Related papers: Teaching Design Science as a Method for Effective …
Visual representations are becoming important in science communication and education. This explorative study investigates the perception of STEM researchers, without any specific visual design background, and the value of visual…
Fairness issues often remain hidden in digital systems, making them difficult to detect and even more difficult to address. In this study, we introduce a fairness-first Design Thinking (DT) approach to support addressing fairness concerns…
Targeting sustainability in our industrial society requires integrating specific criteria in the design process of products and processes. A paradigm shift is necessary in the economical, social and political systems to ensure the natural…
Art can be a powerful tool in science engagement efforts to help facilitate learning and public discourse around space and space exploration. The Art of Planetary Science is an annual exhibition combining science and art which aims to help…
Artificial Intelligence (AI) tools for automating design artifact generation are increasingly used in Requirements Engineering (RE) to transform textual requirements into structured diagrams and models. While these AI tools, particularly…
Design skills are increasingly recognized as a core competency for software professionals. Unfortunately, these skills are difficult to teach because design requires freedom and open-ended thinking, but new designers require a structured…
Cross-domain sequential recommendation (CDSR) aims to uncover and transfer users' sequential preferences across multiple recommendation domains. While significant endeavors have been made, they primarily concentrated on developing advanced…
Recent technology development brings the boom of numerous new Demand-Driven Services (DDS) into urban lives, including ridesharing, on-demand delivery, express systems and warehousing. In DDS, a service loop is an elemental structure,…
This paper discusses a PhD research project testing the hypothesis that using the United Nations Sustainable Development Goals(SDG) as explicit inputs to drive the Software Requirements Engineering process will result in requirements with…
Deep learning (DL) is one of the fastest growing topics in materials data science, with rapidly emerging applications spanning atomistic, image-based, spectral, and textual data modalities. DL allows analysis of unstructured data and…
The integration of artificial intelligence (AI) into science education is transforming the design and function of learning materials, offering new affordances for personalization, authenticity, and accessibility. This chapter examines how…
Society's capacity for algorithmic problem-solving has never been greater. Artificial Intelligence is now applied across more domains than ever, a consequence of powerful abstractions, abundant data, and accessible software. As capabilities…
We present how to integrate Design Sprints and project-based learning into introductory visualization courses. A design sprint is a unique process based on rapid prototyping and user testing to define goals and validate ideas before…
Experimental science is enabled by the combination of synthesis, imaging, and functional characterization. Synthesis of a new material is typically followed by a set of characterization methods aiming to provide feedback for optimization or…
Strategic recommendations (SR) refer to the problem where an intelligent agent observes the sequential behaviors and activities of users and decides when and how to interact with them to optimize some long-term objectives, both for the user…
The study of experimental design offers tremendous benefits for answering causal questions across a wide range of applications, including agricultural experiments, clinical trials, industrial experiments, social experiments, and digital…
[Context] Applying design principles has long been acknowledged as beneficial for understanding and maintainability in traditional software projects. These benefits may similarly hold for Machine Learning (ML) projects, which involve…
For visualization pedagogy, an important but challenging notion to teach is design, from making to evaluating visualization encodings, user interactions, or data visualization systems. In our previous work, we introduced the design activity…
Consensus based publications of both competencies and undergraduate curriculum guidance documents targeting data science instruction for higher education have recently been published. Recommendations for curriculum features from diverse…
Artists and especially new media artists contribute to public perceptions and adoption of new technologies through their own use of emerging media technologies such as augmented and virtual reality, generative image systems, and…