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Human preference or taste within any domain is usually a difficult thing to identify or predict with high probability. In the domain of chess problem composition, the same is true. Traditional machine learning approaches tend to focus on…
A fundamental technique of recommender systems involves modeling user preferences, where queries and items are widely used as symbolic representations of user interests. Queries delineate user needs at an abstract level, providing a…
Estimating consumer preferences is central to many problems in economics and marketing. This paper develops a flexible framework for learning individual preferences from partial ranking information by interpreting observed rankings as…
We consider the problem of probabilistic allocation of objects under ordinal preferences. We devise an allocation mechanism, called the vigilant eating rule (VER), that applies to nearly arbitrary feasibility constraints. It is constrained…
Robotic systems for household object rearrangement often rely on latent preference models inferred from human demonstrations. While effective at prediction, these models offer limited insight into the interpretable factors that guide human…
In this paper, based on a weighted projection of the user-object bipartite network, we study the effects of user tastes on the mass-diffusion-based personalized recommendation algorithm, where a user's tastes or interests are defined by the…
Designing products to meet consumers' preferences is essential for a business's success. We propose the Gradient-based Survey (GBS), a discrete choice experiment for multiattribute product design. The experiment elicits consumer preferences…
Visual information is an important factor in recommender systems, in which users' selections consist of two components: \emph{preferences} and \emph{demands}. Some studies has been done for modeling users' preferences in visual…
Popularity bias is a well-known phenomenon in recommender systems: popular items are recommended even more frequently than their popularity would warrant, amplifying long-tail effects already present in many recommendation domains. Prior…
We consider black-box global optimization of time-consuming-to-evaluate functions on behalf of a decision-maker (DM) whose preferences must be learned. Each feasible design is associated with a time-consuming-to-evaluate vector of…
Ranking items by their probability of relevance has long been the goal of conventional ranking systems. While this maximizes traditional criteria of ranking performance, there is a growing understanding that it is an oversimplification in…
The vast majority of recommender systems model preferences as static or slowly changing due to observable user experience. However, spontaneous changes in user preferences are ubiquitous in many domains like media consumption and key…
In digital health and EdTech, recommendation systems face a significant challenge: users often choose impulsively, in ways that conflict with the platform's long-term payoffs. This misalignment makes it difficult to effectively learn to…
This paper considers the problem of estimating a preferred food arrangement for users from interactive pairwise comparisons using Computer Graphics (CG)-based dish images. As a foodservice industry requirement, we need to utilize domain…
Recommendation systems capable of providing diverse sets of results are a focus of increasing importance, with motivations ranging from fairness to novelty and other aspects of optimizing user experience. One form of diversity of recent…
Learning user preferences for products based on their past purchases or reviews is at the cornerstone of modern recommendation engines. One complication in this learning task is that some users are more likely to purchase products or review…
For a robot to personalize physical assistance effectively, it must learn user preferences that can be generally reapplied to future scenarios. In this work, we investigate personalization of household cleanup with robots that can tidy up…
Robust model fitting plays a vital role in computer vision, and research into algorithms for robust fitting continues to be active. Arguably the most popular paradigm for robust fitting in computer vision is consensus maximisation, which…
As service robots become more and more capable of performing useful tasks for us, there is a growing need to teach robots how we expect them to carry out these tasks. However, different users typically have their own preferences, for…
Recommender systems attempts to identify and recommend the most preferable item (product-service) to an individual user. These systems predict user interest in items based on related items, users, and the interactions between items and…