Related papers: Audio Conditioning for Music Generation via Discre…
Integrating audio comprehension and generation into large language models (LLMs) remains challenging due to the continuous nature of audio and the resulting high sampling rates. Here, we introduce a novel approach that combines Variational…
Controllable generation using StyleGANs is usually achieved by training the model using labeled data. For audio textures, however, there is currently a lack of large semantically labeled datasets. Therefore, to control generation, we…
In this work, we build a simple but strong baseline for sounding video generation. Given base diffusion models for audio and video, we integrate them with additional modules into a single model and train it to make the model jointly…
Despite significant advances in deep models for music generation, the use of these techniques remains restricted to expert users. Before being democratized among musicians, generative models must first provide expressive control over the…
Recently, diffusion models have achieved great success in mono-channel audio generation. However, when it comes to stereo audio generation, the soundscapes often have a complex scene of multiple objects and directions. Controlling stereo…
Music generation has attracted growing interest with the advancement of deep generative models. However, generating music conditioned on textual descriptions, known as text-to-music, remains challenging due to the complexity of musical…
The recent success in StyleGAN demonstrates that pre-trained StyleGAN latent space is useful for realistic video generation. However, the generated motion in the video is usually not semantically meaningful due to the difficulty of…
Sound modelling is the process of developing algorithms that generate sound under parametric control. There are a few distinct approaches that have been developed historically including modelling the physics of sound production and…
Large language models reveal deep comprehension and fluent generation in the field of multi-modality. Although significant advancements have been achieved in audio multi-modality, existing methods are rarely leverage language model for…
Music has been commonly recognized as a means of expressing emotions. In this sense, an intense debate emerges from the need to verbalize musical emotions. This concern seems highly relevant today, considering the exponential growth of…
Conventional music visualisation systems rely on handcrafted ad hoc transformations of shapes and colours that offer only limited expressiveness. We propose two novel pipelines for automatically generating music videos from any…
Despite the impressive progress of multimodal generative models, video-to-audio generation still suffers from limited performance and limits the flexibility to prioritize sound synthesis for specific objects within the scene. Conversely,…
Analysing music in the field of machine learning is a very difficult problem with numerous constraints to consider. The nature of audio data, with its very high dimensionality and widely varying scales of structure, is one of the primary…
Automatic lyrics to polyphonic audio alignment is a challenging task not only because the vocals are corrupted by background music, but also there is a lack of annotated polyphonic corpus for effective acoustic modeling. In this work, we…
Music creation involves not only composing the different parts (e.g., melody, chords) of a musical work but also arranging/selecting the instruments to play the different parts. While the former has received increasing attention, the latter…
Cover songs constitute a vital aspect of musical culture, preserving the core melody of an original composition while reinterpreting it to infuse novel emotional depth and thematic emphasis. Although prior research has explored the…
Deep generative models for symbolic music are typically designed to model temporal dependencies in music so as to predict the next musical event given previous events. In many cases, such models are expected to learn abstract concepts such…
We introduce a simple and efficient method, called Auxiliary Tuning, for adapting a pre-trained Language Model to a novel task; we demonstrate this approach on the task of conditional text generation. Our approach supplements the original…
Recent approaches in music generation rely on disentangled representations, often labeled as structure and timbre or local and global, to enable controllable synthesis. Yet the underlying properties of these embeddings remain underexplored.…
How does audio describe the world around us? In this work, we propose a method for generating images of visual scenes from diverse in-the-wild sounds. This cross-modal generation task is challenging due to the significant information gap…