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Soft Actor-Critic (SAC) is an off-policy actor-critic deep reinforcement learning (DRL) algorithm based on maximum entropy reinforcement learning. By combining off-policy updates with an actor-critic formulation, SAC achieves…

Machine Learning · Computer Science 2019-06-11 Che Wang , Keith Ross

Low-precision training has become a popular approach to reduce compute requirements, memory footprint, and energy consumption in supervised learning. In contrast, this promising approach has not yet enjoyed similarly widespread adoption…

Machine Learning · Computer Science 2021-06-07 Johan Bjorck , Xiangyu Chen , Christopher De Sa , Carla P. Gomes , Kilian Q. Weinberger

Consistent and reproducible evaluation of Deep Reinforcement Learning (DRL) is not straightforward. In the Arcade Learning Environment (ALE), small changes in environment parameters such as stochasticity or the maximum allowed play time can…

Artificial Intelligence · Computer Science 2019-11-11 Marin Toromanoff , Emilie Wirbel , Fabien Moutarde

We present a novel extension to the family of Soft Actor-Critic (SAC) algorithms. We argue that based on the Maximum Entropy Principle, discrete SAC can be further improved via additional statistical constraints derived from a surrogate…

Machine Learning · Computer Science 2025-06-24 Dexter Neo , Tsuhan Chen

Soft Actor Critic (SAC) algorithms show remarkable performance in complex simulated environments. A key element of SAC networks is entropy regularization, which prevents the SAC actor from optimizing against fine grained features,…

Machine Learning · Computer Science 2020-06-23 Miguel Campo , Zhengxing Chen , Luke Kung , Kittipat Virochsiri , Jianyu Wang

During recent years, deep reinforcement learning (DRL) has made successful incursions into complex decision-making applications such as robotics, autonomous driving or video games. Off-policy algorithms tend to be more sample-efficient than…

Machine Learning · Computer Science 2021-12-06 Jesus Bujalance Martin , Raphael Chekroun , Fabien Moutarde

The two-time scale nature of SAC, which is an actor-critic algorithm, is characterised by the fact that the critic estimate has not converged for the actor at any given time, but since the critic learns faster than the actor, it ensures…

While most current research in Reinforcement Learning (RL) focuses on improving the performance of the algorithms in controlled environments, the use of RL under constraints like those met in the video game industry is rarely studied.…

Machine Learning · Computer Science 2019-12-25 Olivier Delalleau , Maxim Peter , Eloi Alonso , Adrien Logut

This paper presents AFU, an off-policy deep RL algorithm addressing in a new way the challenging "max-Q problem" in Q-learning for continuous action spaces, with a solution based on regression and conditional gradient scaling. AFU has an…

Machine Learning · Computer Science 2024-10-28 Nicolas Perrin-Gilbert

Model-based reinforcement learning agents utilizing transformers have shown improved sample efficiency due to their ability to model extended context, resulting in more accurate world models. However, for complex reasoning and planning…

Machine Learning · Computer Science 2024-06-04 Pranav Agarwal , Sheldon Andrews , Samira Ebrahimi Kahou

The average-reward formulation of reinforcement learning (RL) has drawn increased interest in recent years for its ability to solve temporally-extended problems without relying on discounting. Meanwhile, in the discounted setting,…

Machine Learning · Computer Science 2025-08-06 Jacob Adamczyk , Volodymyr Makarenko , Stas Tiomkin , Rahul V. Kulkarni

This paper presents an actor-critic deep reinforcement learning agent with experience replay that is stable, sample efficient, and performs remarkably well on challenging environments, including the discrete 57-game Atari domain and several…

Machine Learning · Computer Science 2017-07-11 Ziyu Wang , Victor Bapst , Nicolas Heess , Volodymyr Mnih , Remi Munos , Koray Kavukcuoglu , Nando de Freitas

Soft actor-critic (SAC) in reinforcement learning is expected to be one of the next-generation robot control schemes. Its ability to maximize policy entropy would make a robotic controller robust to noise and perturbation, which is useful…

Machine Learning · Computer Science 2023-07-04 Taisuke Kobayashi

In this work, we propose Behavior-Guided Actor-Critic (BAC), an off-policy actor-critic deep RL algorithm. BAC mathematically formulates the behavior of the policy through autoencoders by providing an accurate estimation of how frequently…

Machine Learning · Computer Science 2021-04-12 Ammar Fayad , Majd Ibrahim

Atari games have been a long-standing benchmark in the reinforcement learning (RL) community for the past decade. This benchmark was proposed to test general competency of RL algorithms. Previous work has achieved good average performance…

Automated vehicle control using reinforcement learning (RL) has attracted significant attention due to its potential to learn driving policies through environment interaction. However, RL agents often face training challenges in sample…

Robotics · Computer Science 2025-09-08 Zhihao Zhang , Chengyang Peng , Ekim Yurtsever , Keith A. Redmill

Model-free reinforcement learning (RL) can be used to learn effective policies for complex tasks, such as Atari games, even from image observations. However, this typically requires very large amounts of interaction -- substantially more,…

Soft Actor-Critic (SAC) is one of the state-of-the-art off-policy reinforcement learning (RL) algorithms that is within the maximum entropy based RL framework. SAC is demonstrated to perform very well in a list of continous control tasks…

Machine Learning · Computer Science 2021-12-22 Zhenyang Shi , Surya P. N. Singh

Soft Actor-Critic (SAC) is considered the state-of-the-art algorithm in continuous action space settings. It uses the maximum entropy framework for efficiency and stability, and applies a heuristic temperature Lagrange term to tune the…

Machine Learning · Computer Science 2021-12-07 Yaosheng Xu , Dailin Hu , Litian Liang , Stephen McAleer , Pieter Abbeel , Roy Fox

This paper explores the application of the Soft Actor-Critic (SAC) algorithm within a Distributional Reinforcement Learning setting and introduces an implementation of such algorithm named Cram\'er-based Distributional Soft Actor-Critic…

Machine Learning · Computer Science 2026-05-12 Vanya Aziz , Ivo Nowak , E. M. T Hendrix