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Related papers: PAFUSE: Part-based Diffusion for 3D Whole-Body Pos…

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We present a novel method for 3D scene editing using diffusion models, designed to ensure view consistency and realism across perspectives. Our approach leverages attention features extracted from a single reference image to define the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Eyal Gomel , Lior Wolf

Multi-person pose estimation methods generally follow top-down and bottom-up paradigms, both of which can be considered as two-stage approaches thus leading to the high computation cost and low efficiency. Towards a compact and efficient…

Computer Vision and Pattern Recognition · Computer Science 2021-12-28 Yabo Xiao , Xiaojuan Wang , Dongdong Yu , Guoli Wang , Qian Zhang , Mingshu He

In this paper, we present a new bottom-up one-stage method for whole-body pose estimation, which we call "hierarchical point regression," or HPRNet for short. In standard body pose estimation, the locations of $\sim 17$ major joints on the…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Nermin Samet , Emre Akbas

Pose-Guided Person Image Synthesis (PGPIS) generates images that maintain a subject's identity from a source image while adopting a specified target pose (e.g., skeleton). While diffusion-based PGPIS methods effectively preserve facial…

Computer Vision and Pattern Recognition · Computer Science 2025-02-06 Zhihong Xu , Dongxia Wang , Peng Du , Yang Cao , Qing Guo

We propose a novel efficient and lightweight model for human pose estimation from a single image. Our model is designed to achieve competitive results at a fraction of the number of parameters and computational cost of various…

Computer Vision and Pattern Recognition · Computer Science 2020-02-11 Hossam Isack , Christian Haene , Cem Keskin , Sofien Bouaziz , Yuri Boykov , Shahram Izadi , Sameh Khamis

We propose a method of estimating a 3D human pose from a single view without 3D supervision. The key to our method is to leverage the 2D diffusion priors of motion diffusion models (MDMs) pre-trained on large 2D human pose datasets.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Ryohei Goto , Takuya Fujihashi , Shunsuke Saruwatari , Fumio Okura

This work addresses the problem of model-based human pose estimation. Recent approaches have made significant progress towards regressing the parameters of parametric human body models directly from images. Because of the absence of images…

Computer Vision and Pattern Recognition · Computer Science 2019-10-25 Georgios Pavlakos , Nikos Kolotouros , Kostas Daniilidis

Generating pose-aligned 3D objects is challenging due to the spatial mismatches and transformation ambiguities inherent in decoupled canonical-then-rotate paradigms. To this end, we introduce Pose-Aware Diffusion (PAD), a novel end-to-end…

Computer Vision and Pattern Recognition · Computer Science 2026-05-04 Zihan Zhou , Luxi Chen , Jingzhi Zhou , Yuhao Wan , Min Zhao , Baoyu Fan , Chongxuan Li

This paper presents a part-based face detection approach where the spatial relationship between the face parts is represented by a hidden 3D model with six parameters. The computational complexity of the search in the six dimensional pose…

Computer Vision and Pattern Recognition · Computer Science 2017-12-29 Adrian Barbu , Nathan Lay , Gary Gramajo

Estimating full-body human motion via sparse tracking signals from head-mounted displays and hand controllers in 3D scenes is crucial to applications in AR/VR. One of the biggest challenges to this task is the one-to-many mapping from…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Jiangnan Tang , Jingya Wang , Kaiyang Ji , Lan Xu , Jingyi Yu , Ye Shi

Diffusion models have demonstrated strong capabilities in generating high-fidelity 3D human poses, yet their iterative nature and multi-hypothesis requirements incur substantial computational cost. In this paper, we propose an Efficient…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Yuquan Bi , Hongsong Wang , Xinli Shi , Zhipeng Gui , Jie Gui , Yuan Yan Tang

Hands are central to interacting with our surroundings and conveying gestures, making their inclusion essential for full-body motion synthesis. Despite this, existing human motion synthesis methods fall short: some ignore hand motions…

Computer Vision and Pattern Recognition · Computer Science 2026-01-08 Enes Duran , Nikos Athanasiou , Muhammed Kocabas , Michael J. Black , Omid Taheri

Estimating robot pose and joint angles is significant in advanced robotics, enabling applications like robot collaboration and online hand-eye calibration.However, the introduction of unknown joint angles makes prediction more complex than…

Robotics · Computer Science 2024-03-28 Yang Tian , Jiyao Zhang , Guowei Huang , Bin Wang , Ping Wang , Jiangmiao Pang , Hao Dong

Monocular 3D human pose estimation poses significant challenges due to the inherent depth ambiguities that arise during the reprojection process from 2D to 3D. Conventional approaches that rely on estimating an over-fit projection matrix…

Computer Vision and Pattern Recognition · Computer Science 2024-01-19 Junkun Jiang , Jie Chen

Generating high-quality whole-body human object interaction motion sequences is becoming increasingly important in various fields such as animation, VR/AR, and robotics. The main challenge of this task lies in determining the level of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Yonghao Zhang , Qiang He , Yanguang Wan , Yinda Zhang , Xiaoming Deng , Cuixia Ma , Hongan Wang

Articulated objects, such as laptops and drawers, exhibit significant challenges for 3D reconstruction and pose estimation due to their multi-part geometries and variable joint configurations, which introduce structural diversity across…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 WenBo Xu , Liu Liu , Li Zhang , Ran Zhang , Hao Wu , Dan Guo , Meng Wang

This paper introduces an approach for multi-human 3D pose estimation and tracking based on calibrated multi-view. The main challenge lies in finding the cross-view and temporal correspondences correctly even when several human pose…

Computer Vision and Pattern Recognition · Computer Science 2021-06-23 Hau Chu , Jia-Hong Lee , Yao-Chih Lee , Ching-Hsien Hsu , Jia-Da Li , Chu-Song Chen

We propose embodied scene-aware human pose estimation where we estimate 3D poses based on a simulated agent's proprioception and scene awareness, along with external third-person observations. Unlike prior methods that often resort to…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Zhengyi Luo , Shun Iwase , Ye Yuan , Kris Kitani

We present a novel approach for 3D human pose estimation by employing probabilistic modeling. This approach leverages the advantages of normalizing flows in non-Euclidean geometries to address uncertain poses. Specifically, our method…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Karthik Shetty , Annette Birkhold , Bernhard Egger , Srikrishna Jaganathan , Norbert Strobel , Markus Kowarschik , Andreas Maier

Estimating the 2D human poses in each view is typically the first step in calibrated multi-view 3D pose estimation. But the performance of 2D pose detectors suffers from challenging situations such as occlusions and oblique viewing angles.…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Haoyu Ma , Liangjian Chen , Deying Kong , Zhe Wang , Xingwei Liu , Hao Tang , Xiangyi Yan , Yusheng Xie , Shih-Yao Lin , Xiaohui Xie
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