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The ubiquitous presence of smartphones and wearables has enabled researchers to build prediction and detection models for various health and behavior outcomes using passive sensing data from these devices. Achieving a high-level, holistic…
Gait refers to the patterns of limb movement generated during walking, which are unique to each individual due to both physical and behavioral traits. Walking patterns have been widely studied in biometrics, biomechanics, sports, and…
Contact-free vital sign monitoring, which uses wireless signals for recognizing human vital signs (i.e, breath and heartbeat), is an attractive solution to health and security. However, the subject's body movement and the change in actual…
Mobile applications are widely used for online services sharing a large amount of personal data online. One-time authentication techniques such as passwords and physiological biometrics (e.g., fingerprint, face, and iris) have their own…
In this paper, we introduce RoleMotion, a large-scale human motion dataset that encompasses a wealth of role-playing and functional motion data tailored to fit various specific scenes. Existing text datasets are mainly constructed…
Brain-computer interfaces (BCIs) have opened new platforms for human-computer interaction, medical diagnostics, and neurorehabilitation. Wearable BCI systems, which typically employ non-invasive electrodes for portable monitoring, hold…
Robust perception in automated driving requires reliable performance under adverse conditions, where sensors may be affected by partial failures or environmental occlusions. Although existing autonomous driving datasets inherently contain…
Sparse wearable inertial measurement units (IMUs) have gained popularity for estimating 3D human motion. However, challenges such as pose ambiguity, data drift, and limited adaptability to diverse bodies persist. To address these issues, we…
Essentially a biometric system is a pattern recognition system which recognizes a user by determining the authenticity of a specific anatomical or behavioral characteristic possessed by the user. With the ever increasing integration of…
In this paper, we propose BeamSense, a completely novel approach to implement standard-compliant Wi-Fi sensing applications. Wi-Fi sensing enables game-changing applications in remote healthcare, home entertainment, and home surveillance,…
Motion capture is a long-standing research problem. Although it has been studied for decades, the majority of research focus on ground-based movements such as walking, sitting, dancing, etc. Off-grounded actions such as climbing are largely…
Detailed understanding of multi-modal mobility patterns within urban areas is crucial for public infrastructure planning, transportation management, and designing public transport (PT) services centred on users' needs. Yet, even with the…
Wearable inertial measurement units (IMUs) provide a cost-effective approach to assessing human movement in clinical and everyday environments. However, developing the associated classification models for robust assessment of…
Biosensed information represents an emerging class of data with the potential for massive, systematic, and remote or casual collection of personal information about people. Biosensors capture physiological signals in addition to kinesthetic…
The popularity and diffusion of wearable devices provides new opportunities for sensor-based human activity recognition that leverages deep learning-based algorithms. Although impressive advances have been made, two major challenges remain.…
Smart home solutions increasingly rely on a variety of sensors for behavioral analytics and activity recognition to provide context-aware applications and personalized care. Optimizing the sensor network is one of the most important…
Hand gestures are a primary output of the human motor system, yet the decoding of their neuromuscular signatures remains a bottleneck for basic neuroscience and assistive technologies such as prosthetics. Traditional human-machine interface…
Human pose estimation is a critical task in computer vision and sports biomechanics, with applications spanning sports science, rehabilitation, and biomechanical research. While significant progress has been made in monocular 3D pose…
We present NeckSense, a novel wearable system for head pose tracking that leverages multi-channel bio-impedance sensing with soft, dry electrodes embedded in a lightweight, necklace-style form factor. NeckSense captures dynamic changes in…
Existing datasets for 3D hand-object interaction are limited either in the data cardinality, data variations in interaction scenarios, or the quality of annotations. In this work, we present a comprehensive new training dataset for…