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Zero-shot Learning (ZSL) aims to enable classifiers to identify unseen classes. This is typically achieved by generating visual features for unseen classes based on learned visual-semantic correlations from seen classes. However, most…

Computer Vision and Pattern Recognition · Computer Science 2025-02-12 Zihan Ye , Shreyank N. Gowda , Xiaowei Huang , Haotian Xu , Yaochu Jin , Kaizhu Huang , Xiaobo Jin

Using physical interactive devices like mouse and keyboards hinders naturalistic human-machine interaction and increases the probability of surface contact during a pandemic. Existing gesture-recognition systems do not possess user…

Human-Computer Interaction · Computer Science 2022-09-08 Ankit Jha , Ishita , Pratham G. Shenwai , Ayush Batra , Siddharth Kotian , Piyush Modi

Dynamic hand gestures play a pivotal role in assistive human-robot interaction (HRI), facilitating intuitive, non-verbal communication, particularly for individuals with mobility constraints or those operating robots remotely. Current…

Robotics · Computer Science 2026-03-17 Eran Bamani Beeri , Eden Nissinman , Avishai Sintov

Zero-shot learning, the task of learning to recognize new classes not seen during training, has received considerable attention in the case of 2D image classification. However, despite the increasing ubiquity of 3D sensors, the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Ali Cheraghian , Shafinn Rahman , Townim F. Chowdhury , Dylan Campbell , Lars Petersson

Zero-shot learning (ZSL) is a framework to classify images belonging to unseen classes based on solely semantic information about these unseen classes. In this paper, we propose a new ZSL algorithm using coupled dictionary learning. The…

Computer Vision and Pattern Recognition · Computer Science 2021-10-26 Mohammad Rostami , Soheil Kolouri , Zak Murez , Yuri Owekcho , Eric Eaton , Kuyngnam Kim

Defining methods for the automatic understanding of gestures is of paramount importance in many application contexts and in Virtual Reality applications for creating more natural and easy-to-use human-computer interaction methods. In this…

Computer Vision and Pattern Recognition · Computer Science 2020-09-03 Katia Lupinetti , Andrea Ranieri , Franca Giannini , Marina Monti

Zero-shot intent detection (ZSID) aims to deal with the continuously emerging intents without annotated training data. However, existing ZSID systems suffer from two limitations: 1) They are not good at modeling the relationship between…

Computation and Language · Computer Science 2021-06-10 Qingyi Si , Yuanxin Liu , Peng Fu , Zheng Lin , Jiangnan Li , Weiping Wang

Zero-shot learning (ZSL) is concerned with the recognition of previously unseen classes. It relies on additional semantic knowledge for which a mapping can be learned with training examples of seen classes. While classical ZSL considers the…

Machine Learning · Computer Science 2019-01-16 Yannick Le Cacheux , Hervé Le Borgne , Michel Crucianu

This paper presents a real-time programming and parameter reconfiguration method for autonomous underwater robots in human-robot collaborative tasks. Using a set of intuitive and meaningful hand gestures, we develop a syntactically simple…

Robotics · Computer Science 2018-02-22 Md Jahidul Islam , Marc Ho , Junaed Sattar

Existing gesture interfaces only work with a fixed set of gestures defined either by interface designers or by users themselves, which introduces learning or demonstration efforts that diminish their naturalness. Humans, on the other hand,…

Computation and Language · Computer Science 2024-11-05 Xin Zeng , Xiaoyu Wang , Tengxiang Zhang , Chun Yu , Shengdong Zhao , Yiqiang Chen

Zero-shot learning (ZSL) is to handle the prediction of those unseen classes that have no labeled training data. Recently, generative methods like Generative Adversarial Networks (GANs) are being widely investigated for ZSL due to their…

Computer Vision and Pattern Recognition · Computer Science 2020-04-08 Yuxia Geng , Jiaoyan Chen , Zhuo Chen , Zhiquan Ye , Zonggang Yuan , Yantao Jia , Huajun Chen

Zero-shot learning (ZSL) which aims to recognize unseen object classes by only training on seen object classes, has increasingly been of great interest in Machine Learning, and has registered with some successes. Most existing ZSL methods…

Computer Vision and Pattern Recognition · Computer Science 2019-07-04 Wen Tang , Ashkan Panahi , Hamid Krim

Hand Gesture Recognition (HGR) based on inertial data has grown considerably in recent years, with the state-of-the-art approaches utilizing a single handheld sensor and a vocabulary comprised of simple gestures. In this work we explore the…

Human-Computer Interaction · Computer Science 2021-05-06 Matej Králik , Marek Šuppa

With current development universally in computing, now a days user interaction approaches with mouse, keyboard, touch-pens etc. are not sufficient. Directly using of hands or hand gestures as an input device is a method to attract people…

Computer Vision and Pattern Recognition · Computer Science 2018-03-20 Vandit Gajjar , Viraj Mavani , Ayesha Gurnani

Simulating tactile perception could potentially leverage the learning capabilities of robotic systems in manipulation tasks. However, the reality gap of simulators for high-resolution tactile sensors remains large. Models trained on…

Robotics · Computer Science 2024-01-31 Osher Azulay , Alon Mizrahi , Nimrod Curtis , Avishai Sintov

Object recognition, commonly performed by a camera, is a fundamental requirement for robots to complete complex tasks. Some tasks require recognizing objects far from the robot's camera. A challenging example is Ultra-Range Gesture…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Eran Bamani , Eden Nissinman , Lisa Koenigsberg , Inbar Meir , Avishai Sintov

As robots increasingly enter human-centered environments, they must not only be able to navigate safely around humans, but also adhere to complex social norms. Humans often rely on non-verbal communication through gestures and facial…

Zero-shot skeleton-based action recognition aims to recognize actions of unseen categories after training on data of seen categories. The key is to build the connection between visual and semantic space from seen to unseen classes. Previous…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Yujie Zhou , Wenwen Qiang , Anyi Rao , Ning Lin , Bing Su , Jiaqi Wang

In this work, we explore the possibility of using synthetically generated data for video-based gesture recognition with large pre-trained models. We consider whether these models have sufficiently robust and expressive representation spaces…

Computer Vision and Pattern Recognition · Computer Science 2024-10-04 Arun Reddy , Ketul Shah , Corban Rivera , William Paul , Celso M. De Melo , Rama Chellappa

How does one represent an action? How does one describe an action that we have never seen before? Such questions are addressed by the Zero Shot Learning paradigm, where a model is trained on only a subset of classes and is evaluated on its…

Computer Vision and Pattern Recognition · Computer Science 2019-11-27 Bhavan Jasani , Afshaan Mazagonwalla