Related papers: Boosting Adversarial Transferability for Skeleton-…
Humanoid robots are expected to operate reliably over long horizons while executing versatile whole-body skills. Yet Reinforcement Learning (RL) motion policies typically lose stability under prolonged operation, sensor/actuator noise, and…
The robustness of deep learning models against adversarial attacks remains a pivotal concern. This study presents, for the first time, an exhaustive review of the transferability aspect of adversarial attacks. It systematically categorizes…
The task of skeleton-based action recognition remains a core challenge in human-centred scene understanding due to the multiple granularities and large variation in human motion. Existing approaches typically employ a single neural…
3D skeleton-based action recognition (3D SAR) has gained significant attention within the computer vision community, owing to the inherent advantages offered by skeleton data. As a result, a plethora of impressive works, including those…
Crafting adversarial examples for the transfer-based attack is challenging and remains a research hot spot. Currently, such attack methods are based on the hypothesis that the substitute model and the victim model learn similar decision…
In real-world scenarios, human actions often fall outside the distribution of training data, making it crucial for models to recognize known actions and reject unknown ones. However, using pure skeleton data in such open-set conditions…
Skeleton Action Recognition (SAR) has attracted significant interest for its efficient representation of the human skeletal structure. Despite its advancements, recent studies have raised security concerns in SAR models, particularly their…
Human Activity Recognition (HAR) based on the sensors of mobile/wearable devices aims to detect the physical activities performed by humans in their daily lives. Although supervised learning methods are the most effective in this task,…
Deep neural networks can be vulnerable to adversarially crafted examples, presenting significant risks to practical applications. A prevalent approach for adversarial attacks relies on the transferability of adversarial examples, which are…
Skeleton-based human action recognition (HAR) has achieved remarkable progress with graph-based architectures. However, most existing methods remain body-centric, focusing on large-scale motions while neglecting subtle hand articulations…
Self-supervised learning (SSL), which aims to learn meaningful prior representations from unlabeled data, has been proven effective for skeleton-based action understanding. Different from the image domain, skeleton data possesses sparser…
Skeleton-based human action recognition has achieved a great interest in recent years, as skeleton data has been demonstrated to be robust to illumination changes, body scales, dynamic camera views, and complex background. Nevertheless, an…
Deep neural networks are widely known to be vulnerable to adversarial examples, especially showing significantly poor performance on adversarial examples generated under the white-box setting. However, most white-box attack methods rely…
Human Activity Recognition (HAR) is a crucial technology for many applications such as smart homes, surveillance, human assistance and health care. This technology utilises pattern recognition and can contribute to the development of…
Wearables are fundamental to improving our understanding of human activities, especially for an increasing number of healthcare applications from rehabilitation to fine-grained gait analysis. Although our collective know-how to solve Human…
The aim of this research is to recognize human actions performed on stage to aid visually impaired and blind individuals. To achieve this, we have created a theatre human action recognition system that uses skeleton data captured by depth…
Previous work has shown that 3D point cloud classifiers can be vulnerable to adversarial examples. However, most of the existing methods are aimed at white-box attacks, where the parameters and other information of the classifiers are known…
Adversarial training (AT) with projected gradient descent is the most popular method to improve model robustness under adversarial attacks. However, computational overheads become prohibitively large when AT is applied to large backbone…
This paper presents a study of automatic design of neural network architectures for skeleton-based action recognition. Specifically, we encode a skeleton-based action instance into a tensor and carefully define a set of operations to build…
Sensor-based Human Activity Recognition (HAR) underpins many ubiquitous and wearable computing applications, yet current models remain limited by scarce labels, sensor heterogeneity, and weak generalization across users, devices, and…