Siqueira , Antonio Oliveira , Breno Alves de Andrade , Lidiane C S Gomes , Danilo Monteiro Ribeiro

As Artificial Intelligence (AI) technologies continue to evolve, the gap between academic AI education and real-world industry challenges remains an important area of investigation. This study provides preliminary insights into challenges…

Computers and Society · Computer Science 2025-05-07 Mahir Akgun , Hadi Hosseini

Generative AI and agentic tools are reshaping agile software development, yet many engineering curricula still teach agile methods and AI competencies separately and largely lecture-based. This paper presents a project-based AI Engineering…

Software Engineering · Computer Science 2026-03-11 Andreas Rausch , Stefan Wittek , Tobias Geger , David Inkermann
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