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For recent diffusion-based generative models, maintaining consistent content across a series of generated images, especially those containing subjects and complex details, presents a significant challenge. In this paper, we propose a new…

Computer Vision and Pattern Recognition · Computer Science 2024-05-03 Yupeng Zhou , Daquan Zhou , Ming-Ming Cheng , Jiashi Feng , Qibin Hou

Generating lifelike human motions from descriptive texts has experienced remarkable research focus in the recent years, propelled by the emerging requirements of digital humans.Despite impressive advances, existing approaches are often…

Computer Vision and Pattern Recognition · Computer Science 2024-10-30 Yuan Wang , Di Huang , Yaqi Zhang , Wanli Ouyang , Jile Jiao , Xuetao Feng , Yan Zhou , Pengfei Wan , Shixiang Tang , Dan Xu

While previous approaches to 3D human motion generation have achieved notable success, they often rely on extensive training and are limited to specific tasks. To address these challenges, we introduce Motion-Agent, an efficient…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Qi Wu , Yubo Zhao , Yifan Wang , Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang

Motion generation is fundamental to computer animation and widely used across entertainment, robotics, and virtual environments. While recent methods achieve impressive results, most rely on fixed skeletal templates, which prevent them from…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Keyi Chen , Mingze Sun , Zhenyu Liu , Zhangquan Chen , Ruqi Huang

This paper presents a novel recurrent neural network-based method to construct a latent motion manifold that can represent a wide range of human motions in a long sequence. We introduce several new components to increase the spatial and…

Graphics · Computer Science 2020-06-01 Deok-Kyeong Jang , Sung-Hee Lee

Recent advancements in personalized Text-to-Video (T2V) generation have made significant strides in synthesizing character-specific content. However, these methods face a critical limitation: the inability to perform fine-grained control…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Haopeng Fang , Di Qiu , Binjie Mao , He Tang

Human interaction is inherently dynamic and hierarchical, where the dynamic refers to the motion changes with distance, and the hierarchy is from individual to inter-individual and ultimately to overall motion. Exploiting these properties…

Computer Vision and Pattern Recognition · Computer Science 2025-10-10 Mu Li , Yin Wang , Zhiying Leng , Jiapeng Liu , Frederick W. B. Li , Xiaohui Liang

Text-to-motion generation is driven by learning motion representations for semantic alignment with language. Existing methods rely on either continuous or discrete motion representations. However, continuous representations entangle…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Dawei Guan , Di Yang , Chengjie Jin , Jiangtao Wang

Recent research on motion generation has shown significant progress in generating semantically aligned motion with singular semantics. However, when employing these models to create composite sequences containing multiple semantically…

Multimedia · Computer Science 2025-10-17 Ho Yin Au , Jie Chen , Junkun Jiang , Jingyu Xiang

Text-to-motion generation aims to generate 3D human motions that are tightly aligned with the input text while remaining physically plausible and rich in fine-grained detail. Although recent approaches can produce complex and natural…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Heng Li , Xiaotong Lin , Ling-An Zeng , Yulei Kang , Shuai Li , Jian-Fang Hu

Recent advancements in video generation have been greatly driven by video diffusion models, with camera motion control emerging as a crucial challenge in creating view-customized visual content. This paper introduces trajectory attention, a…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Zeqi Xiao , Wenqi Ouyang , Yifan Zhou , Shuai Yang , Lei Yang , Jianlou Si , Xingang Pan

In this work, we propose TextIM, a novel framework for synthesizing TEXT-driven human Interactive Motions, with a focus on the precise alignment of part-level semantics. Existing methods often overlook the critical roles of interactive body…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Siyuan Fan , Bo Du , Xiantao Cai , Bo Peng , Longling Sun

Text-to-Motion generation has become a fundamental task in human-machine interaction, enabling the synthesis of realistic human motions from natural language descriptions. Although recent advances in large language models and reinforcement…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Runqi Ouyang , Haoyun Li , Zhenyuan Zhang , Xiaofeng Wang , Zeyu Zhang , Zheng Zhu , Guan Huang , Sirui Han , Xingang Wang

This paper introduces a Multi-modal Diffusion model for Motion Prediction (MDMP) that integrates and synchronizes skeletal data and textual descriptions of actions to generate refined long-term motion predictions with quantifiable…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Leo Bringer , Joey Wilson , Kira Barton , Maani Ghaffari

The emergence of neural networks has revolutionized the field of motion synthesis. Yet, learning to unconditionally synthesize motions from a given distribution remains challenging, especially when the motions are highly diverse. In this…

Graphics · Computer Science 2022-12-20 Sigal Raab , Inbal Leibovitch , Peizhuo Li , Kfir Aberman , Olga Sorkine-Hornung , Daniel Cohen-Or

Our goal is to generate realistic human motion from natural language. Modern methods often face a trade-off between model expressiveness and text-to-motion alignment. Some align text and motion latent spaces but sacrifice expressiveness;…

Computer Vision and Pattern Recognition · Computer Science 2024-10-21 Nefeli Andreou , Xi Wang , Victoria Fernández Abrevaya , Marie-Paule Cani , Yiorgos Chrysanthou , Vicky Kalogeiton

This paper proposes MotionVerse, a unified framework that harnesses the capabilities of Large Language Models (LLMs) to comprehend, generate, and edit human motion in both single-person and multi-person scenarios. To efficiently represent…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Ruibing Hou , Mingshuang Luo , Hongyu Pan , Hong Chang , Shiguang Shan

We present Mobius, a novel method to generate seamlessly looping videos from text descriptions directly without any user annotations, thereby creating new visual materials for the multi-media presentation. Our method repurposes the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Xiuli Bi , Jianfei Yuan , Bo Liu , Yong Zhang , Xiaodong Cun , Chi-Man Pun , Bin Xiao

We propose InsNet, an expressive insertion-based text generator with efficient training and flexible decoding (parallel or sequential). Unlike most existing insertion-based text generation works that require re-encoding of the context after…

Computation and Language · Computer Science 2022-10-18 Sidi Lu , Tao Meng , Nanyun Peng

Diffusion-based video motion customization facilitates the acquisition of human motion representations from a few video samples, while achieving arbitrary subjects transfer through precise textual conditioning. Existing approaches often…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Shuai Tan , Biao Gong , Yujie Wei , Shiwei Zhang , Zhuoxin Liu , Ke Ma , Yan Wang , Kecheng Zheng , Xing Zhu , Yujun Shen , Hengshuang Zhao