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While 3D human body modeling has received much attention in computer vision, modeling the acoustic equivalent, i.e. modeling 3D spatial audio produced by body motion and speech, has fallen short in the community. To close this gap, we…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Xudong Xu , Dejan Markovic , Jacob Sandakly , Todd Keebler , Steven Krenn , Alexander Richard

We introduce SoundSpaces 2.0, a platform for on-the-fly geometry-based audio rendering for 3D environments. Given a 3D mesh of a real-world environment, SoundSpaces can generate highly realistic acoustics for arbitrary sounds captured from…

Objects produce different sounds when hit, and humans can intuitively infer how an object might sound based on its appearance and material properties. Inspired by this intuition, we propose Visual Acoustic Fields, a framework that bridges…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Yuelei Li , Hyunjin Kim , Fangneng Zhan , Ri-Zhao Qiu , Mazeyu Ji , Xiaojun Shan , Xueyan Zou , Paul Liang , Hanspeter Pfister , Xiaolong Wang

Given an arbitrary audio clip, audio-driven 3D facial animation aims to generate lifelike lip motions and facial expressions for a 3D head. Existing methods typically rely on training their models using limited public 3D datasets that…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Liying Lu , Tianke Zhang , Yunfei Liu , Xuangeng Chu , Yu Li

Generating high-fidelity talking head video by fitting with the input audio sequence is a challenging problem that receives considerable attentions recently. In this paper, we address this problem with the aid of neural scene representation…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Yudong Guo , Keyu Chen , Sen Liang , Yong-Jin Liu , Hujun Bao , Juyong Zhang

We introduce GaussianSpeech, a novel approach that synthesizes high-fidelity animation sequences of photo-realistic, personalized 3D human head avatars from spoken audio. To capture the expressive, detailed nature of human heads, including…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Shivangi Aneja , Artem Sevastopolsky , Tobias Kirschstein , Justus Thies , Angela Dai , Matthias Nießner

We present PrimDiffusion, the first diffusion-based framework for 3D human generation. Devising diffusion models for 3D human generation is difficult due to the intensive computational cost of 3D representations and the articulated topology…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Zhaoxi Chen , Fangzhou Hong , Haiyi Mei , Guangcong Wang , Lei Yang , Ziwei Liu

Recent advancements in 4D generation have demonstrated its remarkable capability in synthesizing photorealistic renderings of dynamic 3D scenes. However, despite achieving impressive visual performance, almost all existing methods overlook…

Sound · Computer Science 2026-03-02 Siyi Xie , Hanxin Zhu , Xinyi Chen , Tianyu He , Xin Li , Zhibo Chen

We introduce and explore a new multimodal input representation for vision-language models: acoustic field video. Unlike conventional video (RGB with stereo/mono audio), our video stream provides a spatially grounded visualization of sound…

Human-Computer Interaction · Computer Science 2026-01-27 Daehwa Kim , Chris Harrison

Significant progress has been made in audio-driven human animation, while most existing methods focus mainly on facial movements, limiting their ability to create full-body animations with natural synchronization and fluidity. They also…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Qijun Gan , Ruizi Yang , Jianke Zhu , Shaofei Xue , Steven Hoi

Spatial audio, which focuses on immersive 3D sound rendering, is widely applied in the acoustic industry. One of the key problems of current spatial audio rendering methods is the lack of personalization based on different anatomies of…

Computer Vision and Pattern Recognition · Computer Science 2023-01-31 Xiaoyang Huang , Yanjun Wang , Yang Liu , Bingbing Ni , Wenjun Zhang , Jinxian Liu , Teng Li

Moving around in the world is naturally a multisensory experience, but today's embodied agents are deaf---restricted to solely their visual perception of the environment. We introduce audio-visual navigation for complex, acoustically and…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Changan Chen , Unnat Jain , Carl Schissler , Sebastia Vicenc Amengual Gari , Ziad Al-Halah , Vamsi Krishna Ithapu , Philip Robinson , Kristen Grauman

This work addresses the problem of generating 3D holistic body motions from human speech. Given a speech recording, we synthesize sequences of 3D body poses, hand gestures, and facial expressions that are realistic and diverse. To achieve…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Hongwei Yi , Hualin Liang , Yifei Liu , Qiong Cao , Yandong Wen , Timo Bolkart , Dacheng Tao , Michael J. Black

Robotic grasping of house-hold objects has made remarkable progress in recent years. Yet, human grasps are still difficult to synthesize realistically. There are several key reasons: (1) the human hand has many degrees of freedom (more than…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Korrawe Karunratanakul , Jinlong Yang , Yan Zhang , Michael Black , Krikamol Muandet , Siyu Tang

Audio-driven facial reenactment is a crucial technique that has a range of applications in film-making, virtual avatars and video conferences. Existing works either employ explicit intermediate face representations (e.g., 2D facial…

Computer Vision and Pattern Recognition · Computer Science 2023-06-14 Ricong Huang , Peiwen Lai , Yipeng Qin , Guanbin Li

We propose an audio-driven talking-head method to generate photo-realistic talking-head videos from a single reference image. In this work, we tackle two key challenges: (i) producing natural head motions that match speech prosody, and (ii)…

Computer Vision and Pattern Recognition · Computer Science 2021-07-21 Suzhen Wang , Lincheng Li , Yu Ding , Changjie Fan , Xin Yu

Recent years have seen immense progress in 3D computer vision and computer graphics, with emerging tools that can virtualize real-world 3D environments for numerous Mixed Reality (XR) applications. However, alongside immersive visual…

Sound · Computer Science 2024-06-12 Mason Wang , Ryosuke Sawata , Samuel Clarke , Ruohan Gao , Shangzhe Wu , Jiajun Wu

Photorealistic rendering of dynamic humans is an important ability for telepresence systems, virtual shopping, synthetic data generation, and more. Recently, neural rendering methods, which combine techniques from computer graphics and…

Computer Vision and Pattern Recognition · Computer Science 2020-12-21 Ziyan Wang , Timur Bagautdinov , Stephen Lombardi , Tomas Simon , Jason Saragih , Jessica Hodgins , Michael Zollhöfer

Recent advances in foundation models have enabled audio-generative models that produce high-fidelity sounds associated with music, events, and human actions. Despite the success achieved in modern audio-generative models, the conventional…

Sound · Computer Science 2024-08-30 Tiantian Feng , Dimitrios Dimitriadis , Shrikanth Narayanan

While models in audio and speech processing are becoming deeper and more end-to-end, they as a consequence need expensive training on large data, and are often brittle. We build on a classical model of human hearing and make it…

Sound · Computer Science 2024-09-16 Ruolan Leslie Famularo , Dmitry N. Zotkin , Shihab A. Shamma , Ramani Duraiswami
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