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Recent developments in 3D reconstruction and neural rendering have significantly propelled the capabilities of photo-realistic 3D scene rendering across various academic and industrial fields. The 3D Gaussian Splatting technique, alongside…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Zexu Huang , Min Xu , Stuart Perry

The advent of 3D Gaussian Splatting (3DGS) has advanced 3D scene reconstruction and novel view synthesis. With the growing interest of interactive applications that need immediate feedback, online 3DGS reconstruction in real-time is in high…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Yang LI , Jinglu Wang , Lei Chu , Xiao Li , Shiu-hong Kao , Ying-Cong Chen , Yan Lu

Recent work has shown that 3D Gaussian-based SLAM enables high-quality reconstruction, accurate pose estimation, and real-time rendering of scenes. However, these approaches are built on a tremendous number of redundant 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Tianchen Deng , Chang Nie , Shuhong Liu , Wenhua Wu , Jianfei Yang , Shenghai Yuan , Jiuming Liu , Danwei Wang , Hesheng Wang

Unsupervised point cloud segmentation is critical for embodied artificial intelligence and autonomous driving, as it mitigates the prohibitive cost of dense point-level annotations required by fully supervised methods. While integrating 2D…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Yixiao Song , Qingyong Li , Wen Wang , Zhicheng Yan

This paper introduces OpenGaussian, a method based on 3D Gaussian Splatting (3DGS) capable of 3D point-level open vocabulary understanding. Our primary motivation stems from observing that existing 3DGS-based open vocabulary methods mainly…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Yanmin Wu , Jiarui Meng , Haijie Li , Chenming Wu , Yahao Shi , Xinhua Cheng , Chen Zhao , Haocheng Feng , Errui Ding , Jingdong Wang , Jian Zhang

Noise is an inevitable aspect of point cloud acquisition, necessitating filtering as a fundamental task within the realm of 3D vision. Existing learning-based filtering methods have shown promising capabilities on small-scale synthetic or…

Multimedia · Computer Science 2025-01-10 Qingyuan Zhou , Weidong Yang , Ben Fei , Jingyi Xu , Rui Zhang , Keyi Liu , Yeqi Luo , Ying He

Generating dense point clouds from sparse raw data benefits downstream 3D understanding tasks, but existing models are limited to a fixed upsampling ratio or to a short range of integer values. In this paper, we present APU-SMOG, a…

Computer Vision and Pattern Recognition · Computer Science 2023-01-11 Anthony Dell'Eva , Marco Orsingher , Massimo Bertozzi

Recently, the integration of the efficient feed-forward scheme into 3D Gaussian Splatting (3DGS) has been actively explored. However, most existing methods focus on sparse view reconstruction of small regions and cannot produce eligible…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Yunsong Wang , Tianxin Huang , Hanlin Chen , Gim Hee Lee

Spike cameras, as an innovative neuromorphic camera that captures scenes with the 0-1 bit stream at 40 kHz, are increasingly employed for the 3D reconstruction task via Neural Radiance Fields (NeRF) or 3D Gaussian Splatting (3DGS). Previous…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Kang Chen , Jiyuan Zhang , Zecheng Hao , Yajing Zheng , Tiejun Huang , Zhaofei Yu

Recent advancements in 3D reconstruction from single images have been driven by the evolution of generative models. Prominent among these are methods based on Score Distillation Sampling (SDS) and the adaptation of diffusion models in the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-20 Zi-Xin Zou , Zhipeng Yu , Yuan-Chen Guo , Yangguang Li , Ding Liang , Yan-Pei Cao , Song-Hai Zhang

3D Gaussian Splatting (3DGS) has revolutionized novel view synthesis with high-quality rendering through continuous aggregations of millions of 3D Gaussian primitives. However, it suffers from a substantial memory footprint, particularly…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Yangming Zhang , Jian Xu , Chaojian Li , Kunxiong Zhu , Wei Niu , Gagan Agrawal , Yang Katie Zhao , Jian Wang , Yingyan Celine Lin , Miao Yin

3D models have recently been popularized by the potentiality of end-to-end training offered first by Neural Radiance Fields and most recently by 3D Gaussian Splatting models. The latter has the big advantage of naturally providing fast…

Computer Vision and Pattern Recognition · Computer Science 2024-10-31 Muhammad Salman Ali , Sung-Ho Bae , Enzo Tartaglione

We introduce PointGauss, a novel point cloud-guided framework for real-time multi-object segmentation in Gaussian Splatting representations. Unlike existing methods that suffer from prolonged initialization and limited multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-08-04 Wentao Sun , Hanqing Xu , Quanyun Wu , Dedong Zhang , Yiping Chen , Lingfei Ma , John S. Zelek , Jonathan Li

We present a novel approach for enhancing the resolution and geometric fidelity of 3D Gaussian Splatting (3DGS) beyond native training resolution. Current 3DGS methods are fundamentally limited by their input resolution, producing…

Graphics · Computer Science 2025-06-10 Shuja Khalid , Mohamed Ibrahim , Yang Liu

In minimally-invasive brain surgeries with indirect and narrow operating environments, 3D brain reconstruction is crucial. However, as requirements of accuracy for some new minimally-invasive surgeries (such as brain-computer interface…

Image and Video Processing · Electrical Eng. & Systems 2025-03-26 Bowen Hu , Weiheng Yao , Sibo Qiao , Hieu Pham , Shuqiang Wang , Michael Kwok-Po Ng

Recent advancements in 3D content generation from text or a single image struggle with limited high-quality 3D datasets and inconsistency from 2D multi-view generation. We introduce DiffSplat, a novel 3D generative framework that natively…

Computer Vision and Pattern Recognition · Computer Science 2025-01-29 Chenguo Lin , Panwang Pan , Bangbang Yang , Zeming Li , Yadong Mu

3D Gaussian splatting (3DGS) has recently emerged as an alternative representation that leverages a 3D Gaussian-based representation and introduces an approximated volumetric rendering, achieving very fast rendering speed and promising…

Computer Vision and Pattern Recognition · Computer Science 2024-08-08 Joo Chan Lee , Daniel Rho , Xiangyu Sun , Jong Hwan Ko , Eunbyung Park

3D Language Gaussian Splatting (3DLGS) augments 3D Gaussian Splatting with language-aligned visual features for open-vocabulary 3D scene understanding. A core challenge is efficiently associating high-dimensional vision-language embeddings…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Lovre Antonio Budimir , Yushi Guan , Steve Ryhner , Sven Lončarić , Nandita Vijaykumar

Digitizing 3D static scenes and 4D dynamic events from multi-view images has long been a challenge in computer vision and graphics. Recently, 3D Gaussian Splatting (3DGS) has emerged as a practical and scalable reconstruction method,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-18 Marko Mihajlovic , Sergey Prokudin , Siyu Tang , Robert Maier , Federica Bogo , Tony Tung , Edmond Boyer

3D Gaussian Splatting (3DGS) is a powerful alternative to Neural Radiance Fields (NeRF), excelling in complex scene reconstruction and efficient rendering. However, it relies on high-quality point clouds from Structure-from-Motion (SfM),…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Ziao Liu , Zhenjia Li , Yifeng Shi , Xiangang Li