Related papers: Towards zero-shot amplifier modeling: One-to-many …
In this paper, we tackle the problem of handling narrowband and wideband speech by building a single acoustic model (AM), also called mixed bandwidth AM. In the proposed approach, an auxiliary input feature is used to provide the bandwidth…
Text-to-speech (TTS) acoustic models map linguistic features into an acoustic representation out of which an audible waveform is generated. The latest and most natural TTS systems build a direct mapping between linguistic and waveform…
In the context of music production, distortion effects are mainly used for aesthetic reasons and are usually applied to electric musical instruments. Most existing methods for nonlinear modeling are often either simplified or optimized to a…
During the last decade, entity embeddings have become ubiquitous in Artificial Intelligence. Such embeddings essentially serve as compact but semantically meaningful representations of the entities of interest. In most approaches, vectors…
We present an end-to-end method for transforming audio from one style to another. For the case of speech, by conditioning on speaker identities, we can train a single model to transform words spoken by multiple people into multiple target…
Musicians and audio engineers sculpt and transform their sounds by connecting multiple processors, forming an audio processing graph. However, most deep-learning methods overlook this real-world practice and assume fixed graph settings. To…
Zero-shot multi-speaker TTS aims to synthesize speech with the voice of a chosen target speaker without any fine-tuning. Prevailing methods, however, encounter limitations at adapting to new speakers of out-of-domain settings, primarily due…
Incremental learning aims to learn new tasks sequentially without forgetting the previously learned ones. Most of the existing incremental learning methods for audio focus on training the model from scratch on the initial task, and the same…
While reinforcement learning has achieved considerable successes in recent years, state-of-the-art models are often still limited by the size of state and action spaces. Model-free reinforcement learning approaches use some form of state…
Target sound extraction consists of extracting the sound of a target acoustic event (AE) class from a mixture of AE sounds. It can be realized using a neural network that extracts the target sound conditioned on a 1-hot vector that…
Reusing recorded sounds (sampling) is a key component in Electronic Music Production (EMP), which has been present since its early days and is at the core of genres like hip-hop or jungle. Commercial and non-commercial services allow users…
Talking face generation aims at generating photo-realistic video portraits of a target person driven by input audio. Due to its nature of one-to-many mapping from the input audio to the output video (e.g., one speech content may have…
In machine learning applications, gradual data ingress is common, especially in audio processing where incremental learning is vital for real-time analytics. Few-shot class-incremental learning addresses challenges arising from limited…
Language models can be viewed as functions that embed text into Euclidean space, where the quality of the embedding vectors directly determines model performance, training such neural networks involves various uncertainties. This paper…
We propose an end-to-end music mixing style transfer system that converts the mixing style of an input multitrack to that of a reference song. This is achieved with an encoder pre-trained with a contrastive objective to extract only audio…
This project presents an AI-based system for tone replication in music production, focusing on predicting EQ parameter settings directly from audio features. Unlike traditional audio-to-audio methods, our approach outputs interpretable…
Generating semantically and temporally aligned audio content in accordance with video input has become a focal point for researchers, particularly following the remarkable breakthrough in text-to-video generation. In this work, we aim to…
Prompting is a common approach for leveraging LMs in zero-shot settings. However, the underlying mechanisms that enable LMs to perform diverse tasks without task-specific supervision remain poorly understood. Studying the relationship…
Modeling various aspects that make a music piece unique is a challenging task, requiring the combination of multiple sources of information. Deep learning is commonly used to obtain representations using various sources of information, such…
Audio embeddings are crucial tools in understanding large catalogs of music. Typically embeddings are evaluated on the basis of the performance they provide in a wide range of downstream tasks, however few studies have investigated the…