Related papers: Visual Text Generation in the Wild
Scalable Vector Graphics (SVG) are central to digital design due to their inherent scalability and editability. Despite significant advancements in content generation enabled by Visual Language Models (VLMs), existing text-to-SVG generation…
Automated visual story generation aims to produce stories with corresponding illustrations that exhibit coherence, progression, and adherence to characters' emotional development. This work proposes a story generation pipeline to co-create…
Real-world text image super-resolution aims to restore overall visual quality and text legibility in images suffering from diverse degradations and text distortions. However, the scarcity of text image data in existing datasets results in…
This paper presents Diffusion Model for Scene Text Recognition (DiffusionSTR), an end-to-end text recognition framework using diffusion models for recognizing text in the wild. While existing studies have viewed the scene text recognition…
Video generation is one of the most challenging tasks in Machine Learning and Computer Vision fields of study. In this paper, we tackle the text to video generation problem, which is a conditional form of video generation. Humans can…
Text-driven motion generation offers a powerful and intuitive way to create human movements directly from natural language. By removing the need for predefined motion inputs, it provides a flexible and accessible approach to controlling…
Visual text is a crucial component in both document and scene images, conveying rich semantic information and attracting significant attention in the computer vision community. Beyond traditional tasks such as text detection and…
Evaluating text-to-image generative models remains a challenge, despite the remarkable progress being made in their overall performances. While existing metrics like CLIPScore work for coarse evaluations, they lack the sensitivity to…
Text-to-3D scene generation from natural language is highly desirable for digital content creation. However, existing methods are largely domain-restricted or reliant on predefined spatial relationships, limiting their capacity for…
Generating VectorArt from text prompts is a challenging vision task, requiring diverse yet realistic depictions of the seen as well as unseen entities. However, existing research has been mostly limited to the generation of single objects,…
Text-driven human motion generation in computer vision is both significant and challenging. However, current methods are limited to producing either deterministic or imprecise motion sequences, failing to effectively control the temporal…
Multimodal Large Language Models (MLLMs) have shown promising capabilities in generating Scalable Vector Graphics (SVG) via direct code synthesis. However, existing paradigms typically adopt an open-loop "blind drawing" approach, where…
Multi-modal generation has been widely explored in recent years. Current research directions involve generating text based on an image or vice versa. In this paper, we propose a new task called CIGLI: Conditional Image Generation from…
We review research on generating visual data from text from the angle of "cross-modal generation." This point of view allows us to draw parallels between various methods geared towards working on input text and producing visual output,…
We present GuidedSceneGen, a text-to-3D generation framework that produces metrically accurate, globally consistent, and semantically interpretable indoor scenes. Unlike prior text-driven methods that often suffer from geometric drift or…
High-quality 3D assets are essential for VR/AR, industrial design, and entertainment, motivating growing interest in generative models that create 3D content from user prompts. Most existing 3D generators, however, rely on a single…
This study aims to investigate the challenge of insufficient three-dimensional context in synthetic datasets for scene text rendering. Although recent advances in diffusion models and related techniques have improved certain aspects of…
Text-to-image generation intends to automatically produce a photo-realistic image, conditioned on a textual description. It can be potentially employed in the field of art creation, data augmentation, photo-editing, etc. Although many…
Despite recent advances in sparse novel view synthesis (NVS) applied to object-centric scenes, scene-level NVS remains a challenge. A central issue is the lack of available clean multi-view training data, beyond manually curated datasets…
We propose an efficient and interpretable scene graph generator. We consider three types of features: visual, spatial and semantic, and we use a late fusion strategy such that each feature's contribution can be explicitly investigated. We…