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Dance is a form of human motion characterized by emotional expression and communication, playing a role in various fields such as music, virtual reality, and content creation. Existing methods for dance generation often fail to adequately…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Sangjune Park , Inhyeok Choi , Donghyeon Soon , Youngwoo Jeon , Kyungdon Joo

Current motion-conditioned video generation methods suffer from prohibitive latency (minutes per video) and non-causal processing that prevents real-time interaction. We present MotionStream, enabling sub-second latency with up to 29 FPS…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Joonghyuk Shin , Zhengqi Li , Richard Zhang , Jun-Yan Zhu , Jaesik Park , Eli Shechtman , Xun Huang

Despite the remarkable quality of LLM-based text-to-speech systems, their reliance on autoregressive Transformers leads to quadratic computational complexity, which severely limits practical applications. Linear-time alternatives, notably…

Audio and Speech Processing · Electrical Eng. & Systems 2026-03-16 Tan Dat Nguyen , Sangmin Bae , Joon Son Chung , Ji-Hoon Kim

Generating natural human motion from a story has the potential to transform the landscape of animation, gaming, and film industries. A new and challenging task, Story-to-Motion, arises when characters are required to move to various…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Zhongfei Qing , Zhongang Cai , Zhitao Yang , Lei Yang

Enhancing and preserving the readability of document images, particularly historical ones, is crucial for effective document image analysis. Numerous models have been proposed for this task, including convolutional-based, transformer-based,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-31 Mohd. Azfar , Siddhant Bharadwaj , Ashwin Sasikumar

Text-to-motion generation sits at the intersection of multimodal learning and computer graphics and is gaining momentum because it can simplify content creation for games, animation, robotics and virtual reality. Most current methods stack…

Computer Vision and Pattern Recognition · Computer Science 2025-05-21 Xingzu Zhan , Chen Xie , Honghang Chen , Haoran Sun , Xiaochun Mai

Diffusion models achieve impressive performance in human motion generation. However, current approaches typically ignore the significance of frequency-domain information in capturing fine-grained motions within the latent space (e.g., low…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Chengjian Li , Xiangbo Shu , Qiongjie Cui , Yazhou Yao , Jinhui Tang

Transformer-based embedding models suffer from quadratic computational and linear memory complexity, limiting their utility for long sequences. We propose recurrent architectures as an efficient alternative, introducing a vertically chunked…

Computation and Language · Computer Science 2026-04-21 Tobias Grantner , Emanuel Sallinger , Martin Flechl

In recent years, Transformers have become the de-facto architecture for sequence modeling on text and a variety of multi-dimensional data, such as images and video. However, the use of self-attention layers in a Transformer incurs…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Shufan Li , Harkanwar Singh , Aditya Grover

Real-time speech conversation is essential for natural and efficient human-machine interactions, requiring duplex and streaming capabilities. Traditional Transformer-based conversational chatbots operate in a turn-based manner and exhibit…

Computation and Language · Computer Science 2025-04-04 Xiangyu Lu , Wang Xu , Haoyu Wang , Hongyun Zhou , Haiyan Zhao , Conghui Zhu , Tiejun Zhao , Muyun Yang

State space models (SSMs) have emerged as an efficient alternative to Transformer models for language modeling, offering linear computational complexity and constant memory usage as context length increases. However, despite their…

Computation and Language · Computer Science 2025-04-23 Zhifan Ye , Kejing Xia , Yonggan Fu , Xin Dong , Jihoon Hong , Xiangchi Yuan , Shizhe Diao , Jan Kautz , Pavlo Molchanov , Yingyan Celine Lin

Mamba is an emerging, complex workload with various short-range and long-range dependencies, nonlinearities, and elementwise computations that are unable to run at near-peak speeds on modern hardware. Specifically, Mamba's complex…

Hardware Architecture · Computer Science 2026-04-07 Toluwanimi O. Odemuyiwa , John D. Owens , Joel S. Emer , Michael Pellauer

Although existing text-to-motion (T2M) methods can produce realistic human motion from text description, it is still difficult to align the generated motion with the desired postures since using text alone is insufficient for precisely…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Ling-An Zeng , Gaojie Wu , Ancong Wu , Jian-Fang Hu , Wei-Shi Zheng

In this paper, we address the challenging problem of long-term 3D human motion generation. Specifically, we aim to generate a long sequence of smoothly connected actions from a stream of multiple sentences (i.e., paragraph). Previous…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Taeryung Lee , Fabien Baradel , Thomas Lucas , Kyoung Mu Lee , Gregory Rogez

Text-driven human motion generation is an emerging task in animation and humanoid robot design. Existing algorithms directly generate the full sequence which is computationally expensive and prone to errors as it does not pay special…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Zichen Geng , Caren Han , Zeeshan Hayder , Jian Liu , Mubarak Shah , Ajmal Mian

Large language models (LLMs) have unified diverse linguistic tasks within a single framework, yet such unification remains unexplored in human motion generation. Existing methods are confined to isolated tasks, limiting flexibility for…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Wendong Bu , Kaihang Pan , Yuze Lin , Jiacheng Li , Kai Shen , Wenqiao Zhang , Juncheng Li , Jun Xiao , Siliang Tang

Current automatic speech recognition systems struggle with modeling long speech sequences due to high quadratic complexity of Transformer-based models. Selective state space models such as Mamba has performed well on long-sequence modeling…

Audio and Speech Processing · Electrical Eng. & Systems 2024-09-30 Xiaoxue Gao , Nancy F. Chen

Video understanding is a complex challenge that requires effective modeling of spatial-temporal dynamics. With the success of image foundation models (IFMs) in image understanding, recent approaches have explored parameter-efficient…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Yuhuan Yang , Chaofan Ma , Zhenjie Mao , Jiangchao Yao , Ya Zhang , Yanfeng Wang

Current human motion synthesis frameworks rely on global action descriptions, creating a modality gap that limits both motion understanding and generation capabilities. A single coarse description, such as run, fails to capture details such…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Pengfei Zhang , Pinxin Liu , Pablo Garrido , Hyeongwoo Kim , Bindita Chaudhuri

Although learned video compression methods have exhibited outstanding performance, most of them typically follow a hybrid coding paradigm that requires explicit motion estimation and compensation, resulting in a complex solution for video…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Hao Wei , Yanhui Zhou , Chenyang Ge