English
Related papers

Related papers: A Comparative Study of Deep Reinforcement Learning…

200 papers

Deep reinforcement learning is a promising approach to training a dialog manager, but current methods struggle with the large state and action spaces of multi-domain dialog systems. Building upon Deep Q-learning from Demonstrations (DQfD),…

Computation and Language · Computer Science 2020-08-14 Gabriel Gordon-Hall , Philip John Gorinski , Shay B. Cohen

Proximal Policy Optimization (PPO) is a popular deep policy gradient algorithm. In standard implementations, PPO regularizes policy updates with clipped probability ratios, and parameterizes policies with either continuous Gaussian…

Machine Learning · Computer Science 2020-09-24 Chloe Ching-Yun Hsu , Celestine Mendler-Dünner , Moritz Hardt

This paper presents a benchmarking study of some of the state-of-the-art reinforcement learning algorithms used for solving two simulated vision-based robotics problems. The algorithms considered in this study include soft actor-critic…

Robotics · Computer Science 2022-01-13 Swagat Kumar , Hayden Sampson , Ardhendu Behera

Deep reinforcement learning (RL) has achieved many recent successes, yet experiment turn-around time remains a key bottleneck in research and in practice. We investigate how to optimize existing deep RL algorithms for modern computers,…

Machine Learning · Computer Science 2019-01-14 Adam Stooke , Pieter Abbeel

In this paper we explore how actor-critic methods in deep reinforcement learning, in particular Asynchronous Advantage Actor-Critic (A3C), can be extended with agent modeling. Inspired by recent works on representation learning and…

Multiagent Systems · Computer Science 2019-07-24 Pablo Hernandez-Leal , Bilal Kartal , Matthew E. Taylor

Reinforcement learning (RL) has transformed sequential decision making, yet traditional algorithms like Deep Q-Networks (DQNs) and Proximal Policy Optimization (PPO) often struggle with efficient exploration, stability, and adaptability in…

Machine Learning · Computer Science 2025-05-13 Umberto Gonçalves de Sousa

Data packet routing in aeronautical ad-hoc networks (AANETs) is challenging due to their high-dynamic topology. In this paper, we invoke deep reinforcement learning for routing in AANETs aiming at minimizing the end-to-end (E2E) delay.…

Networking and Internet Architecture · Computer Science 2021-10-29 Dong Liu , Jingjing Cui , Jiankang Zhang , Chenyang Yang , Lajos Hanzo

Tennis strategy optimization is a challenging sequential decision-making problem involving hierarchical scoring, stochastic outcomes, long-horizon credit assignment, physical fatigue, and adaptation to opponent skill. I present a…

Machine Learning · Computer Science 2025-12-30 Vishnu Mohan

This paper explores the problem of simultaneously learning a value function and policy in deep actor-critic reinforcement learning models. We find that the common practice of learning these functions jointly is sub-optimal, due to an…

Machine Learning · Computer Science 2022-11-15 Matthew Aitchison , Penny Sweetser

Recent developments have established the vulnerability of deep Reinforcement Learning (RL) to policy manipulation attacks via adversarial perturbations. In this paper, we investigate the robustness and resilience of deep RL to training-time…

Artificial Intelligence · Computer Science 2017-12-29 Vahid Behzadan , Arslan Munir

This paper proposes a novel deep reinforcement learning (RL) architecture, called Value Prediction Network (VPN), which integrates model-free and model-based RL methods into a single neural network. In contrast to typical model-based RL…

Artificial Intelligence · Computer Science 2017-11-08 Junhyuk Oh , Satinder Singh , Honglak Lee

This study conducts a comparative analysis of Model Predictive Control (MPC) and Proximal Policy Optimization (PPO), a Deep Reinforcement Learning (DRL) algorithm, applied to a 1-Degree of Freedom (DOF) Quanser Aero 2 system. Classical…

Systems and Control · Electrical Eng. & Systems 2024-08-29 Georg Schäfer , Jakob Rehrl , Stefan Huber , Simon Hirlaender

Deep Q-Network (DQN) based multi-agent systems (MAS) for reinforcement learning (RL) use various schemes where in the agents have to learn and communicate. The learning is however specific to each agent and communication may be…

Machine Learning · Computer Science 2020-08-11 Abdul Mueed Hafiz , Ghulam Mohiuddin Bhat

In this paper we investigate the properties of representations learned by deep reinforcement learning systems. Much of the early work on representations for reinforcement learning focused on designing fixed-basis architectures to achieve…

Machine Learning · Computer Science 2023-05-08 Han Wang , Erfan Miahi , Martha White , Marlos C. Machado , Zaheer Abbas , Raksha Kumaraswamy , Vincent Liu , Adam White

Policies for complex visual tasks have been successfully learned with deep reinforcement learning, using an approach called deep Q-networks (DQN), but relatively large (task-specific) networks and extensive training are needed to achieve…

Deep learning classifiers are known to be inherently vulnerable to manipulation by intentionally perturbed inputs, named adversarial examples. In this work, we establish that reinforcement learning techniques based on Deep Q-Networks (DQNs)…

Machine Learning · Computer Science 2017-01-17 Vahid Behzadan , Arslan Munir

Spiking neural networks (SNNs) have great potential for energy-efficient implementation of Deep Neural Networks (DNNs) on dedicated neuromorphic hardware. Recent studies demonstrated competitive performance of SNNs compared with DNNs on…

Neural and Evolutionary Computing · Computer Science 2020-12-24 Weihao Tan , Devdhar Patel , Robert Kozma

We study reinforcement learning (RL) in high dimensional episodic Markov decision processes (MDP). We consider value-based RL when the optimal Q-value is a linear function of d-dimensional state-action feature representation. For instance,…

Artificial Intelligence · Computer Science 2019-09-10 Kamyar Azizzadenesheli , Animashree Anandkumar

Advances in deep reinforcement learning have allowed autonomous agents to perform well on Atari games, often outperforming humans, using only raw pixels to make their decisions. However, most of these games take place in 2D environments…

Artificial Intelligence · Computer Science 2018-01-30 Guillaume Lample , Devendra Singh Chaplot

Multi-agent systems in which secondary agents with conflicting agendas also alter their methods need opponent modeling. In this study, we simulate the main agent's and secondary agents' tactics using Double Deep Q-Networks (DDQN) with a…

Artificial Intelligence · Computer Science 2022-11-29 Yangtianze Tao , John Doe
‹ Prev 1 4 5 6 7 8 10 Next ›