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We introduce Aether Weaver, a novel, integrated framework for multimodal narrative co-generation that overcomes limitations of sequential text-to-visual pipelines. Our system concurrently synthesizes textual narratives, dynamic scene graph…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Saeed Ghorbani

Generative AI has greatly transformed creative work in various domains, such as screenwriting. To understand this transformation, prior research often focused on capturing a snapshot of human-AI co-creation practice at a specific moment,…

Human-Computer Interaction · Computer Science 2026-02-09 Yuying Tang , Jiayi Zhou , Haotian Li , Xing Xie , Xiaojuan Ma , Huamin Qu

Theatrical improvisation (impro or improv) is a demanding form of live, collaborative performance. Improv is a humorous and playful artform built on an open-ended narrative structure which simultaneously celebrates effort and failure. It is…

Artificial Intelligence · Computer Science 2018-09-10 Kory W. Mathewson , Piotr Mirowski

We present a novel approach for generating plausible verbal interactions between virtual human-like agents and user avatars in shared virtual environments. Sense-Plan-Ask, or SPA, extends prior work in propositional planning and natural…

Multiagent Systems · Computer Science 2020-02-11 Andrew Best , Sahil Narang , Dinesh Manocha

Generative Agents, owing to their precise modeling and simulation capabilities of human behavior, have become a pivotal tool in the field of Artificial Intelligence in Education (AIEd) for uncovering complex cognitive processes of learners.…

Artificial Intelligence · Computer Science 2026-05-11 Wei Zhang , Yihang Cheng , Zhirong Ye , Kezhen Huang

A common idiom in biology education states, "Eyes in the front, the animal hunts. Eyes on the side, the animal hides." In this paper, we explore one possible explanation for why predators tend to have forward-facing, high-acuity visual…

Populations and Evolution · Quantitative Biology 2016-12-07 Randal S. Olson , Arend Hintze , Fred C. Dyer , Jason H. Moore , Christoph Adami

Several theories in cognitive neuroscience suggest that when people interact with the world, or simulate interactions, they do so from a first-person egocentric perspective, and seamlessly transfer knowledge between third-person (observer)…

Computer Vision and Pattern Recognition · Computer Science 2018-04-26 Gunnar A. Sigurdsson , Abhinav Gupta , Cordelia Schmid , Ali Farhadi , Karteek Alahari

As AI chatbots shift from tools to companions, critical questions arise: who controls the conversation in human-AI chatrooms? This paper explores perceived human and AI agency in sustained conversation. We report a month-long longitudinal…

Human-Computer Interaction · Computer Science 2026-04-15 Bhada Yun , Evgenia Taranova , April Yi Wang

Many classical fairy tales, fiction, and screenplays leverage dialogue to advance story plots and establish characters. We present the first study to explore whether machines can understand and generate dialogue in stories, which requires…

Computation and Language · Computer Science 2022-12-13 Jianzhu Yao , Ziqi Liu , Jian Guan , Minlie Huang

Human-like Agents with diverse and dynamic personalities could serve as an essential design probe in the process of user-centered design, thereby enabling designers to enhance the user experience of interactive applications. In this…

Human-Computer Interaction · Computer Science 2024-06-18 Jiale Li , Jiayang Li , Jiahao Chen , Yifan Li , Shijie Wang , Hugo Zhou , Minjun Ye , Yunsheng Su

Lightweight creation of 3D digital avatars is a highly desirable but challenging task. With only sparse videos of a person under unknown illumination, we propose a method to create relightable and animatable neural avatars, which can be…

Computer Vision and Pattern Recognition · Computer Science 2023-12-21 Wenbin Lin , Chengwei Zheng , Jun-Hai Yong , Feng Xu

Telepresence VR systems allow for face-to-face communication, promoting the feeling of presence and understanding of nonverbal cues. However, when discussing virtual 3D objects, limitations to presence and communication cause deictic…

Human-Computer Interaction · Computer Science 2025-04-08 João Simões , Anderson Maciel , Catarina Moreira , Joaquim Jorge

Evolutionary games are studied where the teaching activity of players can evolve in time. Initially all players following either the cooperative or defecting strategy are distributed on a square lattice. The rate of strategy adoption is…

Physics and Society · Physics 2008-04-23 Attila Szolnoki , Matjaz Perc

One of the main challenges with embodying a conversational agent is annotating how and when motions can be played and composed together in real-time, without any visual artifact. The inherent problem is to do so---for a large amount of…

Human-Computer Interaction · Computer Science 2019-03-14 Dominik Borer , Dominik Lutz , Martin Guay

In this paper, we present a methodology for the development of embodied conversational agents for social virtual worlds. The agents provide multimodal communication with their users in which speech interaction is included. Our proposal…

Audio and Speech Processing · Electrical Eng. & Systems 2025-01-29 D. Griol , A. Sanchis , J. M. Molina , Z. Callejas

Metaverse is an immersive shared space that remote users can access through virtual and augmented reality interfaces, enabling their avatars to interact with each other and the surrounding. Although digital objects can be manipulated,…

Designing artificial cyber-agents able to interact with human safely, smartly and in a natural way is a current open problem in control. Solving such an issue will allow the design of cyber-agents capable of co-operatively interacting with…

Systems and Control · Computer Science 2020-06-18 Maria Lombardi , Davide Liuzza , Mario di Bernardo

Direct democracy is often proposed as a possible solution to the 21st-century problems of democracy. However, this suggestion clashes with the size and complexity of 21st-century societies, entailing an excessive cognitive burden on voters,…

Artificial Intelligence · Computer Science 2018-07-11 Umberto Grandi

The best improvisational theatre actors can make any scene partner, of any skill level or ability, appear talented and proficient in the art form, and thus "make them shine". To challenge this improvisational paradigm, we built an…

Artificial Intelligence · Computer Science 2017-12-05 Kory Wallace Mathewson , Piotr Mirowski

Research in Artificial Intelligence is breaking technology barriers every day. New algorithms and high performance computing are making things possible which we could only have imagined earlier. Though the enhancements in AI are making life…

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