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Developing natural and diverse locomotion controllers for quadruped robots that can adapt to complex terrains while preserving motion style remains a significant challenge. Existing imitation-based methods face a fundamental optimization…

Robotics · Computer Science 2026-04-21 Zhiquan Wang , Yunyu Liu , Dipam Patel , Ayush Kumar , Aniket Bera , Bedrich Benes

Task and motion planning (TAMP) algorithms aim to help robots achieve task-level goals, while maintaining motion-level feasibility. This paper focuses on TAMP domains that involve robot behaviors that take extended periods of time (e.g.,…

Robotics · Computer Science 2022-02-25 Xiaohan Zhang , Yifeng Zhu , Yan Ding , Yuke Zhu , Peter Stone , Shiqi Zhang

This paper presents a novel layered framework that integrates visual foundation models to improve robot manipulation tasks and motion planning. The framework consists of five layers: Perception, Cognition, Planning, Execution, and Learning.…

Robotics · Computer Science 2023-09-21 Chen Yang , Peng Zhou , Jiaming Qi

We present a modular framework for solving a motion planning problem among a group of robots. The proposed framework utilizes a finite set of low level motion primitives to generate motions in a gridded workspace. The constraints on…

Robotics · Computer Science 2025-10-20 Marijan Vukosavljev , Zachary Kroeze , Angela P. Schoellig , Mireille E. Broucke

We present GeoManip, a framework to enable generalist robots to leverage essential conditions derived from object and part relationships, as geometric constraints, for robot manipulation. For example, cutting the carrot requires adhering to…

Robotics · Computer Science 2025-01-20 Weiliang Tang , Jia-Hui Pan , Yun-Hui Liu , Masayoshi Tomizuka , Li Erran Li , Chi-Wing Fu , Mingyu Ding

Visuomotor control (VMC) is an effective means of achieving basic manipulation tasks such as pushing or pick-and-place from raw images. Conditioning VMC on desired goal states is a promising way of achieving versatile skill primitives.…

Robotics · Computer Science 2021-09-27 Oliver Groth , Chia-Man Hung , Andrea Vedaldi , Ingmar Posner

Grasp-based manipulation tasks are fundamental to robots interacting with their environments, yet gripper state ambiguity significantly reduces the robustness of imitation learning policies for these tasks. Data-driven solutions face the…

Robotics · Computer Science 2025-04-01 Yifei Yang , Lu Chen , Zherui Song , Yenan Chen , Wentao Sun , Zhongxiang Zhou , Rong Xiong , Yue Wang

Learning from real-world robot demonstrations holds promise for interacting with complex real-world environments. However, the complexity and variability of interaction dynamics often cause purely positional controllers to struggle with…

Robotics · Computer Science 2025-11-19 Lai Wei , Xuanbin Peng , Ri-Zhao Qiu , Tianshu Huang , Xuxin Cheng , Xiaolong Wang

In this paper, we explore spatial-aware humanoid whole-body manipulation task. Compared with tabletop settings, this task poses two key challenges: 1) Spatial understanding is challenging in complex 3D environments with diverse spatial…

Robotics · Computer Science 2026-05-21 Zhizhao Liang , Yi-Lin Wei , Xuhang Chen , Mu Lin , Yi-Xiang He , Zhexi Luo , Jun-Hui Liu , Kun-Yu Lin , Wei-Shi Zheng

Movement generation, and especially generalisation to unseen situations, plays an important role in robotics. Different types of movement generation methods exist such as spline based methods, dynamical system based methods, and methods…

Robotics · Computer Science 2025-02-21 Lennart Jahn , Florentin Wörgötter , Tomas Kulvicius

Interactive grasping from clutter, akin to human dexterity, is one of the longest-standing problems in robot learning. Challenges stem from the intricacies of visual perception, the demand for precise motor skills, and the complex interplay…

Robotics · Computer Science 2024-03-18 Malte Mosbach , Sven Behnke

This paper explores the idea that skillful assembly is best represented as dynamic sequences of Manipulation Primitives, and that such sequences can be automatically discovered by Reinforcement Learning. Manipulation Primitives, such as…

Robotics · Computer Science 2021-03-29 Nghia Vuong , Hung Pham , Quang-Cuong Pham

Dynamic movement primitives (DMPs) allow complex position trajectories to be efficiently demonstrated to a robot. In contact-rich tasks, where position trajectories alone may not be safe or robust over variation in contact geometry, DMPs…

Robotics · Computer Science 2022-03-22 Chunyang Chang , Kevin Haninger , Yunlei Shi , Chengjie Yuan , Zhaopeng Chen , Jianwei Zhang

Probabilistic representations of movement primitives open important new possibilities for machine learning in robotics. These representations are able to capture the variability of the demonstrations from a teacher as a probability…

Machine Learning · Computer Science 2020-02-20 Sebastian Gomez-Gonzalez , Gerhard Neumann , Bernhard Schölkopf , Jan Peters

Reaching-and-grasping is a fundamental skill for robotic manipulation, but existing methods usually train models on a specific gripper and cannot be reused on another gripper. In this paper, we propose a novel method that can learn a…

Robotics · Computer Science 2025-02-04 Qijin She , Shishun Zhang , Yunfan Ye , Ruizhen Hu , Kai Xu

Due to the visual ambiguity, purely kinematic formulations on monocular human motion capture are often physically incorrect, biomechanically implausible, and can not reconstruct accurate interactions. In this work, we focus on exploiting…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Buzhen Huang , Liang Pan , Yuan Yang , Jingyi Ju , Yangang Wang

Generalist robot manipulation policies (GMPs) have the potential to generalize across a wide range of tasks, devices, and environments. However, existing policies continue to struggle with out-of-distribution scenarios due to the inherent…

Robotics · Computer Science 2024-10-03 Wenbo Zhang , Yang Li , Yanyuan Qiao , Siyuan Huang , Jiajun Liu , Feras Dayoub , Xiao Ma , Lingqiao Liu

Complex manipulation tasks, such as rearrangement planning of numerous objects, are combinatorially hard problems. Existing algorithms either do not scale well or assume a great deal of prior knowledge about the environment, and few offer…

Robotics · Computer Science 2021-03-25 Vasileios Vasilopoulos , Yiannis Kantaros , George J. Pappas , Daniel E. Koditschek

A segmentation-based architecture is proposed to decompose objects into multiple primitive shapes from monocular depth input for robotic manipulation. The backbone deep network is trained on synthetic data with 6 classes of primitive shapes…

Computer Vision and Pattern Recognition · Computer Science 2019-09-19 Yunzhi Lin , Chao Tang , Fu-Jen Chu , Patricio A. Vela

Quadruped-based mobile manipulation presents significant challenges in robotics due to the diversity of required skills, the extended task horizon, and partial observability. After presenting a multi-stage pick-and-place task as a succinct…

Robotics · Computer Science 2025-09-09 Haichao Zhang , Haonan Yu , Le Zhao , Andrew Choi , Qinxun Bai , Yiqing Yang , Wei Xu