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Providing vibrotactile feedback that corresponds to the state of the virtual texture surfaces allows users to sense haptic properties of them. However, hand-tuning such vibrotactile stimuli for every state of the texture takes much time.…

Human-Computer Interaction · Computer Science 2019-02-21 Yusuke Ujitoko , Yuki Ban

Generative image modeling techniques such as GAN demonstrate highly convincing image generation result. However, user interaction is often necessary to obtain the desired results. Existing attempts add interactivity but require either…

Graphics · Computer Science 2020-09-01 Toby Chong Long Hin , I-Chao Shen , Issei Sato , Takeo Igarashi

Generative adversarial networks (GANs) are a recent approach to train generative models of data, which have been shown to work particularly well on image data. In the current paper we introduce a new model for texture synthesis based on GAN…

Computer Vision and Pattern Recognition · Computer Science 2017-09-11 Nikolay Jetchev , Urs Bergmann , Roland Vollgraf

We propose a novel multi-texture synthesis model based on generative adversarial networks (GANs) with a user-controllable mechanism. The user control ability allows to explicitly specify the texture which should be generated by the model.…

Computer Vision and Pattern Recognition · Computer Science 2019-04-25 Aibek Alanov , Max Kochurov , Denis Volkhonskiy , Daniil Yashkov , Evgeny Burnaev , Dmitry Vetrov

Dynamic texture synthesis aims to generate sequences that are visually similar to a reference video texture and exhibit specific stationary properties in time. In this paper, we introduce a spatiotemporal generative adversarial network…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Xiangtian Li , Xiaobo Wang , Zhen Qi , Han Cao , Zhaoyang Zhang , Ao Xiang

This paper proposes the idea of using a generative adversarial network (GAN) to assist a novice user in designing real-world shapes with a simple interface. The user edits a voxel grid with a painting interface (like Minecraft). Yet, at any…

Computer Vision and Pattern Recognition · Computer Science 2018-01-09 Jerry Liu , Fisher Yu , Thomas Funkhouser

The task of image generation started to receive some attention from artists and designers to inspire them in new creations. However, exploiting the results of deep generative models such as Generative Adversarial Networks can be long and…

Computer Vision and Pattern Recognition · Computer Science 2021-04-05 Baptiste Rozière , Morgane Riviere , Olivier Teytaud , Jérémy Rapin , Yann LeCun , Camille Couprie

With the recent advances in Reinforcement Learning (RL), there have been tremendous interests in employing RL for recommender systems. However, directly training and evaluating a new RL-based recommendation algorithm needs to collect users'…

Information Retrieval · Computer Science 2019-09-11 Xiangyu Zhao , Long Xia , Lixin Zou , Dawei Yin , Jiliang Tang

Simulating tactile perception could potentially leverage the learning capabilities of robotic systems in manipulation tasks. However, the reality gap of simulators for high-resolution tactile sensors remains large. Models trained on…

Robotics · Computer Science 2024-01-31 Osher Azulay , Alon Mizrahi , Nimrod Curtis , Avishai Sintov

Synthetic data generation to improve classification performance (data augmentation) is a well-studied problem. Recently, generative adversarial networks (GAN) have shown superior image data augmentation performance, but their suitability in…

Computer Vision and Pattern Recognition · Computer Science 2020-11-19 Mehran Maghoumi , Eugene M. Taranta , Joseph J. LaViola

Generative Adversarial Networks (GANs) have received a great deal of attention due in part to recent success in generating original, high-quality samples from visual domains. However, most current methods only allow for users to guide this…

Graphics · Computer Science 2019-04-05 Eric Heim

Novel photo-realistic texture synthesis is an important task for generating novel scenes, including asset generation for 3D simulations. However, to date, these methods predominantly generate textured objects in 2D space. If we rely on 2D…

Computer Vision and Pattern Recognition · Computer Science 2023-02-09 Dharma KC , Clayton T. Morrison , Bradley Walls

Generative Adversarial Networks (GANs) have gained a lot of attention from machine learning community due to their ability to learn and mimic an input data distribution. GANs consist of a discriminator and a generator working in tandem…

Computation and Language · Computer Science 2018-06-19 Saurabh Sahu , Rahul Gupta , Carol Espy-Wilson

Generative models make huge progress to the photorealistic image synthesis in recent years. To enable human to steer the image generation process and customize the output, many works explore the interpretable dimensions of the latent space…

Computer Vision and Pattern Recognition · Computer Science 2024-01-11 Jianyuan Wang , Lalit Bhagat , Ceyuan Yang , Yinghao Xu , Yujun Shen , Hongdong Li , Bolei Zhou

Thanks to their remarkable generative capabilities, GANs have gained great popularity, and are used abundantly in state-of-the-art methods and applications. In a GAN based model, a discriminator is trained to learn the real data…

Computer Vision and Pattern Recognition · Computer Science 2018-11-21 Firas Shama , Roey Mechrez , Alon Shoshan , Lihi Zelnik-Manor

Research and education in machine learning needs diverse, representative, and open datasets that contain sufficient samples to handle the necessary training, validation, and testing tasks. Currently, the Recommender Systems area includes a…

Information Retrieval · Computer Science 2023-03-03 Jesús Bobadilla , Abraham Gutiérrez , Raciel Yera , Luis Martínez

Fast and accurate simulations of the non-linear evolution of the cosmic density field are a major component of many cosmological analyses, but the computational time and storage required to run them can be exceedingly large. For this…

Cosmology and Nongalactic Astrophysics · Physics 2020-11-17 Richard M. Feder , Philippe Berger , George Stein

Video super-resolution (VSR) has become one of the most critical problems in video processing. In the deep learning literature, recent works have shown the benefits of using adversarial-based and perceptual losses to improve the performance…

Computer Vision and Pattern Recognition · Computer Science 2019-06-26 Alice Lucas , Santiago Lopez Tapia , Rafael Molina , Aggelos K. Katsaggelos

We propose a new approach to train the Generative Adversarial Nets (GANs) with a mixture of generators to overcome the mode collapsing problem. The main intuition is to employ multiple generators, instead of using a single one as in the…

Machine Learning · Computer Science 2017-10-31 Quan Hoang , Tu Dinh Nguyen , Trung Le , Dinh Phung

Generating realistic 3D faces is of high importance for computer graphics and computer vision applications. Generally, research on 3D face generation revolves around linear statistical models of the facial surface. Nevertheless, these…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Baris Gecer , Alexander Lattas , Stylianos Ploumpis , Jiankang Deng , Athanasios Papaioannou , Stylianos Moschoglou , Stefanos Zafeiriou
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