Related papers: UserBoost: Generating User-specific Synthetic Data…
Body language such as conversational gesture is a powerful way to ease communication. Conversational gestures do not only make a speech more lively but also contain semantic meaning that helps to stress important information in the…
The field of behavioural biometrics stands as an appealing alternative to more traditional biometric systems due to the ease of use from a user perspective and potential robustness to presentation attacks. This paper focuses its attention…
As virtual reality (VR) devices become increasingly integrated into everyday settings, a growing number of users without prior experience will engage with VR systems. Automatically detecting a user's familiarity with VR as an interaction…
Existing pose estimation models perform poorly on wheelchair users due to a lack of representation in training data. We present a data synthesis pipeline to address this disparity in data collection and subsequently improve pose estimation…
The quality and realism of synthetically generated fingerprint images have increased significantly over the past decade fueled by advancements in generative artificial intelligence (GenAI). This has exacerbated the vulnerability of…
We present an overview and evaluation of a new, systematic approach for generation of highly realistic, annotated synthetic data for training of deep neural networks in computer vision tasks. The main contribution is a procedural world…
Eye movement biometrics (EMB) use subject-specific gaze dynamics for user authentication and identification. Recent deep learning-based EMB systems achieve strong performance by modeling temporal eye movement behavior. However, these…
Machine learning systems require representations of the real world for training and testing - they require data, and lots of it. Collecting data at scale has logistical and ethical challenges, and synthetic data promises a solution to these…
We consider the problem of synthetically generating data that can closely resemble human decisions made in the context of an interactive human-AI system like a computer game. We propose a novel algorithm that can generate synthetic,…
Authentication and identification methods based on human fingerprints are ubiquitous in several systems ranging from government organizations to consumer products. The performance and reliability of such systems directly rely on the volume…
Extended Reality is a revolutionary method of delivering multimedia content to users. A large contributor to its popularity is the sense of immersion and interactivity enabled by having real-world motion reflected in the virtual experience…
In the evolving domain of Human Activity Recognition (HAR) using Internet of Things (IoT) devices, there is an emerging interest in employing Deep Generative Models (DGMs) to address data scarcity, enhance data quality, and improve…
Estimating human pose, shape, and motion from images and videos are fundamental challenges with many applications. Recent advances in 2D human pose estimation use large amounts of manually-labeled training data for learning convolutional…
We present a new method for training pedestrian detectors on an unannotated set of images. We produce a mixed reality dataset that is composed of real-world background images and synthetically generated static human-agents. Our approach is…
With the recent success of deep learning algorithms, many researchers have focused on generative models for human motion animation. However, the research community lacks a platform for training and benchmarking various algorithms, and the…
Humans frequently grasp, manipulate, and move objects. Interactive systems assist humans in these tasks, enabling applications in Embodied AI, human-robot interaction, and virtual reality. However, current methods in hand-object synthesis…
Biometrics involves using unique human traits, both physical and behavioral, for the digital identification of individuals to provide access to systems, devices, or information. Within the field of computer science, it acts as a method for…
Hand gesture recognition attracts great attention for interaction since it is intuitive and natural to perform. In this paper, we explore a novel method for interaction by using bone-conducted sound generated by finger movements while…
Recent work has shown the benefits of synthetic data for use in computer vision, with applications ranging from autonomous driving to face landmark detection and reconstruction. There are a number of benefits of using synthetic data from…
Deep generative models have various content creation applications such as graphic design, e-commerce, and virtual Try-on. However, current works mainly focus on synthesizing realistic visual outputs, often ignoring other sensory modalities,…