English
Related papers

Related papers: Shap-Mix: Shapley Value Guided Mixing for Long-Tai…

200 papers

Gait recognition is emerging as a promising and innovative area within the field of computer vision, widely applied to remote person identification. Although existing gait recognition methods have achieved substantial success in controlled…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Zhengxian Wu , Chuanrui Zhang , Hangrui Xu , Peng Jiao , Haoqian Wang

Mixup is a popular data augmentation method, with many variants subsequently proposed. These methods mainly create new examples via convex combination of random data pairs and their corresponding one-hot labels. However, most of them adhere…

Computer Vision and Pattern Recognition · Computer Science 2021-10-12 Shaoyu Zhang , Chen Chen , Xiujuan Zhang , Silong Peng

Long-tailed data is a special type of multi-class imbalanced data with a very large amount of minority/tail classes that have a very significant combined influence. Long-tailed learning aims to build high-performance models on datasets with…

Machine Learning · Computer Science 2024-08-02 Chongsheng Zhang , George Almpanidis , Gaojuan Fan , Binquan Deng , Yanbo Zhang , Ji Liu , Aouaidjia Kamel , Paolo Soda , João Gama

Skeleton-based human action recognition aims to classify human skeletal sequences, which are spatiotemporal representations of actions, into predefined categories. To reduce the reliance on costly annotations of skeletal sequences while…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Zhigang Tu , Zhengbo Zhang , Jia Gong , Junsong Yuan , Bo Du

One-shot skeleton action recognition, which aims to learn a skeleton action recognition model with a single training sample, has attracted increasing interest due to the challenge of collecting and annotating large-scale skeleton action…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Siyuan Yang , Jun Liu , Shijian Lu , Er Meng Hwa , Alex C. Kot

Originally rooted in game theory, the Shapley Value (SV) has recently become an important tool in machine learning research. Perhaps most notably, it is used for feature attribution and data valuation in explainable artificial intelligence.…

Procedural activity videos often exhibit a long-tailed action distribution due to varying action frequencies and durations. However, state-of-the-art temporal action segmentation methods overlook the long tail and fail to recognize tail…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Zhanzhong Pang , Fadime Sener , Shrinivas Ramasubramanian , Angela Yao

Skeleton-based action recognition is vital for comprehending human-centric videos and has applications in diverse domains. One of the challenges of skeleton-based action recognition is dealing with low-quality data, such as skeletons that…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Cuiwei Liu , Youzhi Jiang , Chong Du , Zhaokui Li

Skeleton-based human action recognition has attracted a lot of research attention during the past few years. Recent works attempted to utilize recurrent neural networks to model the temporal dependencies between the 3D positional…

Computer Vision and Pattern Recognition · Computer Science 2017-06-27 Jun Liu , Amir Shahroudy , Dong Xu , Alex C. Kot , Gang Wang

It is not uncommon that real-world data are distributed with a long tail. For such data, the learning of deep neural networks becomes challenging because it is hard to classify tail classes correctly. In the literature, several existing…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Mengke Li , Yiu-ming Cheung , Yang Lu , Zhikai Hu , Weichao Lan , Hui Huang

Recently, skeleton-based human action has become a hot research topic because the compact representation of human skeletons brings new blood to this research domain. As a result, researchers began to notice the importance of using RGB or…

Computer Vision and Pattern Recognition · Computer Science 2023-07-26 Yifan Jiang , Han Chen , Hanseok Ko

Skeleton-based multi-entity action recognition is a challenging task aiming to identify interactive actions or group activities involving multiple diverse entities. Existing models for individuals often fall short in this task due to the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Yuhang Wen , Mengyuan Liu , Songtao Wu , Beichen Ding

In skeleton-based human action recognition, temporal pooling is a critical step for capturing spatiotemporal relationship of joint dynamics. Conventional pooling methods overlook the preservation of motion information and treat each frame…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Shanaka Ramesh Gunasekara , Wanqing Li , Jack Yang , Philip Ogunbona

Skeleton-based action recognition faces two longstanding challenges: the scarcity of labeled training samples and difficulty modeling short- and long-range temporal dependencies. To address these issues, we propose a unified framework,…

Computer Vision and Pattern Recognition · Computer Science 2025-09-19 Feng Ding , Haisheng Fu , Soroush Oraki , Jie Liang

Camera traps are a method for monitoring wildlife and they collect a large number of pictures. The number of images collected of each species usually follows a long-tail distribution, i.e., a few classes have a large number of instances,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-15 Fagner Cunha , Eulanda M. dos Santos , Juan G. Colonna

The fine-tuning paradigm has emerged as a prominent approach for addressing long-tail learning tasks in the era of foundation models. However, the impact of fine-tuning strategies on long-tail learning performance remains unexplored. In…

Computer Vision and Pattern Recognition · Computer Science 2025-04-21 Jiang-Xin Shi , Tong Wei , Yu-Feng Li

Explaining deep convolutional neural networks has been recently drawing increasing attention since it helps to understand the networks' internal operations and why they make certain decisions. Saliency maps, which emphasize salient regions…

Computer Vision and Pattern Recognition · Computer Science 2022-08-10 Quan Zheng , Ziwei Wang , Jie Zhou , Jiwen Lu

Skeleton-based temporal action segmentation is a fundamental yet challenging task, playing a crucial role in enabling intelligent systems to perceive and respond to human activities. While fully-supervised methods achieve satisfactory…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Hongsong Wang , Yiqin Shen , Pengbo Yan , Jie Gui

Deep learning has proved to be very effective in video action recognition. Video violence recognition attempts to learn the human multi-dynamic behaviours in more complex scenarios. In this work, we develop a method for video violence…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Yukun Su , Guosheng Lin , Qingyao Wu

There exist a wide range of intra class variations of the same actions and inter class similarity among the actions, at the same time, which makes the action recognition in videos very challenging. In this paper, we present a novel…

Computer Vision and Pattern Recognition · Computer Science 2019-12-03 Chhavi Dhiman , Dinesh Kumar Vishwakarma , Paras Aggarwal