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Emerging 3D scene representations, such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), have demonstrated their effectiveness in Simultaneous Localization and Mapping (SLAM) for photo-realistic rendering, particularly…

Computer Vision and Pattern Recognition · Computer Science 2025-08-11 Peng Wang , Lingzhe Zhao , Yin Zhang , Shiyu Zhao , Peidong Liu

We present Deblur-SLAM, a robust RGB SLAM pipeline designed to recover sharp reconstructions from motion-blurred inputs. The proposed method bridges the strengths of both frame-to-frame and frame-to-model approaches to model sub-frame…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Francesco Girlanda , Denys Rozumnyi , Marc Pollefeys , Martin R. Oswald

We propose Unblur-SLAM, a novel RGB SLAM pipeline for sharp 3D reconstruction from blurred image inputs. In contrast to previous work, our approach is able to handle different types of blur and demonstrates state-of-the-art performance in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Qi Zhang , Denis Rozumny , Francesco Girlanda , Sezer Karaoglu , Marc Pollefeys , Theo Gevers , Martin R. Oswald

For robust visual-inertial SLAM in perceptually-challenging indoor environments,recent studies exploit line features to extract descriptive information about scene structure to deal with the degeneracy of point features. But existing…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Wanting Li , Shuo Wang , Yongcai Wang , Yu Shao , Xuewei Bai , Deying Li

This paper presents an integrated approach to Visual SLAM, merging online sequential photometric calibration within a Hybrid direct-indirect visual SLAM (H-SLAM). Photometric calibration helps normalize pixel intensity values under…

Robotics · Computer Science 2024-09-26 Nicolas Abboud , Malak Sayour , Imad H. Elhajj , John Zelek , Daniel Asmar

Adding more cameras to SLAM systems improves robustness and accuracy but complicates the design of the visual front-end significantly. Thus, most systems in the literature are tailored for specific camera configurations. In this work, we…

Robotics · Computer Science 2021-01-01 Juichung Kuo , Manasi Muglikar , Zichao Zhang , Davide Scaramuzza

Extreme exposure degrades both the 3D map reconstruction and semantic segmentation accuracy, which is particularly detrimental to tightly-coupled systems. To achieve illumination invariance, we propose a novel semantic SLAM framework with…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Shouhe Zhang , Dayong Ren , Sensen Song , Yurong Qian , Zhenhong Jia

We propose a novel geometric and photometric 3D mapping pipeline for accurate and real-time scene reconstruction from monocular images. To achieve this, we leverage recent advances in dense monocular SLAM and real-time hierarchical…

Computer Vision and Pattern Recognition · Computer Science 2022-10-26 Antoni Rosinol , John J. Leonard , Luca Carlone

The ability to estimate rich geometry and camera motion from monocular imagery is fundamental to future interactive robotics and augmented reality applications. Different approaches have been proposed that vary in scene geometry…

Computer Vision and Pattern Recognition · Computer Science 2020-01-16 Jan Czarnowski , Tristan Laidlow , Ronald Clark , Andrew J. Davison

In recent years, visual SLAM has achieved great progress and development in different scenes, however, there are still many problems to be solved. The SLAM system is not only restricted by the external scenes but is also affected by its…

Robotics · Computer Science 2021-10-25 Zhenkun Zhu , Jikai Wang

While dense visual SLAM methods are capable of estimating dense reconstructions of the environment, they suffer from a lack of robustness in their tracking step, especially when the optimisation is poorly initialised. Sparse visual SLAM…

Robotics · Computer Science 2022-07-25 Tristan Laidlow , Michael Bloesch , Wenbin Li , Stefan Leutenegger

As an essential part of structure from motion (SfM) and Simultaneous Localization and Mapping (SLAM) systems, motion averaging has been extensively studied in the past years and continues to attract surging research attention. While…

Computer Vision and Pattern Recognition · Computer Science 2020-11-03 Xinyi Li , Lin Yuan , Longin Jan Latecki , Haibin Ling

Accurate and robust 3D scene reconstruction from casual, in-the-wild videos can significantly simplify robot deployment to new environments. However, reliable camera pose estimation and scene reconstruction from such unconstrained videos…

Computer Vision and Pattern Recognition · Computer Science 2025-04-30 Shuo Sun , Torsten Sattler , Malcolm Mielle , Achim J. Lilienthal , Martin Magnusson

Visual SLAM algorithms have been enhanced through the exploration of Gaussian Splatting representations, particularly in generating high-fidelity dense maps. While existing methods perform reliably in static environments, they often…

Robotics · Computer Science 2025-09-03 Yi Liu , Keyu Fan , Bin Lan , Houde Liu

We present a dense simultaneous localization and mapping (SLAM) method that uses 3D Gaussians as a scene representation. Our approach enables interactive-time reconstruction and photo-realistic rendering from real-world single-camera RGBD…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Vladimir Yugay , Yue Li , Theo Gevers , Martin R. Oswald

In recent years, visual SLAM has achieved great progress and development, but in complex scenes, especially rotating scenes, the error of mapping will increase significantly, and the slam system is easy to lose track. In this article, we…

Robotics · Computer Science 2021-10-07 Zhenkun Zhu , Jikai Wang

We present SLAIM - Simultaneous Localization and Implicit Mapping. We propose a novel coarse-to-fine tracking model tailored for Neural Radiance Field SLAM (NeRF-SLAM) to achieve state-of-the-art tracking performance. Notably, existing…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Vincent Cartillier , Grant Schindler , Irfan Essa

Leveraging neural implicit representation to conduct dense RGB-D SLAM has been studied in recent years. However, this approach relies on a static environment assumption and does not work robustly within a dynamic environment due to the…

Robotics · Computer Science 2024-07-02 Haochen Jiang , Yueming Xu , Kejie Li , Jianfeng Feng , Li Zhang

In this paper, we present a tightly-coupled visual-inertial object-level multi-instance dynamic SLAM system. Even in extremely dynamic scenes, it can robustly optimise for the camera pose, velocity, IMU biases and build a dense 3D…

Robotics · Computer Science 2022-08-09 Yifei Ren , Binbin Xu , Christopher L. Choi , Stefan Leutenegger

Event cameras are bio-inspired vision sensors that output pixel-level brightness changes instead of standard intensity frames. These cameras do not suffer from motion blur and have a very high dynamic range, which enables them to provide…

Computer Vision and Pattern Recognition · Computer Science 2018-04-06 Antoni Rosinol Vidal , Henri Rebecq , Timo Horstschaefer , Davide Scaramuzza
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