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Related papers: Software Companies Responses to Hybrid Working

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In the early phase of the COVID-19 pandemic, the Working Group on Equal Opportunities of the German Physical Society conducted a nonrepresentative, international online survey, investigating the impact of the pandemic and its consequences…

Physics and Society · Physics 2023-03-10 Ruzin Ağanoğlu , Beate Klösgen , Agnes Sandner , Iris Traulsen

The use of virtual teams by organisations has grown tremendously as a strategic response to COVID-19. However, the concept of virtual teams is not something new, with many businesses over the past three decades gradually incorporating…

Computers and Society · Computer Science 2020-11-17 Mark Frost , Sophia Xiaoxia Duan

Over the past year, many developers and other technology professionals have transitioned to a remote-first world, as COVID-19 pressed organizations to support working from home whenever possible. This shift quickly changed the routines and…

Software Engineering · Computer Science 2021-10-22 Nicole Forsgren , Greg Ceccarelli , Derek Jedamski , Scot Kelly , Clair Sullivan

Nowadays, working from home (WFH) has become a popular work arrangement due to its many potential benefits for both companies and employees (e.g., increasing job satisfaction and retention of employees). Many previous studies have…

Software Engineering · Computer Science 2021-03-29 Lingfeng Bao , Tao Li , Xin Xia , Kaiyu Zhu , Hui Li , Xiaohu Yang

Computing systems form the backbone of many areas in our society, from manufacturing to traffic control, healthcare, and financial systems. When software plays a vital role in the design, construction, and operation, these systems are…

Background: Agile methods are no longer restricted to small projects and co-located teams. The last decade has seen the spread of agile into large scale, distributed and regulated domains. Many case studies show successful agile adoption in…

Software Engineering · Computer Science 2019-06-24 Marcelo Marinho , John Noll , Ita Richardson , Sarah Beecham

Purpose: The purpose of this paper is to contribute to the debate as to whether collaboration in coworking spaces contributes to firm innovativeness and impacts the business models of organizations in a positive manner. Methodology: This…

General Economics · Economics 2021-11-19 M. Moore

This study explores how Scrum practices were adjusted for remote and hybrid work during and after the COVID-19 pandemic, using a Delphi study with Scrum Masters to gather expert insights. Preliminary key findings highlight communication as…

Software Engineering · Computer Science 2025-03-31 Cleyton Magalhaes , Fernando Padoan , Robson Santos , Ronnie de Souza Santos

Information technology (IT) organizations are increasing the use of agile practices, which are based on a people-centred culture alongside the software development process. Thus, it is vital to understand the social and human factors of the…

Software Engineering · Computer Science 2020-06-08 Luís Felipe Amorim , Marcelo Marinho , Suzana Sampaio

Although the pandemic times of the world-wide forced working from home seem to be in the past, many knowledge workers choose to continue working predominantly from home as a partial or permanent practice. Related studies show that employees…

Software development companies organize hackathons to encourage innovation. Despite many benefits of hackathons, in large-scale agile organizations where many teams work together, stopping the ongoing work results in a significant decrease…

Software Engineering · Computer Science 2021-12-13 Nils Brede Moe , Rasmus Ulfsnes , Viktoria Stray , Darja Smite

There are many sectors which have moved to Cloud and are planning aggressively to move their workloads to Cloud since the world entered Covid-19 pandemic. There are various reasons why Cloud is an essential irresistible technology and…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-03-02 Mayank Gokarna

The COVID-19 pandemic has accelerated digital transformations across industries, but also introduced new challenges into workplaces, including the difficulties of effectively socializing with colleagues when working remotely. This challenge…

Social and Information Networks · Computer Science 2023-04-10 Yulin Yu , Longqi Yang , Siân Lindley , Mengting Wan

The COVID-19 pandemic has birthed a wealth of information through many publicly accessible sources, such as news outlets and social media. However, gathering and understanding the content can be difficult due to inaccuracies or…

Software Engineering · Computer Science 2021-11-16 Benjamin Koh , Mojtaba Shahin , Annette Ong , Soo Ying Yeap , Priyanka Saxena , Manvendra Singh , Chunyang Chen

Recent studies show that gender diversity in IT teams has a positive impact on the software development process. However, there is still a great gender inequality. The aim of our study was to examine how the working atmosphere depends on…

Software Engineering · Computer Science 2019-05-27 Kelly Blincoe , Olga Springer , Michal R. Wrobel

The COVID-19 pandemic profoundly impacted people globally, yet its effect on scientists and research institutions has yet to be fully examined. To address this knowledge gap, we use a newly available bibliographic dataset covering tens of…

Social and Information Networks · Computer Science 2024-09-13 Kian Ahrabian , Casandra Rusti , Ziao Wang , Jay Pujara , Kristina Lerman

The well-being of software engineers is increasingly under strain due to the high-stress nature of their roles, which involve complex problem-solving, tight deadlines, and the pressures of rapidly evolving technologies. Despite increasing…

Software Engineering · Computer Science 2025-04-03 Cristina Martinez Montes , Birgit Penzenstadler , Robert Feldt

Psychological safety is a precondition for learning and success in software teams. Companies such as SavingsBank, which is discussed in this article, have developed good practices to facilitate psychological safety, most of which depend on…

Software Engineering · Computer Science 2022-08-29 Anastasiia Tkalich , Darja Smite , Nina Haugland Andersen , Nils Brede Moe

During the COVID-19 epidemic in China, millions of workers in tech companies had to start working from home (WFH). The change was sudden, unexpected and companies were not ready for it. Additionally, it was also the first time that WFH was…

Computers and Society · Computer Science 2022-01-25 Jie Gao , Pin Sym Foong , Yifan Yang , Weilin Jiang , Yijie Chen , Xiayin Ying , Simon Perrault

Interest in hybrid collaboration and meetings (HCM), where several co-located participants engage in coordinated work with remote participants, is gaining unprecedented momentum after the rapid shift in working from home due to the COVID-19…

Human-Computer Interaction · Computer Science 2022-06-27 Thomas Neumayr , Banu Saatci , Sean Rintel , Clemens Nylandsted Klokmose , Mirjam Augstein