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We introduce a new approach for reconstruction and novel view synthesis of unbounded real-world scenes. In contrast to previous methods using either volumetric fields, grid-based models, or discrete point cloud proxies, we propose a hybrid…
Learning-based Neural Video Codecs (NVCs) have emerged as a compelling alternative to standard video codecs, demonstrating promising performance, and simple and easily maintainable pipelines. However, NVCs often fall short of compression…
Implicit Neural Representations (INRs) have emerged as a promising paradigm for video compression. However, existing INR-based frameworks typically suffer from inherent spectral bias, which favors low-frequency components and leads to…
Rendering novel views from captured multi-view images has made considerable progress since the emergence of the neural radiance field. This paper aims to further advance the quality of view synthesis by proposing a novel approach dubbed the…
Learned video compression methods already outperform VVC in the low-delay (LD) case, but the random-access (RA) scenario remains challenging. Most works on learned RA video compression either use HEVC as an anchor or compare it to VVC in…
The compression quality losses of depth sequences determine quality of view synthesis in free-viewpoint video. The depth map intra prediction in 3D extensions of the HEVC applies intra modes with auxiliary depth modeling modes (DMMs) to…
To enhance image compression performance, recent deep neural network-based research can be divided into three categories: a learnable codec, a postprocessing network, and a compact representation network. The learnable codec has been…
Most neural speech codecs achieve bitrate adjustment through intra-frame mechanisms, such as codebook dropout, at a Constant Frame Rate (CFR). However, speech segments inherently have time-varying information density (e.g., silent intervals…
Recent work on Neural Radiance Fields (NeRF) showed how neural networks can be used to encode complex 3D environments that can be rendered photorealistically from novel viewpoints. Rendering these images is very computationally demanding…
Recent advancements in 4D scene reconstruction using neural radiance fields (NeRF) have demonstrated the ability to represent dynamic scenes from multi-view videos. However, they fail to reconstruct the dynamic scenes and struggle to fit…
Recent advances in video super-resolution have shown that convolutional neural networks combined with motion compensation are able to merge information from multiple low-resolution (LR) frames to generate high-quality images. Current…
Neural radiance fields (NeRFs) have achieved impressive view synthesis results by learning an implicit volumetric representation from multi-view images. To project the implicit representation into an image, NeRF employs volume rendering…
Long-context video modeling is critical for multimodal large language models (MLLMs), enabling them to process movies, online video streams, and so on. Despite its advances, handling long videos remains challenging due to the difficulty in…
Recently, 3D Gaussian Splatting (3DGS) has emerged as a powerful alternative to NeRF-based approaches, enabling real-time, high-quality novel view synthesis through explicit, optimizable 3D Gaussians. However, 3DGS suffers from significant…
Domain scientists often face I/O and storage challenges when keeping raw data from large-scale simulations. Saving visualization images, albeit practical, is limited to preselected viewpoints, transfer functions, and simulation parameters.…
We introduce HOSNeRF, a novel 360{\deg} free-viewpoint rendering method that reconstructs neural radiance fields for dynamic human-object-scene from a single monocular in-the-wild video. Our method enables pausing the video at any frame and…
The goal of our work is to generate high-quality novel views from monocular videos of complex and dynamic scenes. Prior methods, such as DynamicNeRF, have shown impressive performance by leveraging time-varying dynamic radiation fields.…
In recent years, Neural Radiance Fields (NeRF) have achieved remarkable progress in dynamic human reconstruction and rendering. Part-based rendering paradigms, guided by human segmentation, allow for flexible parameter allocation based on…
Neural representation for video (NeRV), which employs a neural network to parameterize video signals, introduces a novel methodology in video representations. However, existing NeRV-based methods have difficulty in capturing fine spatial…
This paper addresses the challenge of quickly reconstructing free-viewpoint videos of dynamic humans from sparse multi-view videos. Some recent works represent the dynamic human as a canonical neural radiance field (NeRF) and a motion…