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When performing manipulation-based activities such as picking objects, a mobile robot needs to position its base at a location that supports successful execution. To address this problem, prominent approaches typically rely on costly grasp…

Robotics · Computer Science 2024-05-28 Manish Saini , Melvin Paul Jacob , Minh Nguyen , Nico Hochgeschwender

We consider robotic pick-and-place of partially visible, novel objects, where goal placements are non-trivial, e.g., tightly packed into a bin. One approach is (a) use object instance segmentation and shape completion to model the objects…

Robotics · Computer Science 2021-03-04 Marcus Gualtieri , Robert Platt

Object detection is a main task in computer vision. Template matching is the reference method for detecting objects with arbitrary templates. However, template matching computational complexity depends on the rotation accuracy, being a…

Computer Vision and Pattern Recognition · Computer Science 2024-11-07 Antonio Martinez-Sanchez , Ulrike Homberg , José María Almira , Harold Phelippeau

Learning to perform abstract reasoning often requires decomposing the task in question into intermediate subgoals that are not specified upfront, but need to be autonomously devised by the learner. In Raven Progressive Matrices (RPM), the…

Artificial Intelligence · Computer Science 2024-03-08 Jakub Kwiatkowski , Krzysztof Krawiec

State-of-the-art approaches in computer vision heavily rely on sufficiently large training datasets. For real-world applications, obtaining such a dataset is usually a tedious task. In this paper, we present a fully automated pipeline to…

Computer Vision and Pattern Recognition · Computer Science 2023-04-19 Alexander Naumann , Felix Hertlein , Benchun Zhou , Laura Dörr , Kai Furmans

Being able to grasp objects is a fundamental component of most robotic manipulation systems. In this paper, we present a new approach to simultaneously reconstruct a mesh and a dense grasp quality map of an object from a depth image. At the…

Robotics · Computer Science 2022-12-21 Nikhil Chavan-Dafle , Sergiy Popovych , Shubham Agrawal , Daniel D. Lee , Volkan Isler

Manipulation planning is the problem of finding a sequence of robot configurations that involves interactions with objects in the scene, e.g., grasping and placing an object, or more general tool-use. To achieve such interactions,…

Robotics · Computer Science 2022-08-01 Jung-Su Ha , Danny Driess , Marc Toussaint

Advances in 3D generative AI have enabled the creation of physical objects from text prompts, but challenges remain in creating objects involving multiple component types. We present a pipeline that integrates 3D generative AI with…

Robots-operating autonomous assembly applications in an unstructured environment require precise methods to locate the building components on site. However, the current available object detection systems are not well-optimised for…

Robotics · Computer Science 2019-08-23 Mohamed Dawod , Sean Hanna

To autonomously navigate and plan interactions in real-world environments, robots require the ability to robustly perceive and map complex, unstructured surrounding scenes. Besides building an internal representation of the observed scene…

Furniture assembly is a crucial yet challenging task for robots, requiring precise dual-arm coordination where one arm manipulates parts while the other provides collaborative support and stabilization. To accomplish this task more…

Robotics · Computer Science 2026-01-19 Jiaqi Liang , Yue Chen , Qize Yu , Yan Shen , Haipeng Zhang , Hao Dong , Ruihai Wu

We present a virtual reality (VR) framework to automate the data collection process in cloth folding tasks. The framework uses skeleton representations to help the user define the folding plans for different classes of garments, allowing…

Robotics · Computer Science 2023-12-18 Marco Moletta , Maciej K. Wozniak , Michael C. Welle , Danica Kragic

Robot planning in partially observable domains is difficult, because a robot needs to estimate the current state and plan actions at the same time. When the domain includes many objects, reasoning about the objects and their relationships…

Robotics · Computer Science 2022-02-22 Saeid Amiri , Kishan Chandan , Shiqi Zhang

Active sensing and planning in unknown, cluttered environments is an open challenge for robots intending to provide home service, search and rescue, narrow-passage inspection, and medical assistance. Although many active sensing methods…

Robotics · Computer Science 2022-08-25 Hanwen Ren , Ahmed H. Qureshi

Assembly theory (AT) quantifies selection using the assembly equation and identifies complex objects that occur in abundance based on two measurements, assembly index and copy number, where the assembly index is the minimum number of…

This paper addresses the problem of reassembling images from disjointed fragments. More specifically, given an unordered set of fragments, we aim at reassembling one or several possibly incomplete images. The main contributions of this work…

Computer Vision and Pattern Recognition · Computer Science 2018-09-05 M. -M. Paumard , D. Picard , H. Tabia

Many robotic tasks involving some form of 3D visual perception greatly benefit from a complete knowledge of the working environment. However, robots often have to tackle unstructured environments and their onboard visual sensors can only…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Andrea Rosasco , Stefano Berti , Fabrizio Bottarel , Michele Colledanchise , Lorenzo Natale

Part-aware panoptic segmentation (PPS) requires (a) that each foreground object and background region in an image is segmented and classified, and (b) that all parts within foreground objects are segmented, classified and linked to their…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Daan de Geus , Gijs Dubbelman

Assembly-based tools provide a powerful modeling paradigm for non-expert shape designers. However, choosing a component from a large shape repository and aligning it to a partial assembly can become a daunting task. In this paper we…

Graphics · Computer Science 2018-07-05 Minhyuk Sung , Hao Su , Vladimir G. Kim , Siddhartha Chaudhuri , Leonidas Guibas

We introduce CRAFT, a neuro-symbolic framework for interpretable affordance grounding, which identifies the objects in a scene that enable a given action (e.g., "cut"). CRAFT integrates structured commonsense priors from ConceptNet and…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Zhou Chen , Joe Lin , Sathyanarayanan N. Aakur
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