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Diffusion models have recently advanced photorealistic human synthesis, although practical talking-head generation (THG) remains constrained by high inference latency, temporal instability such as flicker and identity drift, and imperfect…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Soumya Mazumdar , Vineet Kumar Rakesh

Talking head generation with arbitrary identities and speech audio remains a crucial problem in the realm of the virtual metaverse. Recently, diffusion models have become a popular generative technique in this field with their strong…

Graphics · Computer Science 2025-08-11 Xinyang Li , Gen Li , Zhihui Lin , Yichen Qian , GongXin Yao , Weinan Jia , Aowen Wang , Weihua Chen , Fan Wang

Audio-driven talking video generation has advanced significantly, but existing methods often depend on video-to-video translation techniques and traditional generative networks like GANs and they typically generate taking heads and…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Steven Hogue , Chenxu Zhang , Hamza Daruger , Yapeng Tian , Xiaohu Guo

Text-driven image and video diffusion models have recently achieved unprecedented generation realism. While diffusion models have been successfully applied for image editing, very few works have done so for video editing. We present the…

Computer Vision and Pattern Recognition · Computer Science 2023-02-03 Eyal Molad , Eliahu Horwitz , Dani Valevski , Alex Rav Acha , Yossi Matias , Yael Pritch , Yaniv Leviathan , Yedid Hoshen

Talking head synthesis is a promising approach for the video production industry. Recently, a lot of effort has been devoted in this research area to improve the generation quality or enhance the model generalization. However, there are few…

Computer Vision and Pattern Recognition · Computer Science 2023-04-21 Shuai Shen , Wenliang Zhao , Zibin Meng , Wanhua Li , Zheng Zhu , Jie Zhou , Jiwen Lu

Co-speech gestures, if presented in the lively form of videos, can achieve superior visual effects in human-machine interaction. While previous works mostly generate structural human skeletons, resulting in the omission of appearance…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Xu He , Qiaochu Huang , Zhensong Zhang , Zhiwei Lin , Zhiyong Wu , Sicheng Yang , Minglei Li , Zhiyi Chen , Songcen Xu , Xiaofei Wu

Recent advancements in diffusion models have significantly improved the realism and generalizability of character-driven animation, enabling the synthesis of high-quality motion from just a single RGB image and a set of driving poses.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Alireza Javanmardi , Pragati Jaiswal , Tewodros Amberbir Habtegebrial , Christen Millerdurai , Shaoxiang Wang , Alain Pagani , Didier Stricker

We devise a cascade GAN approach to generate talking face video, which is robust to different face shapes, view angles, facial characteristics, and noisy audio conditions. Instead of learning a direct mapping from audio to video frames, we…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Lele Chen , Ross K. Maddox , Zhiyao Duan , Chenliang Xu

Generating videos of complex human motions such as flips, cartwheels, and martial arts remains challenging for current video diffusion models. Text-only conditioning is temporally ambiguous for fine-grained motion control, while explicit…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Ashkan Taghipour , Morteza Ghahremani , Zinuo Li , Hamid Laga , Farid Boussaid , Mohammed Bennamoun

In this paper, we introduce a simple and novel framework for one-shot audio-driven talking head generation. Unlike prior works that require additional driving sources for controlled synthesis in a deterministic manner, we instead…

Graphics · Computer Science 2022-12-09 Zhentao Yu , Zixin Yin , Deyu Zhou , Duomin Wang , Finn Wong , Baoyuan Wang

Video face swapping is becoming increasingly popular across various applications, yet existing methods primarily focus on static images and struggle with video face swapping because of temporal consistency and complex scenarios. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Hao Shao , Shulun Wang , Yang Zhou , Guanglu Song , Dailan He , Shuo Qin , Zhuofan Zong , Bingqi Ma , Yu Liu , Hongsheng Li

Animating virtual avatars to make co-speech gestures facilitates various applications in human-machine interaction. The existing methods mainly rely on generative adversarial networks (GANs), which typically suffer from notorious mode…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Lingting Zhu , Xian Liu , Xuanyu Liu , Rui Qian , Ziwei Liu , Lequan Yu

The generation of emotional talking faces from a single portrait image remains a significant challenge. The simultaneous achievement of expressive emotional talking and accurate lip-sync is particularly difficult, as expressiveness is often…

Computer Vision and Pattern Recognition · Computer Science 2023-12-22 Chenxu Zhang , Chao Wang , Jianfeng Zhang , Hongyi Xu , Guoxian Song , You Xie , Linjie Luo , Yapeng Tian , Xiaohu Guo , Jiashi Feng

Speech-driven 3D facial animation is important for many multimedia applications. Recent work has shown promise in using either Diffusion models or Transformer architectures for this task. However, their mere aggregation does not lead to…

Computer Vision and Pattern Recognition · Computer Science 2024-02-09 Zhiyuan Ma , Xiangyu Zhu , Guojun Qi , Chen Qian , Zhaoxiang Zhang , Zhen Lei

Audio-driven talking head generation is a significant and challenging task applicable to various fields such as virtual avatars, film production, and online conferences. However, the existing GAN-based models emphasize generating…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Jintao Tan , Xize Cheng , Lingyu Xiong , Lei Zhu , Xiandong Li , Xianjia Wu , Kai Gong , Minglei Li , Yi Cai

Diffusion models have shown great success in generating high-quality co-speech gestures for interactive humanoid robots or digital avatars from noisy input with the speech audio or text as conditions. However, they rarely focus on providing…

Human-Computer Interaction · Computer Science 2024-04-04 Zeyu Zhao , Nan Gao , Zhi Zeng , Guixuan Zhang , Jie Liu , Shuwu Zhang

Large-scale text-to-video models have shown remarkable abilities, but their direct application in video editing remains challenging due to limited available datasets. Current video editing methods commonly require per-video fine-tuning of…

Computer Vision and Pattern Recognition · Computer Science 2024-06-06 Zhenghao Zhang , Zuozhuo Dai , Long Qin , Weizhi Wang

Audio-driven cospeech video generation typically involves two stages: speech-to-gesture and gesture-to-video. While significant advances have been made in speech-to-gesture generation, synthesizing natural expressions and gestures remains…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Renda Li , Xiaohua Qi , Qiang Ling , Jun Yu , Ziyi Chen , Peng Chang , Mei HanJing Xiao

Talking face generation has gained significant attention as a core application of generative models. To enhance the expressiveness and realism of synthesized videos, emotion editing in talking face video plays a crucial role. However,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Chanhyuk Choi , Taesoo Kim , Donggyu Lee , Siyeol Jung , Taehwan Kim

Natural language offers a highly intuitive interface for image editing. In this paper, we introduce the first solution for performing local (region-based) edits in generic natural images, based on a natural language description along with…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Omri Avrahami , Dani Lischinski , Ohad Fried