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Research in scene graph generation (SGG) usually considers two-stage models, that is, detecting a set of entities, followed by combining them and labeling all possible relationships. While showing promising results, the pipeline structure…

Computer Vision and Pattern Recognition · Computer Science 2023-06-12 Alakh Desai , Tz-Ying Wu , Subarna Tripathi , Nuno Vasconcelos

We present GraPLUS (Graph-based Placement Using Semantics), a novel framework for plausible object placement in images that leverages scene graphs and large language models. Our approach uniquely combines graph-structured scene…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Mir Mohammad Khaleghi , Mehran Safayani , Abdolreza Mirzaei

Traditional Graph Neural Network (GNN), as a graph representation learning method, is constrained by label information. However, Graph Contrastive Learning (GCL) methods, which tackle the label problem effectively, mainly focus on the…

Machine Learning · Computer Science 2023-08-08 Kai Yang , Yuan Liu , Zijuan Zhao , Peijin Ding , Wenqian Zhao

Consider a general machine learning setting where the output is a set of labels or sequences. This output set is unordered and its size varies with the input. Whereas multi-label classification methods seem a natural first resort, they are…

Machine Learning · Computer Science 2019-03-14 Tian Gao , Jie Chen , Vijil Chenthamarakshan , Michael Witbrock

Due to the high inter-class similarity caused by the complex composition and the co-existing objects across scenes, numerous studies have explored object semantic knowledge within scenes to improve scene recognition. However, a resulting…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Chuanxin Song , Hanbo Wu , Xin Ma , Yibin Li

Achieving visual semantic understanding requires a unified framework that simultaneously handles object detection, category prediction, and attribute recognition. However, current advanced approaches rely on global similarity and struggle…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Xinyu Nan , Lingtao Mao , Huangyu Dai , Zexin Zheng , Xinyu Sun , Zihan Liang , Ben Chen , Yuqing Ding , Chenyi Lei , Wenwu Ou , Han Li

Large pre-trained vision language models (VLMs) have shown impressive zero-shot ability on downstream tasks with manually designed prompt. To further adapt VLMs to downstream tasks, soft prompt is proposed to replace manually designed…

Computer Vision and Pattern Recognition · Computer Science 2024-07-15 Shuanghao Bai , Yuedi Zhang , Wanqi Zhou , Zhirong Luan , Badong Chen

Graph contrastive learning (GCL) has garnered significant attention recently since it learns complex structural information from graphs through self-supervised learning manner. However, prevalent GCL models may suffer from performance…

Machine Learning · Computer Science 2025-04-28 Xiaofan Wei , Binyan Zhang

The semantic synthesis of unseen scenes from multiple viewpoints is crucial for research in 3D scene understanding. Current methods are capable of rendering novel-view images and semantic maps by reconstructing generalizable Neural Radiance…

Graphics · Computer Science 2025-05-09 Feng Xiao , Hongbin Xu , Wanlin Liang , Wenxiong Kang

Foundation models have achieved great success in natural language processing (NLP) and computer vision (CV). Their success largely stems from the ability to integrate multi-domain knowledge in pre-training and transfer it to target domains.…

Computation and Language · Computer Science 2025-07-01 Zihao Zhao , Xinlong Zhai , Jinyu Yang , Chuan Shi

In this paper, we introduce, for the first time, the concept of Set Pivot Learning, a paradigm shift that redefines domain generalization (DG) based on Vision Foundation Models (VFMs). Traditional DG assumes that the target domain is…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Xinhui Li , Xinyu He , Qiming Hu , Xiaojie Guo

Recent domain generalized semantic segmentation (DGSS) studies have achieved notable improvements by distilling semantic knowledge from Vision-Language Models (VLMs). However, they overlook the semantic misalignment between visual and…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Seogkyu Jeon , Kibeom Hong , Hyeran Byun

Sound source localization in visual scenes aims to localize objects emitting the sound in a given image. Recent works showing impressive localization performance typically rely on the contrastive learning framework. However, the random…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Zengjie Song , Yuxi Wang , Junsong Fan , Tieniu Tan , Zhaoxiang Zhang

Although great progress has been made in the research of unbiased scene graph generation, issues still hinder improving the predictive performance of both head and tail classes. An unbiased scene graph generation (TA-HDG) is proposed to…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Guanglu Sun , Jin Qiu , Lili Liang

The field of self-supervised 3D representation learning has emerged as a promising solution to alleviate the challenge presented by the scarcity of extensive, well-annotated datasets. However, it continues to be hindered by the lack of…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Yunsong Wang , Na Zhao , Gim Hee Lee

Existing self-supervised learning (SSL) methods primarily learn object-invariant representations but often neglect the spatial structure and relationships among object parts. To address this limitation, we introduce Spatial Prediction (SP),…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Yang Shen , Yusen Cai , Weronika Hryniewska-Guzik , Qing Lin , Mengmi Zhang

Scene graph generation (SGG) aims to detect objects and predict the relationships between each pair of objects. Existing SGG methods usually suffer from several issues, including 1) ambiguous object representations, as graph neural…

Computer Vision and Pattern Recognition · Computer Science 2022-05-04 Xin Lin , Changxing Ding , Jing Zhang , Yibing Zhan , Dacheng Tao

The goal of scene graph generation is to predict a graph from an input image, where nodes correspond to identified and localized objects and edges to their corresponding interaction predicates. Existing methods are trained in a fully…

Computer Vision and Pattern Recognition · Computer Science 2023-12-14 Bicheng Xu , Renjie Liao , Leonid Sigal

Generalized Category Discovery (GCD) aims to cluster unlabeled images into known and novel categories using labeled images from known classes. To address the challenge of transferring features from known to unknown classes while mitigating…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Bhupendra Solanki , Ashwin Nair , Mainak Singha , Souradeep Mukhopadhyay , Ankit Jha , Biplab Banerjee

Scene Graph Generation (SGG) aims to detect all the visual relation triplets $<$\texttt{sub}, \texttt{pred}, \texttt{obj}$>$ in a given image. With the emergence of various advanced techniques for better utilizing both the intrinsic and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Lin Li , Guikun Chen , Jun Xiao , Yi Yang , Chunping Wang , Long Chen