Related papers: Faster and Simpler Greedy Algorithm for $k$-Median…
Greedy algorithms are widely used for problems in machine learning such as feature selection and set function optimization. Unfortunately, for large datasets, the running time of even greedy algorithms can be quite high. This is because for…
We investigate the fine-grained complexity of approximating the classical $k$-median / $k$-means clustering problems in general metric spaces. We show how to improve the approximation factors to $(1+2/e+\varepsilon)$ and…
We describe the Simple Greedy Matrix Completion Algorithm providing an efficient method for restoration of low-rank matrices from incomplete corrupted entries. We provide numerical evidences that, even in the simplest implementation, the…
We study the problem of scheduling sensors in a resource-constrained linear dynamical system, where the objective is to select a small subset of sensors from a large network to perform the state estimation task. We formulate this problem as…
This paper considers $k$-means clustering in the presence of noise. It is known that $k$-means clustering is highly sensitive to noise, and thus noise should be removed to obtain a quality solution. A popular formulation of this problem is…
The greedy algorithm for approximating dominating sets is a simple method that is known to compute an $(\ln n+1)$-approximation of a minimum dominating set on any graph with $n$ vertices. We show that a small modification of the greedy…
In the past few years powerful generalizations to the Euclidean k-means problem have been made, such as Bregman clustering [7], co-clustering (i.e., simultaneous clustering of rows and columns of an input matrix) [9,18], and tensor…
Bayesian Reinforcement Learning (RL) is capable of not only incorporating domain knowledge, but also solving the exploration-exploitation dilemma in a natural way. As Bayesian RL is intractable except for special cases, previous work has…
$K$-means, a simple and effective clustering algorithm, is one of the most widely used algorithms in multimedia and computer vision community. Traditional $k$-means is an iterative algorithm---in each iteration new cluster centers are…
Many problems in signal processing and machine learning can be formalized as weak submodular optimization tasks. For such problems, a simple greedy algorithm (\textsc{Greedy}) is guaranteed to find a solution achieving the objective with a…
For very large values of $k$, we consider methods for fast $k$-means clustering of massive datasets with $10^7\sim10^9$ points in high-dimensions ($d\geq100$). All current practical methods for this problem have runtimes at least…
This paper describes a simple greedy D-approximation algorithm for any covering problem whose objective function is submodular and non-decreasing, and whose feasible region can be expressed as the intersection of arbitrary (closed upwards)…
Submodular maximization has been widely studied over the past decades, mostly because of its numerous applications in real-world problems. It is well known that the standard greedy algorithm guarantees a worst-case approximation factor of…
We study Matching and other related problems in a partial information setting where the agents' utilities for being matched to other agents are hidden and the mechanism only has access to ordinal preference information. Our model is…
Stochastic iterative algorithms have gained recent interest in machine learning and signal processing for solving large-scale systems of equations, $Ax=b$. One such example is the Randomized Kaczmarz (RK) algorithm, which acts only on…
We propose a new yet natural algorithm for learning the graph structure of general discrete graphical models (a.k.a. Markov random fields) from samples. Our algorithm finds the neighborhood of a node by sequentially adding nodes that…
Center-based clustering is a fundamental primitive for data analysis and becomes very challenging for large datasets. In this paper, we focus on the popular $k$-median and $k$-means variants which, given a set $P$ of points from a metric…
Motivated by applications in online dating and kidney exchange, the stochastic matching problem was introduced by Chen, Immorlica, Karlin, Mahdian and Rudra (2009). They have proven a 4-approximation of a simple greedy strategy, but…
Greedy algorithms are a fundamental category of algorithms in mathematics and computer science, characterized by their iterative, locally optimal decision-making approach, which aims to find global optima. In this review, we will discuss…
The greedy algorithm adapted from Kruskal's algorithm is an efficient and folklore way to produce a $k$-spanner with girth at least $k+2$. The greedy algorithm has shown to be `existentially optimal', while it's not `universally optimal'…