Related papers: MergeNet: Explicit Mesh Reconstruction from Sparse…
We present a comprehensive survey and benchmark of both traditional and learning-based methods for surface reconstruction from point clouds. This task is particularly challenging for real-world acquisitions due to factors such as noise,…
Transparent object perception remains a major challenge in computer vision research, as transparency confounds both depth estimation and semantic segmentation. Recent work has explored multi-task learning frameworks to improve robustness,…
In this paper, we address the problem of reconstructing an object's surface from a single image using generative networks. First, we represent a 3D surface with an aggregation of dense point clouds from multiple views. Each point cloud is…
In this work, we present a novel approach for reconstructing shape point clouds using planar sparse cross-sections with the help of generative modeling. We present unique challenges pertaining to the representation and reconstruction in…
We present a lightweight post-processing method to refine the semantic segmentation results of point cloud sequences. Most existing methods usually segment frame by frame and encounter the inherent ambiguity of the problem: based on a…
This paper addresses the problem of generating uniform dense point clouds to describe the underlying geometric structures from given sparse point clouds. Due to the irregular and unordered nature, point cloud densification as a generative…
We present a method for reconstructing triangle meshes from point clouds. Existing learning-based methods for mesh reconstruction mostly generate triangles individually, making it hard to create manifold meshes. We leverage the properties…
Point cloud upsampling aims to generate dense and uniformly distributed point sets from sparse point clouds. Existing point cloud upsampling methods typically approach the task as an interpolation problem. They achieve upsampling by…
Surface reconstruction from sparse views aims to reconstruct a 3D shape or scene from few RGB images. The latest methods are either generalization-based or overfitting-based. However, the generalization-based methods do not generalize well…
With their meaningful geometry and their omnipresence in the 3D world, edges are extremely useful primitives in computer vision. 3D edges comprise of lines and curves, and methods to reconstruct them use either multi-view images or point…
Implicit functions represented as deep learning approximations are powerful for reconstructing 3D surfaces. However, they can only produce static surfaces that are not controllable, which provides limited ability to modify the resulting…
We propose a level set method to reconstruct unknown surfaces from point clouds, without assuming that the connections between points are known. We consider a variational formulation with a curvature constraint that minimizes the surface…
We present a novel approach for generating isotropic surface triangle meshes directly from unoriented 3D point clouds, with the mesh density adapting to the estimated local feature size (LFS). Popular reconstruction pipelines first…
This paper proposes to learn high-performance deep ConvNets with sparse neural connections, referred to as sparse ConvNets, for face recognition. The sparse ConvNets are learned in an iterative way, each time one additional layer is…
Accurate surface geometry representation is crucial in 3D visual computing. Explicit representations, such as polygonal meshes, and implicit representations, like signed distance functions, each have distinct advantages, making efficient…
We present a learning-based approach to reconstruct buildings as 3D polygonal meshes from airborne LiDAR point clouds. What makes 3D building reconstruction from airborne LiDAR hard is the large diversity of building designs and especially…
Reconstruction of 3D open surfaces (e.g., non-watertight meshes) is an underexplored area of computer vision. Recent learning-based implicit techniques have removed previous barriers by enabling reconstruction in arbitrary resolutions. Yet,…
Polygonal mesh reconstruction of a raw point cloud is a valuable topic in the field of computer graphics and 3D vision. Especially to 3D architectural models, polygonal mesh provides concise expressions for fundamental geometric structures…
Edges are one of the most basic parametric primitives to describe structural information in 3D. In this paper, we study parametric 3D edge reconstruction from calibrated multi-view images. Previous methods usually reconstruct a 3D edge…
While three-dimensional (3D) building models play an increasingly pivotal role in many real-world applications, obtaining a compact representation of buildings remains an open problem. In this paper, we present a novel framework for…