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The teaching innovation project SpaceRaceEdu: development of an educational multiplayer video game for self-study and self-assessment has been carried out under the INNOVA call of the Autonomous University of Madrid during the 2022-2023…

Computers and Society · Computer Science 2024-10-21 Juan Jesús Roldán Gómez , Cristina Alonso Fernández , Carlos Aguirre Maeso

Computer-supported collaborative learning (CSCL) has been a steady topic of research since the early 1990s, and the trend has continued to this date. The basic benefits of CSCL in the classroom have been established in many fields of…

Software Engineering · Computer Science 2019-06-27 Antti Knutas , Jouni Ikonen , Jari Porras

Significant research work has been undertaken related to the game-based learning approach over the last years. However, a closer look at this work reveals that further research is needed to examine some types of game-based learning…

Computers and Society · Computer Science 2024-07-02 Aldo Gordillo , Daniel López-Fernández , Jesús Mayor

Serious games are increasingly being used in cybersecurity education to engage and educate users. Several studies with cybersecurity serious games have shown that they are successful in educating users and the users also find them both fun…

Human-Computer Interaction · Computer Science 2023-07-19 Gokul Jayakrishnan , Vijayanand Banahatti , Sachin Lodha

Context. Technical Debt (TD), defined as software constructs that are beneficial in the short term but may hinder future change, is a frequently used term in software development practice. Nevertheless, practitioners do not always fully…

Software Engineering · Computer Science 2025-02-05 Marion Wiese , Angelina Heinrichs , Nino Rusieshvili , Rodrigo Rebouças de Almeida , Klara Borowa

It is clear, from the major press coverage that Virtual Reality (VR) development is garnering, that there is a huge amount of development interest in VR across multiple industries, including video streaming, gaming and simulated learning.…

General Literature · Computer Science 2024-07-04 Sherri Harms

Our paper is research in progress that is research investigating the use of games technology to enhance the learning of a physical skill. The Microsoft Kinect is a system designed for gaming with the capability to track the movement of…

Computers and Society · Computer Science 2016-06-14 Kirsten Ellis , Julie Fisher , Louisa Willoughby , Jan Carlo Barca

The technology industry offers exciting and diverse career opportunities, ranging from traditional software development to emerging fields such as artificial intelligence, cybersecurity, and data science. Career fairs play a crucial role in…

Computers and Society · Computer Science 2025-09-16 Briana Lee , Samantha Limon , Alyssia Chen , Kenny Ka'aiakamanu-Quibilan , Anthony Peruma

Testing plays a crucial role in software development, and it is essential for software engineering students to receive proper testing education. However, motivating students to write tests and use automated testing during software…

Software Engineering · Computer Science 2024-02-01 Philipp Straubinger , Gordon Fraser

Strong foundations in basic AI techniques are key to understanding more advanced concepts. We believe that introducing AI techniques, such as search methods, early in higher education helps create a deeper understanding of the concepts seen…

Artificial Intelligence · Computer Science 2024-04-26 Ken Hasselmann , Quentin Lurkin

Computer science (CS) education needs to evolve to support software and artificial intelligence (AI) systems engineering, and it needs to happen now -- precisely because the core intellectual contributions of CS have never been more…

Software Engineering · Computer Science 2026-05-01 Chandra N. Sekharan , George K. Thiruvathukal

Contemporary coding education often presents students with the task of developing programs that have user interaction and complex dynamic systems, such as mouse based games. While pedagogically compelling, there are no contemporary…

Artificial Intelligence · Computer Science 2021-12-15 Allen Nie , Emma Brunskill , Chris Piech

Digitalisation in education and its influence on teaching methods is the focus of this study, which examines the use of ChatGPT in a role-playing game used in the Cloud Computing Engineering Master's programme at the University of Applied…

Computers and Society · Computer Science 2024-07-03 Rita Stampfl , Barbara Geyer , Marie Deissl-O'Meara , Igor Ivkić

The purpose of this study is to propose a model that predicts the social and psychological factors that affect the individuals collaborative learning outcome in group projects. The model is established on the basis of two theories, namely,…

Computers and Society · Computer Science 2016-10-18 Sara Taraman , Yasmin Hassan , Doaa Shawky , Ashraf H. Badawi

Emergency training and planning provide structured curricula, rule-based action items, and interdisciplinary collaborative entities to imitate and teach real-life tasks. This rule-based structure enables the curricula to be transferred into…

Many academics have called for increasing attention to theory in software engineering. Consequently, this paper empirically evaluates two dissimilar software development process theories - one expressing a more traditional, methodical view…

Software Engineering · Computer Science 2013-07-04 Paul Ralph

Games can be a powerful tool for learning about statistical methodology. Effective game design involves a fine balance between caricature and realism, to simultaneously illustrate salient concepts in a controlled setting and serve as a…

Other Statistics · Statistics 2018-05-15 Robert B. Gramacy

Creative approaches to attract students to software engineering at an early age are emerging, yet their differential impact on gender remains unclear. This study investigates whether design thinking's empathy-driven approach addresses the…

Software Engineering · Computer Science 2026-03-30 Isabella Graßl , Gordon Fraser , Daniela Damian

Sequential reasoning is a complex human ability, with extensive previous research focusing on gaming AI in a single continuous game, round-based decision makings extending to a sequence of games remain less explored. Counter-Strike: Global…

Artificial Intelligence · Computer Science 2020-08-13 Yilei Zeng , Deren Lei , Beichen Li , Gangrong Jiang , Emilio Ferrara , Michael Zyda

One of the main difficulties remains the collaboration between the various experts involved in designing the Learning Games (LG). Our literature review focuses on the pitfalls and principles that have been identified by various authors in…

Human-Computer Interaction · Computer Science 2024-01-12 Nadine Mandran , Estelle Prior , Eric Sanchez , Mathieu Vermeulen